Fixes TileMap editor copy bug.
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3b380f4cdc
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@ -966,12 +966,12 @@ void TileMapEditor::_update_copydata() {
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tcd.flip_v = node->is_cell_y_flipped(j, i);
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tcd.flip_v = node->is_cell_y_flipped(j, i);
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tcd.transpose = node->is_cell_transposed(j, i);
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tcd.transpose = node->is_cell_transposed(j, i);
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tcd.autotile_coord = node->get_cell_autotile_coord(j, i);
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tcd.autotile_coord = node->get_cell_autotile_coord(j, i);
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}
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copydata.push_back(tcd);
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copydata.push_back(tcd);
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}
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}
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}
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}
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}
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}
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}
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static inline Vector<Point2i> line(int x0, int x1, int y0, int y1) {
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static inline Vector<Point2i> line(int x0, int x1, int y0, int y1) {
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Vector<Point2i> points;
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Vector<Point2i> points;
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