parent
97e429a9ea
commit
55a363dd19
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@ -10,5 +10,5 @@
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// For internal debugging:
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//#define THORVG_LOG_ENABLED
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#define THORVG_VERSION_STRING "0.12.9"
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#define THORVG_VERSION_STRING "0.12.10"
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#endif
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@ -71,7 +71,7 @@ void mathRotate(Matrix* m, float degree)
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{
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if (degree == 0.0f) return;
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auto radian = degree / 180.0f * M_PI;
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auto radian = degree / 180.0f * MATH_PI;
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auto cosVal = cosf(radian);
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auto sinVal = sinf(radian);
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@ -70,7 +70,7 @@ static inline bool mathEqual(const Matrix& a, const Matrix& b)
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static inline bool mathRightAngle(const Matrix* m)
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{
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auto radian = fabsf(atan2f(m->e21, m->e11));
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if (radian < FLT_EPSILON || mathEqual(radian, float(M_PI_2)) || mathEqual(radian, float(M_PI))) return true;
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if (radian < FLT_EPSILON || mathEqual(radian, MATH_PI2) || mathEqual(radian, MATH_PI)) return true;
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return false;
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}
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@ -743,10 +743,10 @@ static Matrix* _parseTransformationMatrix(const char* value)
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} else goto error;
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} else if (state == MatrixState::Rotate) {
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//Transform to signed.
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points[0] = fmod(points[0], 360);
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if (points[0] < 0) points[0] += 360;
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auto c = cosf(points[0] * (M_PI / 180.0));
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auto s = sinf(points[0] * (M_PI / 180.0));
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points[0] = fmodf(points[0], 360.0f);
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if (points[0] < 0) points[0] += 360.0f;
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auto c = cosf(points[0] * (MATH_PI / 180.0f));
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auto s = sinf(points[0] * (MATH_PI / 180.0f));
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if (ptCount == 1) {
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Matrix tmp = { c, -s, 0, s, c, 0, 0, 0, 1 };
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*matrix = mathMultiply(matrix, &tmp);
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@ -769,12 +769,12 @@ static Matrix* _parseTransformationMatrix(const char* value)
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*matrix = mathMultiply(matrix, &tmp);
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} else if (state == MatrixState::SkewX) {
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if (ptCount != 1) goto error;
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auto deg = tanf(points[0] * (M_PI / 180.0));
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auto deg = tanf(points[0] * (MATH_PI / 180.0f));
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Matrix tmp = { 1, deg, 0, 0, 1, 0, 0, 0, 1 };
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*matrix = mathMultiply(matrix, &tmp);
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} else if (state == MatrixState::SkewY) {
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if (ptCount != 1) goto error;
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auto deg = tanf(points[0] * (M_PI / 180.0));
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auto deg = tanf(points[0] * (MATH_PI / 180.0f));
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Matrix tmp = { 1, 0, 0, deg, 1, 0, 0, 0, 1 };
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*matrix = mathMultiply(matrix, &tmp);
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}
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@ -1919,6 +1919,19 @@ static SvgNode* _findNodeById(SvgNode *node, const char* id)
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}
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static SvgNode* _findParentById(SvgNode* node, char* id, SvgNode* doc)
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{
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SvgNode *parent = node->parent;
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while (parent != nullptr && parent != doc) {
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if (parent->id && !strcmp(parent->id, id)) {
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return parent;
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}
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parent = parent->parent;
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}
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return nullptr;
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}
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static constexpr struct
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{
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const char* tag;
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@ -1959,8 +1972,12 @@ static bool _attrParseUseNode(void* data, const char* key, const char* value)
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defs = _getDefsNode(node);
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nodeFrom = _findNodeById(defs, id);
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if (nodeFrom) {
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_cloneNode(nodeFrom, node, 0);
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if (nodeFrom->type == SvgNodeType::Symbol) use->symbol = nodeFrom;
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if (!_findParentById(node, id, loader->doc)) {
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_cloneNode(nodeFrom, node, 0);
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if (nodeFrom->type == SvgNodeType::Symbol) use->symbol = nodeFrom;
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} else {
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TVGLOG("SVG", "%s is ancestor element. This reference is invalid.", id);
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}
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free(id);
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} else {
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//some svg export software include <defs> element at the end of the file
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@ -2669,7 +2686,7 @@ static void _inheritGradient(SvgLoaderData* loader, SvgStyleGradient* to, SvgSty
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if (to->transform) memcpy(to->transform, from->transform, sizeof(Matrix));
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}
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if (to->type == SvgGradientType::Linear && from->type == SvgGradientType::Linear) {
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if (to->type == SvgGradientType::Linear) {
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for (unsigned int i = 0; i < sizeof(linear_tags) / sizeof(linear_tags[0]); i++) {
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bool coordSet = to->flags & linear_tags[i].flag;
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if (!(to->flags & linear_tags[i].flag) && (from->flags & linear_tags[i].flag)) {
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@ -2686,7 +2703,7 @@ static void _inheritGradient(SvgLoaderData* loader, SvgStyleGradient* to, SvgSty
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linear_tags[i].tagInheritedRecalc(loader, to->linear, to->userSpace);
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}
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}
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} else if (to->type == SvgGradientType::Radial && from->type == SvgGradientType::Radial) {
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} else if (to->type == SvgGradientType::Radial) {
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for (unsigned int i = 0; i < sizeof(radialTags) / sizeof(radialTags[0]); i++) {
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bool coordSet = (to->flags & radialTags[i].flag);
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if (!(to->flags & radialTags[i].flag) && (from->flags & radialTags[i].flag)) {
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@ -2696,10 +2713,16 @@ static void _inheritGradient(SvgLoaderData* loader, SvgStyleGradient* to, SvgSty
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//GradUnits not set directly, coord set
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if (!gradUnitSet && coordSet) {
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radialTags[i].tagRecalc(loader, to->radial, to->userSpace);
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//If fx and fy are not set, set cx and cy.
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if (!strcmp(radialTags[i].tag, "cx") && !(to->flags & SvgGradientFlags::Fx)) to->radial->fx = to->radial->cx;
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if (!strcmp(radialTags[i].tag, "cy") && !(to->flags & SvgGradientFlags::Fy)) to->radial->fy = to->radial->cy;
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}
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//GradUnits set, coord not set directly
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if (to->userSpace == from->userSpace) continue;
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if (gradUnitSet && !coordSet) {
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//If fx and fx are not set, do not call recalc.
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if (!strcmp(radialTags[i].tag, "fx") && !(to->flags & SvgGradientFlags::Fx)) continue;
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if (!strcmp(radialTags[i].tag, "fy") && !(to->flags & SvgGradientFlags::Fy)) continue;
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radialTags[i].tagInheritedRecalc(loader, to->radial, to->userSpace);
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}
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}
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@ -3018,9 +3041,13 @@ static void _clonePostponedNodes(Array<SvgNodeIdPair>* cloneNodes, SvgNode* doc)
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auto defs = _getDefsNode(nodeIdPair.node);
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auto nodeFrom = _findNodeById(defs, nodeIdPair.id);
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if (!nodeFrom) nodeFrom = _findNodeById(doc, nodeIdPair.id);
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_cloneNode(nodeFrom, nodeIdPair.node, 0);
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if (nodeFrom && nodeFrom->type == SvgNodeType::Symbol && nodeIdPair.node->type == SvgNodeType::Use) {
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nodeIdPair.node->node.use.symbol = nodeFrom;
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if (!_findParentById(nodeIdPair.node, nodeIdPair.id, doc)) {
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_cloneNode(nodeFrom, nodeIdPair.node, 0);
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if (nodeFrom && nodeFrom->type == SvgNodeType::Symbol && nodeIdPair.node->type == SvgNodeType::Use) {
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nodeIdPair.node->node.use.symbol = nodeFrom;
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}
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} else {
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TVGLOG("SVG", "%s is ancestor element. This reference is invalid.", nodeIdPair.id);
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}
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free(nodeIdPair.id);
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}
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@ -126,7 +126,7 @@ void _pathAppendArcTo(Array<PathCommand>* cmds, Array<Point>* pts, Point* cur, P
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rx = fabsf(rx);
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ry = fabsf(ry);
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angle = angle * M_PI / 180.0f;
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angle = angle * MATH_PI / 180.0f;
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cosPhi = cosf(angle);
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sinPhi = sinf(angle);
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dx2 = (sx - x) / 2.0f;
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//http://www.euclideanspace.com/maths/algebra/vectors/angleBetween/index.htm
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//Note: atan2 (0.0, 1.0) == 0.0
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at = atan2(((y1p - cyp) / ry), ((x1p - cxp) / rx));
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theta1 = (at < 0.0f) ? 2.0f * M_PI + at : at;
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theta1 = (at < 0.0f) ? 2.0f * MATH_PI + at : at;
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nat = atan2(((-y1p - cyp) / ry), ((-x1p - cxp) / rx));
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deltaTheta = (nat < at) ? 2.0f * M_PI - at + nat : nat - at;
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deltaTheta = (nat < at) ? 2.0f * MATH_PI - at + nat : nat - at;
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if (sweep) {
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//Ensure delta theta < 0 or else add 360 degrees
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if (deltaTheta < 0.0f) deltaTheta += (float)(2.0f * M_PI);
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if (deltaTheta < 0.0f) deltaTheta += 2.0f * MATH_PI;
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} else {
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//Ensure delta theta > 0 or else substract 360 degrees
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if (deltaTheta > 0.0f) deltaTheta -= (float)(2.0f * M_PI);
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if (deltaTheta > 0.0f) deltaTheta -= 2.0f * MATH_PI;
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}
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//Add several cubic bezier to approximate the arc
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//(smaller than 90 degrees)
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//We add one extra segment because we want something
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//Smaller than 90deg (i.e. not 90 itself)
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segments = static_cast<int>(fabsf(deltaTheta / float(M_PI_2)) + 1.0f);
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segments = static_cast<int>(fabsf(deltaTheta / MATH_PI2) + 1.0f);
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delta = deltaTheta / segments;
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//http://www.stillhq.com/ctpfaq/2001/comp.text.pdf-faq-2001-04.txt (section 2.13)
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/* Internal Class Implementation */
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/************************************************************************/
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struct Line
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{
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Point pt1;
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}
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static void _outlineEnd(SwOutline& outline)
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static bool _outlineEnd(SwOutline& outline)
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{
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if (outline.pts.empty()) return;
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//Make a contour if lineTo/curveTo without calling close/moveTo beforehand.
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if (outline.pts.empty()) return false;
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outline.cntrs.push(outline.pts.count - 1);
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outline.closed.push(false);
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return false;
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}
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static void _outlineMoveTo(SwOutline& outline, const Point* to, const Matrix* transform)
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static bool _outlineMoveTo(SwOutline& outline, const Point* to, const Matrix* transform, bool closed = false)
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{
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if (outline.pts.count > 0) {
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outline.cntrs.push(outline.pts.count - 1);
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outline.closed.push(false);
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}
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//make it a contour, if the last contour is not closed yet.
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if (!closed) _outlineEnd(outline);
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outline.pts.push(mathTransform(to, transform));
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outline.types.push(SW_CURVE_TYPE_POINT);
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return false;
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}
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}
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static void _outlineClose(SwOutline& outline)
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static bool _outlineClose(SwOutline& outline)
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{
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uint32_t i = 0;
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uint32_t i;
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if (outline.cntrs.count > 0) i = outline.cntrs.last() + 1;
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else i = 0; //First Path
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else i = 0;
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//Make sure there is at least one point in the current path
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if (outline.pts.count == i) return;
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if (outline.pts.count == i) return false;
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//Close the path
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outline.pts.push(outline.pts[i]);
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outline.cntrs.push(outline.pts.count - 1);
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outline.types.push(SW_CURVE_TYPE_POINT);
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outline.closed.push(true);
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return true;
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}
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@ -306,7 +310,7 @@ static SwOutline* _genDashOutline(const RenderShape* rshape, const Matrix* trans
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bool isOdd = dash.cnt % 2;
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if (isOdd) patternLength *= 2;
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offset = fmod(offset, patternLength);
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offset = fmodf(offset, patternLength);
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if (offset < 0) offset += patternLength;
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for (size_t i = 0; i < dash.cnt * (1 + (size_t)isOdd); ++i, ++offIdx) {
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shape->outline = mpoolReqOutline(mpool, tid);
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auto outline = shape->outline;
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bool closed = false;
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//Generate Outlines
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while (cmdCnt-- > 0) {
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switch (*cmds) {
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case PathCommand::Close: {
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_outlineClose(*outline);
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if (!closed) closed = _outlineClose(*outline);
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break;
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}
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case PathCommand::MoveTo: {
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_outlineMoveTo(*outline, pts, transform);
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closed = _outlineMoveTo(*outline, pts, transform, closed);
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++pts;
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break;
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}
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case PathCommand::LineTo: {
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if (closed) closed = _outlineEnd(*outline);
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_outlineLineTo(*outline, pts, transform);
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++pts;
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break;
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}
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case PathCommand::CubicTo: {
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if (closed) closed = _outlineEnd(*outline);
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_outlineCubicTo(*outline, pts, pts + 1, pts + 2, transform);
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pts += 3;
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break;
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++cmds;
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}
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_outlineEnd(*outline);
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if (!closed) _outlineEnd(*outline);
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outline->fillRule = rshape->rule;
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shape->outline = outline;
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@ -41,20 +41,26 @@
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}
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static bool _compFastTrack(Paint* cmpTarget, const RenderTransform* pTransform, RenderTransform* rTransform, RenderRegion& viewport)
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static Result _compFastTrack(Paint* cmpTarget, const RenderTransform* pTransform, RenderTransform* rTransform, RenderRegion& viewport)
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{
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/* Access Shape class by Paint is bad... but it's ok still it's an internal usage. */
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auto shape = static_cast<Shape*>(cmpTarget);
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//Rectangle Candidates?
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const Point* pts;
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if (shape->pathCoords(&pts) != 4) return false;
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auto ptsCnt = shape->pathCoords(&pts);
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//nothing to clip
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if (ptsCnt == 0) return Result::InvalidArguments;
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if (ptsCnt != 4) return Result::InsufficientCondition;
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if (rTransform) rTransform->update();
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//No rotation and no skewing
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if (pTransform && (!mathRightAngle(&pTransform->m) || mathSkewed(&pTransform->m))) return false;
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if (rTransform && (!mathRightAngle(&rTransform->m) || mathSkewed(&rTransform->m))) return false;
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if (pTransform && (!mathRightAngle(&pTransform->m) || mathSkewed(&pTransform->m))) return Result::InsufficientCondition;
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if (rTransform && (!mathRightAngle(&rTransform->m) || mathSkewed(&rTransform->m))) return Result::InsufficientCondition;
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//Perpendicular Rectangle?
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auto pt1 = pts + 0;
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@ -99,10 +105,9 @@ static bool _compFastTrack(Paint* cmpTarget, const RenderTransform* pTransform,
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if (viewport.w < 0) viewport.w = 0;
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if (viewport.h < 0) viewport.h = 0;
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return true;
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return Result::Success;
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}
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return false;
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return Result::InsufficientCondition;
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}
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@ -235,7 +240,7 @@ RenderData Paint::Impl::update(RenderMethod* renderer, const RenderTransform* pT
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/* 1. Composition Pre Processing */
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RenderData trd = nullptr; //composite target render data
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RenderRegion viewport;
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bool compFastTrack = false;
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Result compFastTrack = Result::InsufficientCondition;
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bool childClipper = false;
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if (compData) {
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@ -260,7 +265,7 @@ RenderData Paint::Impl::update(RenderMethod* renderer, const RenderTransform* pT
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}
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if (tryFastTrack) {
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RenderRegion viewport2;
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if ((compFastTrack = _compFastTrack(target, pTransform, target->pImpl->rTransform, viewport2))) {
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if ((compFastTrack = _compFastTrack(target, pTransform, target->pImpl->rTransform, viewport2)) == Result::Success) {
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viewport = renderer->viewport();
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viewport2.intersect(viewport);
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renderer->viewport(viewport2);
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@ -268,7 +273,7 @@ RenderData Paint::Impl::update(RenderMethod* renderer, const RenderTransform* pT
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}
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}
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}
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if (!compFastTrack) {
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if (compFastTrack == Result::InsufficientCondition) {
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childClipper = compData->method == CompositeMethod::ClipPath ? true : false;
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trd = target->pImpl->update(renderer, pTransform, clips, 255, pFlag, childClipper);
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if (childClipper) clips.push(trd);
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@ -285,7 +290,7 @@ RenderData Paint::Impl::update(RenderMethod* renderer, const RenderTransform* pT
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PAINT_METHOD(rd, update(renderer, &outTransform, clips, opacity, newFlag, clipper));
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/* 3. Composition Post Processing */
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if (compFastTrack) renderer->viewport(viewport);
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if (compFastTrack == Result::Success) renderer->viewport(viewport);
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else if (childClipper) clips.pop();
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return rd;
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@ -164,7 +164,7 @@ Result Shape::appendArc(float cx, float cy, float radius, float startAngle, floa
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}
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for (int i = 0; i < nCurves; ++i) {
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auto endAngle = startAngle + ((i != nCurves - 1) ? float(M_PI_2) * sweepSign : fract);
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auto endAngle = startAngle + ((i != nCurves - 1) ? MATH_PI2 * sweepSign : fract);
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Point end = {radius * cosf(endAngle), radius * sinf(endAngle)};
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//variables needed to calculate bezier control points
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#!/bin/bash -e
|
||||
|
||||
VERSION=0.12.9
|
||||
VERSION=0.12.10
|
||||
|
||||
cd thirdparty/thorvg/ || true
|
||||
rm -rf AUTHORS LICENSE inc/ src/ *.zip *.tar.gz tmp/
|
||||
|
|
Loading…
Reference in New Issue