From cb3ce8590223ea34be4324d0ffb2c149b48456ee Mon Sep 17 00:00:00 2001 From: bruvzg <7645683+bruvzg@users.noreply.github.com> Date: Wed, 22 May 2024 11:13:57 +0300 Subject: [PATCH] Fix `PopupMenu` focus issues after `Viewport::set_embedding_subwindows` is changed. --- scene/gui/popup_menu.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index dbf1137bd64..bdd0102b63a 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -1014,9 +1014,6 @@ void PopupMenu::_notification(int p_what) { float pm_delay = pm->get_submenu_popup_delay(); set_submenu_popup_delay(pm_delay); } - if (!is_embedded()) { - set_flag(FLAG_NO_FOCUS, true); - } if (system_menu_id != NativeMenu::INVALID_MENU_ID) { bind_global_menu(); } @@ -2829,6 +2826,8 @@ void PopupMenu::popup(const Rect2i &p_bounds) { if (native) { NativeMenu::get_singleton()->popup(global_menu, (p_bounds != Rect2i()) ? p_bounds.position : get_position()); } else { + set_flag(FLAG_NO_FOCUS, !is_embedded()); + moved = Vector2(); popup_time_msec = OS::get_singleton()->get_ticks_msec(); if (!is_embedded()) { @@ -2856,6 +2855,8 @@ void PopupMenu::set_visible(bool p_visible) { NativeMenu::get_singleton()->popup(global_menu, get_position()); } } else { + set_flag(FLAG_NO_FOCUS, !is_embedded()); + Popup::set_visible(p_visible); } }