Rename TextureRect.expand to ignore_texture_size
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@ -10,15 +10,15 @@
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<link title="3D Voxel Demo">https://godotengine.org/asset-library/asset/676</link>
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</tutorials>
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<members>
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<member name="expand" type="bool" setter="set_expand" getter="has_expand" default="false">
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If [code]true[/code], the texture scales to fit its bounding rectangle.
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</member>
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<member name="flip_h" type="bool" setter="set_flip_h" getter="is_flipped_h" default="false">
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If [code]true[/code], texture is flipped horizontally.
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</member>
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<member name="flip_v" type="bool" setter="set_flip_v" getter="is_flipped_v" default="false">
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If [code]true[/code], texture is flipped vertically.
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</member>
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<member name="ignore_texture_size" type="bool" setter="set_ignore_texture_size" getter="get_ignore_texture_size" default="false">
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If [code]true[/code], the size of the texture won't be considered for minimum size calculation, so the [TextureRect] can be shrunk down past the texture size. Useful for preventing [TextureRect]s from breaking GUI layout regardless of their texture size.
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</member>
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<member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" overrides="Control" enum="Control.MouseFilter" default="1" />
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<member name="stretch_mode" type="int" setter="set_stretch_mode" getter="get_stretch_mode" enum="TextureRect.StretchMode" default="0">
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Controls the texture's behavior when resizing the node's bounding rectangle. See [enum StretchMode].
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@ -28,28 +28,25 @@
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</member>
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</members>
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<constants>
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<constant name="STRETCH_SCALE_ON_EXPAND" value="0" enum="StretchMode">
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Scale to fit the node's bounding rectangle, only if [code]expand[/code] is [code]true[/code]. Default [code]stretch_mode[/code], for backwards compatibility. Until you set [code]expand[/code] to [code]true[/code], the texture will behave like [constant STRETCH_KEEP].
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</constant>
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<constant name="STRETCH_SCALE" value="1" enum="StretchMode">
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<constant name="STRETCH_SCALE" value="0" enum="StretchMode">
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Scale to fit the node's bounding rectangle.
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</constant>
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<constant name="STRETCH_TILE" value="2" enum="StretchMode">
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<constant name="STRETCH_TILE" value="1" enum="StretchMode">
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Tile inside the node's bounding rectangle.
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</constant>
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<constant name="STRETCH_KEEP" value="3" enum="StretchMode">
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<constant name="STRETCH_KEEP" value="2" enum="StretchMode">
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The texture keeps its original size and stays in the bounding rectangle's top-left corner.
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</constant>
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<constant name="STRETCH_KEEP_CENTERED" value="4" enum="StretchMode">
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<constant name="STRETCH_KEEP_CENTERED" value="3" enum="StretchMode">
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The texture keeps its original size and stays centered in the node's bounding rectangle.
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</constant>
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<constant name="STRETCH_KEEP_ASPECT" value="5" enum="StretchMode">
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<constant name="STRETCH_KEEP_ASPECT" value="4" enum="StretchMode">
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Scale the texture to fit the node's bounding rectangle, but maintain the texture's aspect ratio.
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</constant>
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<constant name="STRETCH_KEEP_ASPECT_CENTERED" value="6" enum="StretchMode">
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<constant name="STRETCH_KEEP_ASPECT_CENTERED" value="5" enum="StretchMode">
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Scale the texture to fit the node's bounding rectangle, center it and maintain its aspect ratio.
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</constant>
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<constant name="STRETCH_KEEP_ASPECT_COVERED" value="7" enum="StretchMode">
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<constant name="STRETCH_KEEP_ASPECT_COVERED" value="6" enum="StretchMode">
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Scale the texture so that the shorter side fits the bounding rectangle. The other side clips to the node's limits.
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</constant>
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</constants>
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@ -645,7 +645,7 @@ EditorProfiler::EditorProfiler() {
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variables->connect("item_edited", callable_mp(this, &EditorProfiler::_item_edited));
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graph = memnew(TextureRect);
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graph->set_expand(true);
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graph->set_ignore_texture_size(true);
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graph->set_mouse_filter(MOUSE_FILTER_STOP);
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graph->connect("draw", callable_mp(this, &EditorProfiler::_graph_tex_draw));
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graph->connect("gui_input", callable_mp(this, &EditorProfiler::_graph_tex_input));
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@ -786,7 +786,7 @@ EditorVisualProfiler::EditorVisualProfiler() {
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variables->connect("cell_selected", callable_mp(this, &EditorVisualProfiler::_item_selected));
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graph = memnew(TextureRect);
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graph->set_expand(true);
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graph->set_ignore_texture_size(true);
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graph->set_mouse_filter(MOUSE_FILTER_STOP);
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//graph->set_ignore_mouse(false);
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graph->connect("draw", callable_mp(this, &EditorVisualProfiler::_graph_tex_draw));
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@ -874,7 +874,7 @@ EditorResourcePicker::EditorResourcePicker() {
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assign_button->connect("gui_input", callable_mp(this, &EditorResourcePicker::_button_input));
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preview_rect = memnew(TextureRect);
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preview_rect->set_expand(true);
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preview_rect->set_ignore_texture_size(true);
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preview_rect->set_anchors_and_offsets_preset(PRESET_WIDE);
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preview_rect->set_offset(SIDE_TOP, 1);
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preview_rect->set_offset(SIDE_BOTTOM, -1);
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@ -288,7 +288,7 @@ EditorAssetLibraryItemDescription::EditorAssetLibraryItemDescription() {
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preview = memnew(TextureRect);
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previews_vbox->add_child(preview);
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preview->set_expand(true);
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preview->set_ignore_texture_size(true);
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preview->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
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preview->set_custom_minimum_size(Size2(640 * EDSCALE, 345 * EDSCALE));
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@ -1232,7 +1232,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
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split_sheet_vb->add_child(split_sheet_panel);
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split_sheet_preview = memnew(TextureRect);
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split_sheet_preview->set_expand(true);
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split_sheet_preview->set_ignore_texture_size(true);
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split_sheet_preview->set_mouse_filter(MOUSE_FILTER_PASS);
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split_sheet_preview->connect("draw", callable_mp(this, &SpriteFramesEditor::_sheet_preview_draw));
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split_sheet_preview->connect("gui_input", callable_mp(this, &SpriteFramesEditor::_sheet_preview_input));
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@ -84,7 +84,7 @@ TexturePreview::TexturePreview(Ref<Texture2D> p_texture, bool p_show_metadata) {
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texture_display->set_texture(p_texture);
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texture_display->set_anchors_preset(TextureRect::PRESET_WIDE);
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texture_display->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
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texture_display->set_expand(true);
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texture_display->set_ignore_texture_size(true);
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add_child(texture_display);
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if (p_show_metadata) {
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@ -301,7 +301,7 @@ AtlasMergingDialog::AtlasMergingDialog() {
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preview = memnew(TextureRect);
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preview->set_h_size_flags(Control::SIZE_EXPAND_FILL);
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preview->set_v_size_flags(Control::SIZE_EXPAND_FILL);
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preview->set_expand(true);
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preview->set_ignore_texture_size(true);
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preview->hide();
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preview->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
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atlas_merging_right_panel->add_child(preview);
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@ -44,9 +44,6 @@ void TextureRect::_notification(int p_what) {
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bool tile = false;
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switch (stretch_mode) {
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case STRETCH_SCALE_ON_EXPAND: {
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size = expand ? get_size() : texture->get_size();
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} break;
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case STRETCH_SCALE: {
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size = get_size();
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} break;
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@ -114,7 +111,7 @@ void TextureRect::_notification(int p_what) {
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}
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Size2 TextureRect::get_minimum_size() const {
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if (!expand && !texture.is_null()) {
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if (!ignore_texture_size && !texture.is_null()) {
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return texture->get_size();
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} else {
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return Size2();
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@ -124,8 +121,8 @@ Size2 TextureRect::get_minimum_size() const {
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void TextureRect::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_texture", "texture"), &TextureRect::set_texture);
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ClassDB::bind_method(D_METHOD("get_texture"), &TextureRect::get_texture);
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ClassDB::bind_method(D_METHOD("set_expand", "enable"), &TextureRect::set_expand);
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ClassDB::bind_method(D_METHOD("has_expand"), &TextureRect::has_expand);
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ClassDB::bind_method(D_METHOD("set_ignore_texture_size", "ignore"), &TextureRect::set_ignore_texture_size);
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ClassDB::bind_method(D_METHOD("get_ignore_texture_size"), &TextureRect::get_ignore_texture_size);
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ClassDB::bind_method(D_METHOD("set_flip_h", "enable"), &TextureRect::set_flip_h);
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ClassDB::bind_method(D_METHOD("is_flipped_h"), &TextureRect::is_flipped_h);
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ClassDB::bind_method(D_METHOD("set_flip_v", "enable"), &TextureRect::set_flip_v);
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@ -134,12 +131,11 @@ void TextureRect::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_stretch_mode"), &TextureRect::get_stretch_mode);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "stretch_mode", PROPERTY_HINT_ENUM, "Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), "set_stretch_mode", "get_stretch_mode");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ignore_texture_size"), "set_ignore_texture_size", "get_ignore_texture_size");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "stretch_mode", PROPERTY_HINT_ENUM, "Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), "set_stretch_mode", "get_stretch_mode");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_h"), "set_flip_h", "is_flipped_h");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_v"), "set_flip_v", "is_flipped_v");
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BIND_ENUM_CONSTANT(STRETCH_SCALE_ON_EXPAND);
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BIND_ENUM_CONSTANT(STRETCH_SCALE);
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BIND_ENUM_CONSTANT(STRETCH_TILE);
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BIND_ENUM_CONSTANT(STRETCH_KEEP);
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@ -179,14 +175,14 @@ Ref<Texture2D> TextureRect::get_texture() const {
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return texture;
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}
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void TextureRect::set_expand(bool p_expand) {
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expand = p_expand;
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void TextureRect::set_ignore_texture_size(bool p_ignore) {
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ignore_texture_size = p_ignore;
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update();
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update_minimum_size();
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}
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bool TextureRect::has_expand() const {
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return expand;
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bool TextureRect::get_ignore_texture_size() const {
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return ignore_texture_size;
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}
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void TextureRect::set_stretch_mode(StretchMode p_mode) {
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@ -38,7 +38,6 @@ class TextureRect : public Control {
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public:
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enum StretchMode {
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STRETCH_SCALE_ON_EXPAND, //default, for backwards compatibility
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STRETCH_SCALE,
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STRETCH_TILE,
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STRETCH_KEEP,
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@ -49,11 +48,11 @@ public:
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};
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private:
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bool expand = false;
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bool ignore_texture_size = false;
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bool hflip = false;
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bool vflip = false;
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Ref<Texture2D> texture;
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StretchMode stretch_mode = STRETCH_SCALE_ON_EXPAND;
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StretchMode stretch_mode = STRETCH_SCALE;
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void _texture_changed();
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@ -66,8 +65,8 @@ public:
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void set_texture(const Ref<Texture2D> &p_tex);
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Ref<Texture2D> get_texture() const;
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void set_expand(bool p_expand);
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bool has_expand() const;
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void set_ignore_texture_size(bool p_ignore);
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bool get_ignore_texture_size() const;
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void set_stretch_mode(StretchMode p_mode);
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StretchMode get_stretch_mode() const;
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