Use a different icon for the debugger tab with both warnings and errors
This makes it possible to see if both errors and warnings were pushed without having to open the tab.
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parent
1c6b1838b9
commit
564f8ccc13
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@ -261,10 +261,12 @@ void EditorDebuggerNode::_notification(int p_what) {
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debugger_button->set_icon(Ref<Texture2D>());
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} else {
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debugger_button->set_text(TTR("Debugger") + " (" + itos(error_count + warning_count) + ")");
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if (error_count == 0) {
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debugger_button->set_icon(get_theme_icon("Warning", "EditorIcons"));
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} else {
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if (error_count >= 1 && warning_count >= 1) {
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debugger_button->set_icon(get_theme_icon("ErrorWarning", "EditorIcons"));
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} else if (error_count >= 1) {
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debugger_button->set_icon(get_theme_icon("Error", "EditorIcons"));
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} else {
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debugger_button->set_icon(get_theme_icon("Warning", "EditorIcons"));
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}
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}
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last_error_count = error_count;
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@ -130,10 +130,12 @@ void ScriptEditorDebugger::update_tabs() {
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tabs->set_tab_icon(errors_tab->get_index(), Ref<Texture2D>());
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} else {
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errors_tab->set_name(TTR("Errors") + " (" + itos(error_count + warning_count) + ")");
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if (error_count == 0) {
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tabs->set_tab_icon(errors_tab->get_index(), get_theme_icon("Warning", "EditorIcons"));
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} else {
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if (error_count >= 1 && warning_count >= 1) {
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tabs->set_tab_icon(errors_tab->get_index(), get_theme_icon("ErrorWarning", "EditorIcons"));
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} else if (error_count >= 1) {
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tabs->set_tab_icon(errors_tab->get_index(), get_theme_icon("Error", "EditorIcons"));
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} else {
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tabs->set_tab_icon(errors_tab->get_index(), get_theme_icon("Warning", "EditorIcons"));
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}
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}
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}
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@ -0,0 +1 @@
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<svg height="8" viewBox="0 0 8 8" width="8" xmlns="http://www.w3.org/2000/svg"><path d="m4 0c-2.216 0-4 1.784-4 4s1.784 4 4 4z" fill="#ff5d5d"/><path d="m4 .00000003c2.216 0 4 1.78399997 4 3.99999997s-1.784 4-4 4z" fill="#ffdd65"/></svg>
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After Width: | Height: | Size: 237 B |
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