Merge pull request #71057 from EricEzaM/editor-node-cleanup

Remove unnecessary changing of shortcut name in editor node.
This commit is contained in:
Rémi Verschelde 2023-01-08 22:45:32 +01:00
commit 56522f7f8f
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@ -3251,11 +3251,6 @@ void EditorNode::_discard_changes(const String &p_str) {
} }
void EditorNode::_update_file_menu_opened() { void EditorNode::_update_file_menu_opened() {
Ref<Shortcut> close_scene_sc = ED_GET_SHORTCUT("editor/close_scene");
close_scene_sc->set_name(TTR("Close Scene"));
Ref<Shortcut> reopen_closed_scene_sc = ED_GET_SHORTCUT("editor/reopen_closed_scene");
reopen_closed_scene_sc->set_name(TTR("Reopen Closed Scene"));
file_menu->set_item_disabled(file_menu->get_item_index(FILE_OPEN_PREV), previous_scenes.is_empty()); file_menu->set_item_disabled(file_menu->get_item_index(FILE_OPEN_PREV), previous_scenes.is_empty());
_update_undo_redo_allowed(); _update_undo_redo_allowed();
} }
@ -5284,12 +5279,10 @@ void EditorNode::_scene_tab_input(const Ref<InputEvent> &p_input) {
scene_tabs_context_menu->add_item(TTR("Play This Scene"), RUN_PLAY_SCENE); scene_tabs_context_menu->add_item(TTR("Play This Scene"), RUN_PLAY_SCENE);
scene_tabs_context_menu->add_separator(); scene_tabs_context_menu->add_separator();
Ref<Shortcut> close_tab_sc = ED_GET_SHORTCUT("editor/close_scene"); scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/close_scene"), FILE_CLOSE);
close_tab_sc->set_name(TTR("Close Tab")); scene_tabs_context_menu->set_item_text(scene_tabs_context_menu->get_item_index(FILE_CLOSE), TTR("Close Tab"));
scene_tabs_context_menu->add_shortcut(close_tab_sc, FILE_CLOSE); scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/reopen_closed_scene"), FILE_OPEN_PREV);
Ref<Shortcut> undo_close_tab_sc = ED_GET_SHORTCUT("editor/reopen_closed_scene"); scene_tabs_context_menu->set_item_text(scene_tabs_context_menu->get_item_index(FILE_OPEN_PREV), TTR("Undo Close Tab"));
undo_close_tab_sc->set_name(TTR("Undo Close Tab"));
scene_tabs_context_menu->add_shortcut(undo_close_tab_sc, FILE_OPEN_PREV);
if (previous_scenes.is_empty()) { if (previous_scenes.is_empty()) {
scene_tabs_context_menu->set_item_disabled(scene_tabs_context_menu->get_item_index(FILE_OPEN_PREV), true); scene_tabs_context_menu->set_item_disabled(scene_tabs_context_menu->get_item_index(FILE_OPEN_PREV), true);
} }