Remove buggy first interaction
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@ -1,35 +0,0 @@
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name: 🔗 GHA
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on:
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issues:
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types: [opened]
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pull_request:
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branches: [master]
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types: [opened]
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jobs:
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check_for_first_issue:
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name: 🌱 Check for first interaction
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runs-on: ubuntu-latest
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steps:
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- uses: actions/first-interaction@v1
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with:
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repo-token: ${{ secrets.GITHUB_TOKEN }}
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issue-message: |
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Hello from the maintainer team!
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First of all, thank you for taking the time to report an issue here.
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In case you haven't already, be sure to attach an MRP (minimal reproduction project) if **specific** steps or assets are needed in order to reproduce the issue. Contributors will use the MRP to validate that the fix is working as intended.
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The time it will take to assess and fix your issue may vary. Follow the blog about our [new releases](https://godotengine.org/blog/release/) and [pre-releases](https://godotengine.org/blog/pre-release/) to track new fixes or go to [our forum](https://forum.godotengine.org/) where users could help you in the meantime.
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Thank you for your patience.
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pr-message: |
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Hi there, fellow Godot contributor!
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Thank you for your first PR.
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Be sure to join us in the [developers chat](https://chat.godotengine.org) to talk about your PR, especially if you need help or guidance. Don't forget to consult the [contributing docs](https://docs.godotengine.org/en/stable/contributing/development/index.html) too!
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Thank you for your patience.
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