Merge pull request #96658 from akien-mga/thorvg-0.14.9
thorvg: Update to 0.14.9
This commit is contained in:
commit
5675c76461
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@ -907,7 +907,7 @@ instead of `miniz.h` as an external dependency.
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## thorvg
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- Upstream: https://github.com/thorvg/thorvg
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- Version: 0.14.7 (e3a6bf5229a9671c385ee78bc33e6e6b611a9729, 2024)
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- Version: 0.14.9 (81a0fbfd590873b21e53c3af77969c71d3d9b586, 2024)
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- License: MIT
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Files extracted from upstream source:
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@ -15,5 +15,5 @@
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// For internal debugging:
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//#define THORVG_LOG_ENABLED
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#define THORVG_VERSION_STRING "0.14.8"
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#define THORVG_VERSION_STRING "0.14.9"
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#endif
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@ -1,96 +0,0 @@
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From ac7d208ed8e4651c93ce1b2384070fccac9b6cb6 Mon Sep 17 00:00:00 2001
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From: Mira Grudzinska <mira@lottiefiles.com>
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Date: Sun, 1 Sep 2024 22:36:18 +0200
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Subject: [PATCH] sw_engine: handle small cubics
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During the stroke's outline calculation, the function
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handling small cubics set all angles to zero. Such cases
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should be ignored, as further processing caused errors -
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when the cubic was small but not zero, setting the angles
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to zero resulted in incorrect outlines.
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@Issue: https://github.com/godotengine/godot/issues/96262
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---
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src/renderer/sw_engine/tvgSwCommon.h | 3 ++-
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src/renderer/sw_engine/tvgSwMath.cpp | 19 ++++++++++++-------
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src/renderer/sw_engine/tvgSwStroke.cpp | 16 +++++++++++-----
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3 files changed, 25 insertions(+), 13 deletions(-)
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diff --git a/src/renderer/sw_engine/tvgSwCommon.h b/src/renderer/sw_engine/tvgSwCommon.h
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index 893e9beca..158fe8ecd 100644
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--- a/src/renderer/sw_engine/tvgSwCommon.h
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+++ b/src/renderer/sw_engine/tvgSwCommon.h
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@@ -491,7 +491,8 @@ SwFixed mathSin(SwFixed angle);
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void mathSplitCubic(SwPoint* base);
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SwFixed mathDiff(SwFixed angle1, SwFixed angle2);
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SwFixed mathLength(const SwPoint& pt);
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-bool mathSmallCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, SwFixed& angleOut);
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+bool mathSmallCubic(const SwPoint* base);
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+bool mathFlatCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, SwFixed& angleOut);
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SwFixed mathMean(SwFixed angle1, SwFixed angle2);
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SwPoint mathTransform(const Point* to, const Matrix& transform);
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bool mathUpdateOutlineBBox(const SwOutline* outline, const SwBBox& clipRegion, SwBBox& renderRegion, bool fastTrack);
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diff --git a/src/renderer/sw_engine/tvgSwMath.cpp b/src/renderer/sw_engine/tvgSwMath.cpp
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index 1093edd62..b311be05f 100644
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--- a/src/renderer/sw_engine/tvgSwMath.cpp
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+++ b/src/renderer/sw_engine/tvgSwMath.cpp
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@@ -44,7 +44,17 @@ SwFixed mathMean(SwFixed angle1, SwFixed angle2)
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}
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-bool mathSmallCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, SwFixed& angleOut)
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+bool mathSmallCubic(const SwPoint* base)
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+{
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+ auto d1 = base[2] - base[3];
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+ auto d2 = base[1] - base[2];
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+ auto d3 = base[0] - base[1];
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+
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+ return d1.small() && d2.small() && d3.small();
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+}
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+
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+
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+bool mathFlatCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, SwFixed& angleOut)
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{
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auto d1 = base[2] - base[3];
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auto d2 = base[1] - base[2];
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@@ -52,12 +62,7 @@ bool mathSmallCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, Sw
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if (d1.small()) {
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if (d2.small()) {
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- if (d3.small()) {
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- angleIn = angleMid = angleOut = 0;
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- return true;
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- } else {
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- angleIn = angleMid = angleOut = mathAtan(d3);
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- }
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+ angleIn = angleMid = angleOut = mathAtan(d3);
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} else {
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if (d3.small()) {
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angleIn = angleMid = angleOut = mathAtan(d2);
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diff --git a/src/renderer/sw_engine/tvgSwStroke.cpp b/src/renderer/sw_engine/tvgSwStroke.cpp
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index 575d12951..4679b72cc 100644
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--- a/src/renderer/sw_engine/tvgSwStroke.cpp
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+++ b/src/renderer/sw_engine/tvgSwStroke.cpp
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@@ -441,11 +441,17 @@ static void _cubicTo(SwStroke& stroke, const SwPoint& ctrl1, const SwPoint& ctrl
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//initialize with current direction
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angleIn = angleOut = angleMid = stroke.angleIn;
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- if (arc < limit && !mathSmallCubic(arc, angleIn, angleMid, angleOut)) {
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- if (stroke.firstPt) stroke.angleIn = angleIn;
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- mathSplitCubic(arc);
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- arc += 3;
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- continue;
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+ if (arc < limit) {
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+ if (mathSmallCubic(arc)) {
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+ arc -= 3;
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+ continue;
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+ }
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+ if (!mathFlatCubic(arc, angleIn, angleMid, angleOut)) {
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+ if (stroke.firstPt) stroke.angleIn = angleIn;
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+ mathSplitCubic(arc);
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+ arc += 3;
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+ continue;
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+ }
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}
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if (firstArc) {
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@ -0,0 +1,25 @@
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From 41d67213607e7ff20b7a3ca833f1cfde9780da65 Mon Sep 17 00:00:00 2001
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From: Hermet Park <hermet@lottiefiles.com>
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Date: Sat, 7 Sep 2024 01:35:09 +0900
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Subject: [PATCH] renderer: ++reliability in text drawing
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Allow the canvas to pass through
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even if text elements are not properly supported.
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issue: https://github.com/thorvg/thorvg/issues/2715
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---
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src/renderer/tvgText.h | 1 +
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1 file changed, 1 insertion(+)
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diff --git a/thirdparty/thorvg/src/renderer/tvgText.h b/thirdparty/thorvg/src/renderer/tvgText.h
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index 746b85bea6..55d33ffd4b 100644
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--- a/thirdparty/thorvg/src/renderer/tvgText.h
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+++ b/thirdparty/thorvg/src/renderer/tvgText.h
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@@ -89,6 +89,7 @@ struct Text::Impl
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bool render(RenderMethod* renderer)
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{
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+ if (!loader) return true;
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renderer->blend(paint->blend(), true);
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return PP(shape)->render(renderer);
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}
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@ -0,0 +1,13 @@
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diff --git a/thirdparty/thorvg/src/common/tvgLines.cpp b/thirdparty/thorvg/src/common/tvgLines.cpp
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index 49d992f127..9d704900a5 100644
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--- a/thirdparty/thorvg/src/common/tvgLines.cpp
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+++ b/thirdparty/thorvg/src/common/tvgLines.cpp
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@@ -79,7 +79,7 @@ float _bezAt(const Bezier& bz, float at, float length, LengthFunc lineLengthFunc
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Bezier left;
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bezSplitLeft(right, t, left);
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length = _bezLength(left, lineLengthFunc);
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- if (fabsf(length - at) < BEZIER_EPSILON || fabsf(smallest - biggest) < 1e-3f) {
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+ if (fabsf(length - at) < BEZIER_EPSILON || fabsf(smallest - biggest) < BEZIER_EPSILON) {
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break;
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}
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if (length < at) {
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@ -79,7 +79,7 @@ float _bezAt(const Bezier& bz, float at, float length, LengthFunc lineLengthFunc
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Bezier left;
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bezSplitLeft(right, t, left);
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length = _bezLength(left, lineLengthFunc);
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if (fabsf(length - at) < BEZIER_EPSILON || fabsf(smallest - biggest) < 1e-3f) {
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if (fabsf(length - at) < BEZIER_EPSILON || fabsf(smallest - biggest) < BEZIER_EPSILON) {
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break;
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}
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if (length < at) {
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@ -43,9 +43,8 @@ bool mathInverse(const Matrix* m, Matrix* out)
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m->e12 * (m->e21 * m->e33 - m->e23 * m->e31) +
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m->e13 * (m->e21 * m->e32 - m->e22 * m->e31);
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if (mathZero(det)) return false;
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auto invDet = 1 / det;
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auto invDet = 1.0f / det;
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if (std::isinf(invDet)) return false;
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out->e11 = (m->e22 * m->e33 - m->e32 * m->e23) * invDet;
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out->e12 = (m->e13 * m->e32 - m->e12 * m->e33) * invDet;
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@ -137,7 +136,6 @@ Point operator*(const Point& pt, const Matrix& m)
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uint8_t mathLerp(const uint8_t &start, const uint8_t &end, float t)
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{
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auto result = static_cast<int>(start + (end - start) * t);
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if (result > 255) result = 255;
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else if (result < 0) result = 0;
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mathClamp(result, 0, 255);
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return static_cast<uint8_t>(result);
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}
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@ -26,7 +26,7 @@
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#define _USE_MATH_DEFINES
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#include <float.h>
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#include <math.h>
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#include <cmath>
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#include "tvgCommon.h"
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#define MATH_PI 3.14159265358979323846f
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}
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template <typename T>
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static inline void mathClamp(T& v, const T& min, const T& max)
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{
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if (v < min) v = min;
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else if (v > max) v = max;
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}
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/************************************************************************/
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/* Matrix functions */
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/************************************************************************/
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@ -3288,6 +3288,7 @@ static void _svgLoaderParserXmlClose(SvgLoaderData* loader, const char* content,
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for (unsigned int i = 0; i < sizeof(graphicsTags) / sizeof(graphicsTags[0]); i++) {
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if (!strncmp(tagName, graphicsTags[i].tag, sz)) {
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loader->currentGraphicsNode = nullptr;
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if (!strncmp(tagName, "text", 4)) loader->openedTag = OpenedTagType::Other;
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loader->stack.pop();
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break;
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}
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@ -3361,12 +3362,10 @@ static void _svgLoaderParserXmlOpen(SvgLoaderData* loader, const char* content,
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node = method(loader, parent, attrs, attrsLength, simpleXmlParseAttributes);
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if (node && !empty) {
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if (!strcmp(tagName, "text")) loader->openedTag = OpenedTagType::Text;
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else {
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auto defs = _createDefsNode(loader, nullptr, nullptr, 0, nullptr);
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loader->stack.push(defs);
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loader->currentGraphicsNode = node;
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}
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}
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} else if ((gradientMethod = _findGradientFactory(tagName))) {
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SvgStyleGradient* gradient;
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gradient = gradientMethod(loader, attrs, attrsLength);
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auto text = &loader->svgParse->node->node.text;
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if (text->text) free(text->text);
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text->text = strDuplicate(content, length);
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loader->openedTag = OpenedTagType::Other;
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}
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@ -495,8 +495,7 @@ SwFixed mathSin(SwFixed angle);
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void mathSplitCubic(SwPoint* base);
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SwFixed mathDiff(SwFixed angle1, SwFixed angle2);
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SwFixed mathLength(const SwPoint& pt);
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bool mathSmallCubic(const SwPoint* base);
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bool mathFlatCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, SwFixed& angleOut);
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bool mathSmallCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, SwFixed& angleOut);
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SwFixed mathMean(SwFixed angle1, SwFixed angle2);
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SwPoint mathTransform(const Point* to, const Matrix& transform);
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bool mathUpdateOutlineBBox(const SwOutline* outline, const SwBBox& clipRegion, SwBBox& renderRegion, bool fastTrack);
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@ -44,17 +44,7 @@ SwFixed mathMean(SwFixed angle1, SwFixed angle2)
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}
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bool mathSmallCubic(const SwPoint* base)
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{
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auto d1 = base[2] - base[3];
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auto d2 = base[1] - base[2];
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auto d3 = base[0] - base[1];
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return d1.small() && d2.small() && d3.small();
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}
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bool mathFlatCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, SwFixed& angleOut)
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bool mathSmallCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, SwFixed& angleOut)
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{
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auto d1 = base[2] - base[3];
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auto d2 = base[1] - base[2];
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@ -62,7 +52,12 @@ bool mathFlatCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, SwF
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if (d1.small()) {
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if (d2.small()) {
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if (d3.small()) {
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angleIn = angleMid = angleOut = 0;
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return true;
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} else {
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angleIn = angleMid = angleOut = mathAtan(d3);
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}
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} else {
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if (d3.small()) {
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angleIn = angleMid = angleOut = mathAtan(d2);
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@ -210,7 +210,7 @@ static void _dashCubicTo(SwDashStroke& dash, const Point* ctrl1, const Point* ct
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}
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_outlineCubicTo(*dash.outline, &cur.ctrl1, &cur.ctrl2, &cur.end, transform);
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}
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if (dash.curLen < 1 && TO_SWCOORD(len) > 1) {
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if (dash.curLen < 0.1f && TO_SWCOORD(len) > 1) {
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//move to next dash
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dash.curIdx = (dash.curIdx + 1) % dash.cnt;
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dash.curLen = dash.pattern[dash.curIdx];
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@ -441,18 +441,12 @@ static void _cubicTo(SwStroke& stroke, const SwPoint& ctrl1, const SwPoint& ctrl
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//initialize with current direction
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angleIn = angleOut = angleMid = stroke.angleIn;
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if (arc < limit) {
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if (mathSmallCubic(arc)) {
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arc -= 3;
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continue;
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}
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if (!mathFlatCubic(arc, angleIn, angleMid, angleOut)) {
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if (arc < limit && !mathSmallCubic(arc, angleIn, angleMid, angleOut)) {
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if (stroke.firstPt) stroke.angleIn = angleIn;
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mathSplitCubic(arc);
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arc += 3;
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continue;
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}
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}
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if (firstArc) {
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firstArc = false;
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@ -89,6 +89,7 @@ struct Text::Impl
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bool render(RenderMethod* renderer)
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{
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if (!loader) return true;
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renderer->blend(paint->blend(), true);
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return PP(shape)->render(renderer);
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}
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@ -1,6 +1,6 @@
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#!/bin/bash -e
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VERSION=0.14.8
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VERSION=0.14.9
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# Uncomment and set a git hash to use specific commit instead of tag.
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#GIT_COMMIT=
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