commit
56edf2d2a5
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@ -334,6 +334,15 @@
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Restore the state saved by [method _get_state].
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</description>
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</method>
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<method name="_set_window_layout" qualifiers="virtual">
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<return type="void">
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</return>
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<argument index="0" name="layout" type="ConfigFile">
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</argument>
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<description>
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Restore the plugin GUI layout saved by [method _get_window_layout].
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</description>
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</method>
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<method name="add_autoload_singleton">
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<return type="void">
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</return>
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@ -697,15 +706,6 @@
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Use this method if you always want to receive inputs from 3D view screen inside [method _forward_spatial_gui_input]. It might be especially usable if your plugin will want to use raycast in the scene.
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</description>
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</method>
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<method name="set_window_layout" qualifiers="virtual">
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<return type="void">
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</return>
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<argument index="0" name="layout" type="ConfigFile">
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</argument>
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<description>
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Restore the plugin GUI layout saved by [method _get_window_layout].
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</description>
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</method>
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<method name="update_overlays" qualifiers="const">
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<return type="int">
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</return>
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@ -10,30 +10,30 @@
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_allowed_types" qualifiers="const">
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<return type="PackedStringArray">
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</return>
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<description>
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Returns a list of all allowed types and subtypes corresponding to the [member base_type]. If the [member base_type] is empty, an empty list is returned.
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</description>
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</method>
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<method name="handle_menu_selected" qualifiers="virtual">
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<method name="_handle_menu_selected" qualifiers="virtual">
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<return type="void">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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This virtual method can be implemented to handle context menu items not handled by default. See [method set_create_options].
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This virtual method can be implemented to handle context menu items not handled by default. See [method _set_create_options].
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</description>
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</method>
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<method name="set_create_options" qualifiers="virtual">
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<method name="_set_create_options" qualifiers="virtual">
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<return type="void">
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</return>
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<argument index="0" name="menu_node" type="Object">
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</argument>
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<description>
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This virtual method is called when updating the context menu of [EditorResourcePicker]. Implement this method to override the "New ..." items with your own options. [code]menu_node[/code] is a reference to the [PopupMenu] node.
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[b]Note:[/b] Implement [method handle_menu_selected] to handle these custom items.
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[b]Note:[/b] Implement [method _handle_menu_selected] to handle these custom items.
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</description>
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</method>
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<method name="get_allowed_types" qualifiers="const">
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<return type="PackedStringArray">
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</return>
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<description>
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Returns a list of all allowed types and subtypes corresponding to the [member base_type]. If the [member base_type] is empty, an empty list is returned.
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</description>
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</method>
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<method name="set_toggle_pressed">
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@ -916,7 +916,7 @@ void EditorPlugin::_bind_methods() {
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BIND_VMETHOD(MethodInfo("_save_external_data"));
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BIND_VMETHOD(MethodInfo("_apply_changes"));
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BIND_VMETHOD(MethodInfo(Variant::PACKED_STRING_ARRAY, "_get_breakpoints"));
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BIND_VMETHOD(MethodInfo("set_window_layout", PropertyInfo(Variant::OBJECT, "layout", PROPERTY_HINT_RESOURCE_TYPE, "ConfigFile")));
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BIND_VMETHOD(MethodInfo("_set_window_layout", PropertyInfo(Variant::OBJECT, "layout", PROPERTY_HINT_RESOURCE_TYPE, "ConfigFile")));
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BIND_VMETHOD(MethodInfo("_get_window_layout", PropertyInfo(Variant::OBJECT, "layout", PROPERTY_HINT_RESOURCE_TYPE, "ConfigFile")));
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BIND_VMETHOD(MethodInfo(Variant::BOOL, "_build"));
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BIND_VMETHOD(MethodInfo("_enable_plugin"));
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@ -361,8 +361,8 @@ void EditorResourcePicker::_edit_menu_cbk(int p_which) {
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void EditorResourcePicker::set_create_options(Object *p_menu_node) {
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// If a subclass implements this method, use it to replace all create items.
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if (get_script_instance() && get_script_instance()->has_method("set_create_options")) {
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get_script_instance()->call("set_create_options", p_menu_node);
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if (get_script_instance() && get_script_instance()->has_method("_set_create_options")) {
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get_script_instance()->call("_set_create_options", p_menu_node);
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return;
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}
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@ -418,8 +418,8 @@ void EditorResourcePicker::set_create_options(Object *p_menu_node) {
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}
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bool EditorResourcePicker::handle_menu_selected(int p_which) {
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if (get_script_instance() && get_script_instance()->has_method("handle_menu_selected")) {
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return get_script_instance()->call("handle_menu_selected", p_which);
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if (get_script_instance() && get_script_instance()->has_method("_handle_menu_selected")) {
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return get_script_instance()->call("_handle_menu_selected", p_which);
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}
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return false;
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@ -640,8 +640,8 @@ void EditorResourcePicker::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_editable", "enable"), &EditorResourcePicker::set_editable);
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ClassDB::bind_method(D_METHOD("is_editable"), &EditorResourcePicker::is_editable);
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ClassDB::add_virtual_method(get_class_static(), MethodInfo("set_create_options", PropertyInfo(Variant::OBJECT, "menu_node")));
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ClassDB::add_virtual_method(get_class_static(), MethodInfo("handle_menu_selected", PropertyInfo(Variant::INT, "id")));
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ClassDB::add_virtual_method(get_class_static(), MethodInfo("_set_create_options", PropertyInfo(Variant::OBJECT, "menu_node")));
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ClassDB::add_virtual_method(get_class_static(), MethodInfo("_handle_menu_selected", PropertyInfo(Variant::INT, "id")));
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type"), "set_base_type", "get_base_type");
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "edited_resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource", 0), "set_edited_resource", "get_edited_resource");
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Loading…
Reference in New Issue