Merge pull request #96875 from stuartcarnie/sgc/small_optimisations
[Editor, Servers] Minor optimizations
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commit
573badf150
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@ -2246,7 +2246,7 @@ void EditorInspectorArray::_setup() {
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}
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}
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move_vbox->add_child(ae.move_texture_rect);
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move_vbox->add_child(ae.move_texture_rect);
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if (element_position < _get_array_count() - 1) {
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if (element_position < count - 1) {
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ae.move_down = memnew(Button);
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ae.move_down = memnew(Button);
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ae.move_down->set_icon(get_editor_theme_icon(SNAME("MoveDown")));
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ae.move_down->set_icon(get_editor_theme_icon(SNAME("MoveDown")));
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ae.move_down->connect(SceneStringName(pressed), callable_mp(this, &EditorInspectorArray::_move_element).bind(element_position, element_position + 2));
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ae.move_down->connect(SceneStringName(pressed), callable_mp(this, &EditorInspectorArray::_move_element).bind(element_position, element_position + 2));
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@ -1487,7 +1487,7 @@ void AudioServer::init() {
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void AudioServer::update() {
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void AudioServer::update() {
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#ifdef DEBUG_ENABLED
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#ifdef DEBUG_ENABLED
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if (EngineDebugger::is_profiling("servers")) {
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if (EngineDebugger::is_profiling(SNAME("servers"))) {
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// Driver time includes server time + effects times
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// Driver time includes server time + effects times
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// Server time includes effects times
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// Server time includes effects times
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uint64_t driver_time = AudioDriver::get_singleton()->get_profiling_time();
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uint64_t driver_time = AudioDriver::get_singleton()->get_profiling_time();
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@ -818,8 +818,9 @@ void RendererViewport::draw_viewports(bool p_swap_buffers) {
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blit.dst_rect.size = vp->size;
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blit.dst_rect.size = vp->size;
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}
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}
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if (!blit_to_screen_list.has(vp->viewport_to_screen)) {
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Vector<BlitToScreen> *blits = blit_to_screen_list.getptr(vp->viewport_to_screen);
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blit_to_screen_list[vp->viewport_to_screen] = Vector<BlitToScreen>();
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if (blits == nullptr) {
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blits = &blit_to_screen_list.insert(vp->viewport_to_screen, Vector<BlitToScreen>())->value;
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}
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}
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if (OS::get_singleton()->get_current_rendering_driver_name().begins_with("opengl3")) {
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if (OS::get_singleton()->get_current_rendering_driver_name().begins_with("opengl3")) {
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@ -828,7 +829,7 @@ void RendererViewport::draw_viewports(bool p_swap_buffers) {
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RSG::rasterizer->blit_render_targets_to_screen(vp->viewport_to_screen, blit_to_screen_vec.ptr(), 1);
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RSG::rasterizer->blit_render_targets_to_screen(vp->viewport_to_screen, blit_to_screen_vec.ptr(), 1);
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RSG::rasterizer->gl_end_frame(p_swap_buffers);
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RSG::rasterizer->gl_end_frame(p_swap_buffers);
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} else {
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} else {
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blit_to_screen_list[vp->viewport_to_screen].push_back(blit);
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blits->push_back(blit);
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}
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}
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}
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}
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}
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}
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@ -138,17 +138,17 @@ RenderingDevice::ShaderSPIRVGetCacheKeyFunction RenderingDevice::get_spirv_cache
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/***************************/
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/***************************/
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void RenderingDevice::_add_dependency(RID p_id, RID p_depends_on) {
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void RenderingDevice::_add_dependency(RID p_id, RID p_depends_on) {
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if (!dependency_map.has(p_depends_on)) {
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HashSet<RID> *set = dependency_map.getptr(p_depends_on);
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dependency_map[p_depends_on] = HashSet<RID>();
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if (set == nullptr) {
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set = &dependency_map.insert(p_depends_on, HashSet<RID>())->value;
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}
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}
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set->insert(p_id);
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dependency_map[p_depends_on].insert(p_id);
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set = reverse_dependency_map.getptr(p_id);
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if (set == nullptr) {
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if (!reverse_dependency_map.has(p_id)) {
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set = &reverse_dependency_map.insert(p_id, HashSet<RID>())->value;
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reverse_dependency_map[p_id] = HashSet<RID>();
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}
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}
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set->insert(p_depends_on);
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reverse_dependency_map[p_id].insert(p_depends_on);
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}
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}
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void RenderingDevice::_free_dependencies(RID p_id) {
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void RenderingDevice::_free_dependencies(RID p_id) {
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@ -150,14 +150,12 @@ void RenderingServerDefault::_draw(bool p_swap_buffers, double frame_step) {
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double time = frame_profile[i + 1].gpu_msec - frame_profile[i].gpu_msec;
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double time = frame_profile[i + 1].gpu_msec - frame_profile[i].gpu_msec;
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if (name[0] != '<' && name[0] != '>') {
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if (print_gpu_profile_task_time.has(name)) {
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if (print_gpu_profile_task_time.has(name)) {
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print_gpu_profile_task_time[name] += time;
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print_gpu_profile_task_time[name] += time;
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} else {
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} else {
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print_gpu_profile_task_time[name] = time;
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print_gpu_profile_task_time[name] = time;
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}
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}
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}
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}
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}
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if (frame_profile.size()) {
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if (frame_profile.size()) {
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total_time = frame_profile[frame_profile.size() - 1].gpu_msec;
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total_time = frame_profile[frame_profile.size() - 1].gpu_msec;
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