Changed type to make it work on x32 architecture.

(cherry picked from commit 9f3d7d9709)
This commit is contained in:
zero13cool 2021-01-05 01:17:18 +00:00 committed by Rémi Verschelde
parent c7f2f9fa1f
commit 57416ce3ff
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GPG Key ID: C3336907360768E1
3 changed files with 3 additions and 3 deletions

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@ -1104,7 +1104,7 @@ godot_string GDAPI godot_string_get_file(const godot_string *p_self) {
return result;
}
godot_string GDAPI godot_string_humanize_size(size_t p_size) {
godot_string GDAPI godot_string_humanize_size(uint64_t p_size) {
godot_string result;
String return_value = String::humanize_size(p_size);
memnew_placement(&result, String(return_value));

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@ -5847,7 +5847,7 @@
"name": "godot_string_humanize_size",
"return_type": "godot_string",
"arguments": [
["size_t", "p_size"]
["uint64_t", "p_size"]
]
},
{

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@ -219,7 +219,7 @@ godot_bool godot_string_empty(const godot_string *p_self);
// path functions
godot_string GDAPI godot_string_get_base_dir(const godot_string *p_self);
godot_string GDAPI godot_string_get_file(const godot_string *p_self);
godot_string GDAPI godot_string_humanize_size(size_t p_size);
godot_string GDAPI godot_string_humanize_size(uint64_t p_size);
godot_bool GDAPI godot_string_is_abs_path(const godot_string *p_self);
godot_bool GDAPI godot_string_is_rel_path(const godot_string *p_self);
godot_bool GDAPI godot_string_is_resource_file(const godot_string *p_self);