Draw Camera2D outlines as 2 point primitives instead of 4

This commit is contained in:
Asa Sprow 2023-02-23 21:20:24 -07:00 committed by TheSecondReal0
parent e930c8d383
commit 574293532d
1 changed files with 3 additions and 3 deletions

View File

@ -278,7 +278,7 @@ void Camera2D::_notification(int p_what) {
if (screen_drawing_enabled) {
Color area_axis_color(1, 0.4, 1, 0.63);
real_t area_axis_width = 1;
real_t area_axis_width = -1;
if (is_current()) {
area_axis_width = 3;
}
@ -302,7 +302,7 @@ void Camera2D::_notification(int p_what) {
if (limit_drawing_enabled) {
Color limit_drawing_color(1, 1, 0.25, 0.63);
real_t limit_drawing_width = 1;
real_t limit_drawing_width = -1;
if (is_current()) {
limit_drawing_width = 3;
}
@ -323,7 +323,7 @@ void Camera2D::_notification(int p_what) {
if (margin_drawing_enabled) {
Color margin_drawing_color(0.25, 1, 1, 0.63);
real_t margin_drawing_width = 1;
real_t margin_drawing_width = -1;
if (is_current()) {
margin_drawing_width = 3;
}