Multiplayer API now respects allow_object_decoding

Add doc about allow_object_decoding in PacketPeer
This commit is contained in:
Fabio Alessandrelli 2019-07-03 19:34:16 +02:00
parent c85d2d7420
commit 57a03a051f
2 changed files with 8 additions and 6 deletions

View File

@ -60,6 +60,8 @@
</methods>
<members>
<member name="allow_object_decoding" type="bool" setter="set_allow_object_decoding" getter="is_object_decoding_allowed">
If [code]true[/code] the PacketPeer will allow encoding and decoding of object via [method get_var] and [method put_var].
[b]WARNING:[/b] Deserialized object can contain code which gets executed. Do not use this option if the serialized object comes from untrusted sources to avoid potential security threats (remote code execution).
</member>
</members>
<constants>

View File

@ -1820,10 +1820,10 @@ void SceneTree::_rpc(Node *p_from, int p_to, bool p_unreliable, bool p_set, cons
if (p_set) {
//set argument
Error err = encode_variant(*p_arg[0], NULL, len);
Error err = encode_variant(*p_arg[0], NULL, len, !network_peer->is_object_decoding_allowed());
ERR_FAIL_COND(err != OK);
MAKE_ROOM(ofs + len);
encode_variant(*p_arg[0], &packet_cache[ofs], len);
encode_variant(*p_arg[0], &packet_cache[ofs], len, !network_peer->is_object_decoding_allowed());
ofs += len;
} else {
@ -1832,10 +1832,10 @@ void SceneTree::_rpc(Node *p_from, int p_to, bool p_unreliable, bool p_set, cons
packet_cache[ofs] = p_argcount;
ofs += 1;
for (int i = 0; i < p_argcount; i++) {
Error err = encode_variant(*p_arg[i], NULL, len);
Error err = encode_variant(*p_arg[i], NULL, len, !network_peer->is_object_decoding_allowed());
ERR_FAIL_COND(err != OK);
MAKE_ROOM(ofs + len);
encode_variant(*p_arg[i], &packet_cache[ofs], len);
encode_variant(*p_arg[i], &packet_cache[ofs], len, !network_peer->is_object_decoding_allowed());
ofs += len;
}
}
@ -2018,7 +2018,7 @@ void SceneTree::_network_process_packet(int p_from, const uint8_t *p_packet, int
ERR_FAIL_COND(ofs >= p_packet_len);
int vlen;
Error err = decode_variant(args[i], &p_packet[ofs], p_packet_len - ofs, &vlen);
Error err = decode_variant(args[i], &p_packet[ofs], p_packet_len - ofs, &vlen, network_peer->is_object_decoding_allowed());
ERR_FAIL_COND(err != OK);
//args[i]=p_packet[3+i];
argp[i] = &args[i];
@ -2044,7 +2044,7 @@ void SceneTree::_network_process_packet(int p_from, const uint8_t *p_packet, int
ERR_FAIL_COND(ofs >= p_packet_len);
Variant value;
decode_variant(value, &p_packet[ofs], p_packet_len - ofs);
decode_variant(value, &p_packet[ofs], p_packet_len - ofs, NULL, network_peer->is_object_decoding_allowed());
bool valid;