Prevent crash when scene has path, but no file
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@ -135,6 +135,10 @@ void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p
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}
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void EditorFolding::save_scene_folding(const Node *p_scene, const String &p_path) {
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FileAccessRef file_check = FileAccess::create(FileAccess::ACCESS_RESOURCES);
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if (!file_check->file_exists(p_path)) //This can happen when creating scene from FilesystemDock. It has path, but no file.
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return;
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Ref<ConfigFile> config;
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config.instance();
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