Fix missing texture-download error with OpenGL ES
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@ -506,8 +506,8 @@ Ref<Image> RasterizerStorageGLES2::texture_get_data(RID p_texture, VS::CubeMapSi
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return Ref<Image>(img);
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#else
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ERR_EXPLAIN("Sorry, It's not posible to obtain images back in OpenGL ES");
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return Ref<Image>();
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ERR_EXPLAIN("Sorry, It's not possible to obtain images back in OpenGL ES");
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ERR_FAIL_V(Ref<Image>());
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#endif
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}
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@ -962,7 +962,7 @@ Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, VS::CubeMapSi
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#else
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ERR_EXPLAIN("Sorry, It's not possible to obtain images back in OpenGL ES");
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return Ref<Image>();
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ERR_FAIL_V(Ref<Image>());
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#endif
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}
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