diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index ab68a15b72c..2ff507dd02f 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -3012,6 +3012,16 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } break; case SET_RENDERER_NAME_SAVE_AND_RESTART: { ProjectSettings::get_singleton()->set("rendering/renderer/rendering_method", renderer_request); + if (renderer_request == "mobile" || renderer_request == "gl_compatibility") { + // Also change the mobile override if changing to a compatible rendering method. + // This prevents visual discrepancies between desktop and mobile platforms. + ProjectSettings::get_singleton()->set("rendering/renderer/rendering_method.mobile", renderer_request); + } else if (renderer_request == "forward_plus") { + // Use the equivalent mobile rendering method. This prevents the rendering method from staying + // on its old choice if moving from `gl_compatibility` to `forward_plus`. + ProjectSettings::get_singleton()->set("rendering/renderer/rendering_method.mobile", "mobile"); + } + ProjectSettings::get_singleton()->save(); save_all_scenes(); @@ -6575,6 +6585,9 @@ void EditorNode::_renderer_selected(int p_which) { } renderer_request = rendering_method; + video_restart_dialog->set_text( + vformat(TTR("Changing the renderer requires restarting the editor.\n\nChoosing Save & Restart will change the rendering method to:\n- Desktop platforms: %s\n- Mobile platforms: %s\n- Web platform: gl_compatibility"), + renderer_request, renderer_request.replace("forward_plus", "mobile"))); video_restart_dialog->popup_centered(); renderer->select(renderer_current); _update_renderer_color(); @@ -7552,7 +7565,7 @@ EditorNode::EditorNode() { renderer->set_focus_mode(Control::FOCUS_NONE); renderer->add_theme_font_override("font", theme->get_font(SNAME("bold"), EditorStringName(EditorFonts))); renderer->add_theme_font_size_override("font_size", theme->get_font_size(SNAME("bold_size"), EditorStringName(EditorFonts))); - renderer->set_tooltip_text(TTR("Choose a renderer.")); + renderer->set_tooltip_text(TTR("Choose a rendering method.\n\nNotes:\n- On mobile platforms, the Mobile rendering method is used if Forward+ is selected here.\n- On the web platform, the Compatibility rendering method is always used.")); right_menu_hb->add_child(renderer); @@ -7594,7 +7607,6 @@ EditorNode::EditorNode() { _update_renderer_color(); video_restart_dialog = memnew(ConfirmationDialog); - video_restart_dialog->set_text(TTR("Changing the renderer requires restarting the editor.")); video_restart_dialog->set_ok_button_text(TTR("Save & Restart")); video_restart_dialog->connect("confirmed", callable_mp(this, &EditorNode::_menu_option).bind(SET_RENDERER_NAME_SAVE_AND_RESTART)); gui_base->add_child(video_restart_dialog);