Fix `CanvasItem` not exiting its canvas group on canvas exit
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@ -230,16 +230,16 @@ void CanvasItem::_enter_canvas() {
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RenderingServer::get_singleton()->canvas_item_set_parent(canvas_item, canvas);
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group = "root_canvas" + itos(canvas.get_id());
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canvas_group = "root_canvas" + itos(canvas.get_id());
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add_to_group(group);
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add_to_group(canvas_group);
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if (canvas_layer) {
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canvas_layer->reset_sort_index();
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} else {
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get_viewport()->gui_reset_canvas_sort_index();
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}
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get_tree()->call_group_flags(SceneTree::GROUP_CALL_UNIQUE | SceneTree::GROUP_CALL_DEFERRED, group, SNAME("_top_level_raise_self"));
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get_tree()->call_group_flags(SceneTree::GROUP_CALL_UNIQUE | SceneTree::GROUP_CALL_DEFERRED, canvas_group, SNAME("_top_level_raise_self"));
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} else {
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CanvasItem *parent = get_parent_item();
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@ -258,7 +258,10 @@ void CanvasItem::_exit_canvas() {
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notification(NOTIFICATION_EXIT_CANVAS, true); //reverse the notification
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RenderingServer::get_singleton()->canvas_item_set_parent(canvas_item, RID());
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canvas_layer = nullptr;
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group = StringName();
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if (canvas_group != StringName()) {
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remove_from_group(canvas_group);
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canvas_group = StringName();
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}
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}
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void CanvasItem::_notification(int p_what) {
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@ -319,8 +322,8 @@ void CanvasItem::_notification(int p_what) {
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break;
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}
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if (group != StringName()) {
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get_tree()->call_group_flags(SceneTree::GROUP_CALL_UNIQUE | SceneTree::GROUP_CALL_DEFERRED, group, "_top_level_raise_self");
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if (canvas_group != StringName()) {
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get_tree()->call_group_flags(SceneTree::GROUP_CALL_UNIQUE | SceneTree::GROUP_CALL_DEFERRED, canvas_group, "_top_level_raise_self");
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} else {
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CanvasItem *p = get_parent_item();
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ERR_FAIL_COND(!p);
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@ -70,7 +70,7 @@ private:
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mutable SelfList<Node> xform_change;
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RID canvas_item;
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StringName group;
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StringName canvas_group;
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CanvasLayer *canvas_layer = nullptr;
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