Rename XRController signal button_release to button_released
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@ -86,7 +86,7 @@
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Emitted when a button on this controller is pressed.
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</description>
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</signal>
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<signal name="button_release">
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<signal name="button_released">
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<argument index="0" name="button" type="int">
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</argument>
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<description>
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@ -211,7 +211,7 @@ void XRController3D::_notification(int p_what) {
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emit_signal("button_pressed", i);
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button_states += mask;
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} else if (was_pressed && !is_pressed) {
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emit_signal("button_release", i);
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emit_signal("button_released", i);
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button_states -= mask;
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};
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@ -257,7 +257,7 @@ void XRController3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_mesh"), &XRController3D::get_mesh);
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ADD_SIGNAL(MethodInfo("button_pressed", PropertyInfo(Variant::INT, "button")));
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ADD_SIGNAL(MethodInfo("button_release", PropertyInfo(Variant::INT, "button")));
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ADD_SIGNAL(MethodInfo("button_released", PropertyInfo(Variant::INT, "button")));
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ADD_SIGNAL(MethodInfo("mesh_updated", PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh")));
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};
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