Merge pull request #86516 from jsjtxietian/fix-camera-direction
Fix incorrect `CAMERA_DIRECTION_WORLD` calculation
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590628feda
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@ -1280,7 +1280,7 @@ MaterialStorage::MaterialStorage() {
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actions.renames["NODE_POSITION_WORLD"] = "model_matrix[3].xyz";
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actions.renames["CAMERA_POSITION_WORLD"] = "scene_data.inv_view_matrix[3].xyz";
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actions.renames["CAMERA_DIRECTION_WORLD"] = "scene_data.view_matrix[3].xyz";
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actions.renames["CAMERA_DIRECTION_WORLD"] = "scene_data.inv_view_matrix[2].xyz";
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actions.renames["CAMERA_VISIBLE_LAYERS"] = "scene_data.camera_visible_layers";
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actions.renames["NODE_POSITION_VIEW"] = "(scene_data.view_matrix * model_matrix)[3].xyz";
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@ -640,7 +640,7 @@ void SceneShaderForwardClustered::init(const String p_defines) {
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actions.renames["NODE_POSITION_WORLD"] = "read_model_matrix[3].xyz";
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actions.renames["CAMERA_POSITION_WORLD"] = "scene_data.inv_view_matrix[3].xyz";
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actions.renames["CAMERA_DIRECTION_WORLD"] = "scene_data.view_matrix[3].xyz";
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actions.renames["CAMERA_DIRECTION_WORLD"] = "scene_data.inv_view_matrix[2].xyz";
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actions.renames["CAMERA_VISIBLE_LAYERS"] = "scene_data.camera_visible_layers";
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actions.renames["NODE_POSITION_VIEW"] = "(scene_data.view_matrix * read_model_matrix)[3].xyz";
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@ -544,7 +544,7 @@ void SceneShaderForwardMobile::init(const String p_defines) {
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actions.renames["NODE_POSITION_WORLD"] = "read_model_matrix[3].xyz";
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actions.renames["CAMERA_POSITION_WORLD"] = "scene_data.inv_view_matrix[3].xyz";
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actions.renames["CAMERA_DIRECTION_WORLD"] = "scene_data.view_matrix[3].xyz";
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actions.renames["CAMERA_DIRECTION_WORLD"] = "scene_data.inv_view_matrix[2].xyz";
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actions.renames["CAMERA_VISIBLE_LAYERS"] = "scene_data.camera_visible_layers";
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actions.renames["NODE_POSITION_VIEW"] = "(scene_data.view_matrix * read_model_matrix)[3].xyz";
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