Merge pull request #49255 from kleonc/sprite_frames_editor-anim-search-box

This commit is contained in:
Rémi Verschelde 2022-07-19 12:40:05 +02:00 committed by GitHub
commit 59629fdf20
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2 changed files with 28 additions and 4 deletions

View File

@ -424,6 +424,7 @@ void SpriteFramesEditor::_notification(int p_what) {
zoom_in->set_icon(get_icon("ZoomMore", "EditorIcons"));
new_anim->set_icon(get_icon("New", "EditorIcons"));
remove_anim->set_icon(get_icon("Remove", "EditorIcons"));
anim_search_box->set_right_icon(get_icon("Search", "EditorIcons"));
split_sheet_zoom_out->set_icon(get_icon("ZoomLess", "EditorIcons"));
split_sheet_zoom_reset->set_icon(get_icon("ZoomReset", "EditorIcons"));
split_sheet_zoom_in->set_icon(get_icon("ZoomMore", "EditorIcons"));
@ -752,7 +753,7 @@ void SpriteFramesEditor::_animation_name_edited() {
undo_redo->add_do_method(this, "_update_library");
undo_redo->add_undo_method(this, "_update_library");
edited_anim = new_name;
edited_anim = name;
undo_redo->commit_action();
}
@ -818,6 +819,10 @@ void SpriteFramesEditor::_animation_remove_confirmed() {
undo_redo->commit_action();
}
void SpriteFramesEditor::_animation_search_text_changed(const String &p_text) {
_update_library();
}
void SpriteFramesEditor::_animation_loop_changed() {
if (updating) {
return;
@ -902,14 +907,19 @@ void SpriteFramesEditor::_update_library(bool p_skip_selector) {
TreeItem *anim_root = animations->create_item();
List<StringName> anim_names;
frames->get_animation_list(&anim_names);
anim_names.sort_custom<StringName::AlphCompare>();
bool searching = anim_search_box->get_text().size();
String searched_string = searching ? anim_search_box->get_text().to_lower() : String();
for (List<StringName>::Element *E = anim_names.front(); E; E = E->next()) {
String name = E->get();
if (searching && name.to_lower().find(searched_string) < 0) {
continue;
}
TreeItem *it = animations->create_item(anim_root);
it->set_metadata(0, name);
@ -972,7 +982,6 @@ void SpriteFramesEditor::_update_library(bool p_skip_selector) {
anim_loop->set_pressed(frames->get_animation_loop(edited_anim));
updating = false;
//player->add_resource("default",resource);
}
void SpriteFramesEditor::edit(SpriteFrames *p_frames) {
@ -1144,6 +1153,7 @@ void SpriteFramesEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_animation_add"), &SpriteFramesEditor::_animation_add);
ClassDB::bind_method(D_METHOD("_animation_remove"), &SpriteFramesEditor::_animation_remove);
ClassDB::bind_method(D_METHOD("_animation_remove_confirmed"), &SpriteFramesEditor::_animation_remove_confirmed);
ClassDB::bind_method(D_METHOD("_animation_search_text_changed"), &SpriteFramesEditor::_animation_search_text_changed);
ClassDB::bind_method(D_METHOD("_animation_loop_changed"), &SpriteFramesEditor::_animation_loop_changed);
ClassDB::bind_method(D_METHOD("_animation_fps_changed"), &SpriteFramesEditor::_animation_fps_changed);
ClassDB::bind_method(D_METHOD("_tree_input"), &SpriteFramesEditor::_tree_input);
@ -1188,6 +1198,13 @@ SpriteFramesEditor::SpriteFramesEditor() {
hbc_animlist->add_child(remove_anim);
remove_anim->connect("pressed", this, "_animation_remove");
anim_search_box = memnew(LineEdit);
hbc_animlist->add_child(anim_search_box);
anim_search_box->set_h_size_flags(SIZE_EXPAND_FILL);
anim_search_box->set_placeholder(TTR("Filter animations"));
anim_search_box->set_clear_button_enabled(true);
anim_search_box->connect("text_changed", this, "_animation_search_text_changed");
animations = memnew(Tree);
sub_vb->add_child(animations);
animations->set_v_size_flags(SIZE_EXPAND_FILL);
@ -1467,6 +1484,10 @@ SpriteFramesEditor::SpriteFramesEditor() {
max_sheet_zoom = 16.0f * MAX(1.0f, EDSCALE);
min_sheet_zoom = 0.01f * MAX(1.0f, EDSCALE);
_zoom_reset();
// Ensure the anim search box is wide enough by default.
// Not by setting its minimum size so it can still be shrinked if desired.
set_split_offset(56 * EDSCALE);
}
void SpriteFramesEditorPlugin::edit(Object *p_object) {

View File

@ -36,6 +36,7 @@
#include "scene/2d/animated_sprite.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/file_dialog.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/split_container.h"
#include "scene/gui/texture_rect.h"
#include "scene/gui/tree.h"
@ -68,6 +69,7 @@ class SpriteFramesEditor : public HSplitContainer {
ToolButton *new_anim;
ToolButton *remove_anim;
LineEdit *anim_search_box;
Tree *animations;
SpinBox *anim_speed;
@ -132,6 +134,7 @@ class SpriteFramesEditor : public HSplitContainer {
void _animation_add();
void _animation_remove();
void _animation_remove_confirmed();
void _animation_search_text_changed(const String &p_text);
void _animation_loop_changed();
void _animation_fps_changed(double p_value);