Prevent multiple Controls moving inside container

(cherry picked from commit e44c9101da)
This commit is contained in:
Tomasz Chabora 2020-07-19 23:13:08 +02:00 committed by Rémi Verschelde
parent 606d4270c6
commit 5984febde2
1 changed files with 6 additions and 8 deletions

View File

@ -1996,17 +1996,16 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
if ((b->get_alt() && !b->get_control()) || tool == TOOL_MOVE) { if ((b->get_alt() && !b->get_control()) || tool == TOOL_MOVE) {
List<CanvasItem *> selection = _get_edited_canvas_items(); List<CanvasItem *> selection = _get_edited_canvas_items();
// Remove not movable nodes drag_selection.clear();
for (int i = 0; i < selection.size(); i++) { for (int i = 0; i < selection.size(); i++) {
if (!_is_node_movable(selection[i], true)) { if (_is_node_movable(selection[i], true)) {
selection.erase(selection[i]); drag_selection.push_back(selection[i]);
} }
} }
if (selection.size() > 0) { if (selection.size() > 0) {
drag_type = DRAG_MOVE; drag_type = DRAG_MOVE;
drag_from = transform.affine_inverse().xform(b->get_position()); drag_from = transform.affine_inverse().xform(b->get_position());
drag_selection = selection;
_save_canvas_item_state(drag_selection); _save_canvas_item_state(drag_selection);
} }
return true; return true;
@ -2296,16 +2295,15 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
// Drag the node(s) if requested // Drag the node(s) if requested
List<CanvasItem *> selection2 = _get_edited_canvas_items(); List<CanvasItem *> selection2 = _get_edited_canvas_items();
// Remove not movable nodes drag_selection.clear();
for (int i = 0; i < selection2.size(); i++) { for (int i = 0; i < selection2.size(); i++) {
if (!_is_node_movable(selection2[i], true)) { if (_is_node_movable(selection2[i], true)) {
selection2.erase(selection2[i]); drag_selection.push_back(selection2[i]);
} }
} }
if (selection2.size() > 0) { if (selection2.size() > 0) {
drag_type = DRAG_MOVE; drag_type = DRAG_MOVE;
drag_selection = selection2;
drag_from = click; drag_from = click;
_save_canvas_item_state(drag_selection); _save_canvas_item_state(drag_selection);
} }