Split `action_map_editor` file into one file per class it contained.

* ActionMapEditor
* EventListenerLineEdit
* InputEventConfigurationDialog
This commit is contained in:
Eric M 2022-10-05 22:42:12 +10:00
parent 82d9ade7c3
commit 598ee4266c
9 changed files with 1049 additions and 898 deletions

View File

@ -28,777 +28,12 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "action_map_editor.h"
#include "core/input/input_map.h"
#include "core/os/keyboard.h"
#include "editor/action_map_editor.h"
#include "editor/editor_scale.h"
#include "scene/gui/separator.h"
bool EventListenerLineEdit::_is_event_allowed(const Ref<InputEvent> &p_event) const {
const Ref<InputEventMouseButton> mb = p_event;
const Ref<InputEventKey> k = p_event;
const Ref<InputEventJoypadButton> jb = p_event;
const Ref<InputEventJoypadMotion> jm = p_event;
return (mb.is_valid() && (allowed_input_types & INPUT_MOUSE_BUTTON)) ||
(k.is_valid() && (allowed_input_types & INPUT_KEY)) ||
(jb.is_valid() && (allowed_input_types & INPUT_JOY_BUTTON)) ||
(jm.is_valid() && (allowed_input_types & INPUT_JOY_MOTION));
}
void EventListenerLineEdit::gui_input(const Ref<InputEvent> &p_event) {
const Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
LineEdit::gui_input(p_event);
return;
}
// Allow mouse button click on the clear button without being treated as an event.
const Ref<InputEventMouseButton> b = p_event;
if (b.is_valid() && _is_over_clear_button(b->get_position())) {
LineEdit::gui_input(p_event);
return;
}
// First event will be an event which is used to focus this control - i.e. a mouse click, or a tab press.
// Ignore the first one so that clicking into the LineEdit does not override the current event.
// Ignore is reset to true when the control is unfocused.
if (ignore) {
ignore = false;
return;
}
accept_event();
if (!p_event->is_pressed() || p_event->is_echo() || p_event->is_match(event) || !_is_event_allowed(p_event)) {
return;
}
event = p_event;
set_text(event->as_text());
emit_signal("event_changed", event);
}
void EventListenerLineEdit::_on_text_changed(const String &p_text) {
if (p_text.is_empty()) {
clear_event();
}
}
void EventListenerLineEdit::_on_focus() {
set_placeholder(TTR("Listening for input..."));
}
void EventListenerLineEdit::_on_unfocus() {
ignore = true;
set_placeholder(TTR("Filter by event..."));
}
Ref<InputEvent> EventListenerLineEdit::get_event() const {
return event;
}
void EventListenerLineEdit::clear_event() {
if (event.is_valid()) {
event = Ref<InputEvent>();
set_text("");
emit_signal("event_changed", event);
}
}
void EventListenerLineEdit::set_allowed_input_types(int input_types) {
allowed_input_types = input_types;
}
int EventListenerLineEdit::get_allowed_input_types() const {
return allowed_input_types;
}
void EventListenerLineEdit::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
connect("text_changed", callable_mp(this, &EventListenerLineEdit::_on_text_changed));
connect("focus_entered", callable_mp(this, &EventListenerLineEdit::_on_focus));
connect("focus_exited", callable_mp(this, &EventListenerLineEdit::_on_unfocus));
set_right_icon(get_theme_icon(SNAME("Keyboard"), SNAME("EditorIcons")));
set_clear_button_enabled(true);
} break;
}
}
void EventListenerLineEdit::_bind_methods() {
ADD_SIGNAL(MethodInfo("event_changed", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
}
EventListenerLineEdit::EventListenerLineEdit() {
set_caret_blink_enabled(false);
set_placeholder(TTR("Filter by event..."));
}
/////////////////////////////////////////
// Maps to 2*axis if value is neg, or 2*axis+1 if value is pos.
static const char *_joy_axis_descriptions[(size_t)JoyAxis::MAX * 2] = {
TTRC("Left Stick Left, Joystick 0 Left"),
TTRC("Left Stick Right, Joystick 0 Right"),
TTRC("Left Stick Up, Joystick 0 Up"),
TTRC("Left Stick Down, Joystick 0 Down"),
TTRC("Right Stick Left, Joystick 1 Left"),
TTRC("Right Stick Right, Joystick 1 Right"),
TTRC("Right Stick Up, Joystick 1 Up"),
TTRC("Right Stick Down, Joystick 1 Down"),
TTRC("Joystick 2 Left"),
TTRC("Left Trigger, Sony L2, Xbox LT, Joystick 2 Right"),
TTRC("Joystick 2 Up"),
TTRC("Right Trigger, Sony R2, Xbox RT, Joystick 2 Down"),
TTRC("Joystick 3 Left"),
TTRC("Joystick 3 Right"),
TTRC("Joystick 3 Up"),
TTRC("Joystick 3 Down"),
TTRC("Joystick 4 Left"),
TTRC("Joystick 4 Right"),
TTRC("Joystick 4 Up"),
TTRC("Joystick 4 Down"),
};
String InputEventConfigurationDialog::get_event_text(const Ref<InputEvent> &p_event, bool p_include_device) const {
ERR_FAIL_COND_V_MSG(p_event.is_null(), String(), "Provided event is not a valid instance of InputEvent");
String text = p_event->as_text();
Ref<InputEventKey> key = p_event;
if (key.is_valid() && key->is_command_or_control_autoremap()) {
#ifdef MACOS_ENABLED
text = text.replace("Command", "Command/Ctrl");
#else
text = text.replace("Ctrl", "Command/Ctrl");
#endif
}
Ref<InputEventMouse> mouse = p_event;
Ref<InputEventJoypadMotion> jp_motion = p_event;
Ref<InputEventJoypadButton> jp_button = p_event;
if (jp_motion.is_valid()) {
// Joypad motion events will display slightly differently than what the event->as_text() provides. See #43660.
String desc = TTR("Unknown Joypad Axis");
if (jp_motion->get_axis() < JoyAxis::MAX) {
desc = RTR(_joy_axis_descriptions[2 * (size_t)jp_motion->get_axis() + (jp_motion->get_axis_value() < 0 ? 0 : 1)]);
}
text = vformat("Joypad Axis %s %s (%s)", itos((int64_t)jp_motion->get_axis()), jp_motion->get_axis_value() < 0 ? "-" : "+", desc);
}
if (p_include_device && (mouse.is_valid() || jp_button.is_valid() || jp_motion.is_valid())) {
String device_string = _get_device_string(p_event->get_device());
text += vformat(" - %s", device_string);
}
return text;
}
void InputEventConfigurationDialog::_set_event(const Ref<InputEvent> &p_event, bool p_update_input_list_selection) {
if (p_event.is_valid()) {
event = p_event;
// If the event is changed to something which is not the same as the listener,
// clear out the event from the listener text box to avoid confusion.
const Ref<InputEvent> listener_event = event_listener->get_event();
if (listener_event.is_valid() && !listener_event->is_match(p_event)) {
event_listener->clear_event();
}
// Update Label
event_as_text->set_text(get_event_text(event, true));
Ref<InputEventKey> k = p_event;
Ref<InputEventMouseButton> mb = p_event;
Ref<InputEventJoypadButton> joyb = p_event;
Ref<InputEventJoypadMotion> joym = p_event;
Ref<InputEventWithModifiers> mod = p_event;
// Update option values and visibility
bool show_mods = false;
bool show_device = false;
bool show_phys_key = false;
if (mod.is_valid()) {
show_mods = true;
mod_checkboxes[MOD_ALT]->set_pressed(mod->is_alt_pressed());
mod_checkboxes[MOD_SHIFT]->set_pressed(mod->is_shift_pressed());
mod_checkboxes[MOD_CTRL]->set_pressed(mod->is_ctrl_pressed());
mod_checkboxes[MOD_META]->set_pressed(mod->is_meta_pressed());
autoremap_command_or_control_checkbox->set_pressed(mod->is_command_or_control_autoremap());
}
if (k.is_valid()) {
show_phys_key = true;
physical_key_checkbox->set_pressed(k->get_physical_keycode() != Key::NONE && k->get_keycode() == Key::NONE);
} else if (joyb.is_valid() || joym.is_valid() || mb.is_valid()) {
show_device = true;
_set_current_device(event->get_device());
}
mod_container->set_visible(show_mods);
device_container->set_visible(show_device);
physical_key_checkbox->set_visible(show_phys_key);
additional_options_container->show();
// Update selected item in input list.
if (p_update_input_list_selection && (k.is_valid() || joyb.is_valid() || joym.is_valid() || mb.is_valid())) {
TreeItem *category = input_list_tree->get_root()->get_first_child();
while (category) {
TreeItem *input_item = category->get_first_child();
if (input_item != nullptr) {
// input_type should always be > 0, unless the tree structure has been misconfigured.
int input_type = input_item->get_parent()->get_meta("__type", 0);
if (input_type == 0) {
return;
}
// If event type matches input types of this category.
if ((k.is_valid() && input_type == INPUT_KEY) || (joyb.is_valid() && input_type == INPUT_JOY_BUTTON) || (joym.is_valid() && input_type == INPUT_JOY_MOTION) || (mb.is_valid() && input_type == INPUT_MOUSE_BUTTON)) {
// Loop through all items of this category until one matches.
while (input_item) {
bool key_match = k.is_valid() && (Variant(k->get_keycode()) == input_item->get_meta("__keycode") || Variant(k->get_physical_keycode()) == input_item->get_meta("__keycode"));
bool joyb_match = joyb.is_valid() && Variant(joyb->get_button_index()) == input_item->get_meta("__index");
bool joym_match = joym.is_valid() && Variant(joym->get_axis()) == input_item->get_meta("__axis") && joym->get_axis_value() == (float)input_item->get_meta("__value");
bool mb_match = mb.is_valid() && Variant(mb->get_button_index()) == input_item->get_meta("__index");
if (key_match || joyb_match || joym_match || mb_match) {
category->set_collapsed(false);
input_item->select(0);
input_list_tree->ensure_cursor_is_visible();
return;
}
input_item = input_item->get_next();
}
}
}
category->set_collapsed(true); // Event not in this category, so collapse;
category = category->get_next();
}
}
} else {
// Event is not valid, reset dialog
event = p_event;
event_listener->clear_event();
event_as_text->set_text(TTR("No Event Configured"));
additional_options_container->hide();
input_list_tree->deselect_all();
_update_input_list();
}
}
void InputEventConfigurationDialog::_on_listen_input_changed(const Ref<InputEvent> &p_event) {
// Ignore if invalid, echo or not pressed
if (p_event.is_null() || p_event->is_echo() || !p_event->is_pressed()) {
return;
}
// Create an editable reference
Ref<InputEvent> received_event = p_event;
// Check what the type is and if it is allowed.
Ref<InputEventKey> k = received_event;
Ref<InputEventJoypadButton> joyb = received_event;
Ref<InputEventJoypadMotion> joym = received_event;
Ref<InputEventMouseButton> mb = received_event;
int type = 0;
if (k.is_valid()) {
type = INPUT_KEY;
} else if (joyb.is_valid()) {
type = INPUT_JOY_BUTTON;
} else if (joym.is_valid()) {
type = INPUT_JOY_MOTION;
} else if (mb.is_valid()) {
type = INPUT_MOUSE_BUTTON;
}
if (!(allowed_input_types & type)) {
return;
}
if (joym.is_valid()) {
float axis_value = joym->get_axis_value();
if (ABS(axis_value) < 0.9) {
// Ignore motion below 0.9 magnitude to avoid accidental touches
return;
} else {
// Always make the value 1 or -1 for display consistency
joym->set_axis_value(SIGN(axis_value));
}
}
if (k.is_valid()) {
k->set_pressed(false); // To avoid serialisation of 'pressed' property - doesn't matter for actions anyway.
// Maintain physical keycode option state
if (physical_key_checkbox->is_pressed()) {
k->set_keycode(Key::NONE);
} else {
k->set_physical_keycode(Key::NONE);
}
}
Ref<InputEventWithModifiers> mod = received_event;
if (mod.is_valid()) {
mod->set_window_id(0);
}
// Maintain device selection.
received_event->set_device(_get_current_device());
_set_event(received_event);
}
void InputEventConfigurationDialog::_on_listen_focus_changed() {
if (event_listener->has_focus()) {
set_close_on_escape(false);
} else {
set_close_on_escape(true);
}
}
void InputEventConfigurationDialog::_search_term_updated(const String &) {
_update_input_list();
}
void InputEventConfigurationDialog::_update_input_list() {
input_list_tree->clear();
TreeItem *root = input_list_tree->create_item();
String search_term = input_list_search->get_text();
bool collapse = input_list_search->get_text().is_empty();
if (allowed_input_types & INPUT_KEY) {
TreeItem *kb_root = input_list_tree->create_item(root);
kb_root->set_text(0, TTR("Keyboard Keys"));
kb_root->set_icon(0, icon_cache.keyboard);
kb_root->set_collapsed(collapse);
kb_root->set_meta("__type", INPUT_KEY);
for (int i = 0; i < keycode_get_count(); i++) {
String name = keycode_get_name_by_index(i);
if (!search_term.is_empty() && name.findn(search_term) == -1) {
continue;
}
TreeItem *item = input_list_tree->create_item(kb_root);
item->set_text(0, name);
item->set_meta("__keycode", keycode_get_value_by_index(i));
}
}
if (allowed_input_types & INPUT_MOUSE_BUTTON) {
TreeItem *mouse_root = input_list_tree->create_item(root);
mouse_root->set_text(0, TTR("Mouse Buttons"));
mouse_root->set_icon(0, icon_cache.mouse);
mouse_root->set_collapsed(collapse);
mouse_root->set_meta("__type", INPUT_MOUSE_BUTTON);
MouseButton mouse_buttons[9] = { MouseButton::LEFT, MouseButton::RIGHT, MouseButton::MIDDLE, MouseButton::WHEEL_UP, MouseButton::WHEEL_DOWN, MouseButton::WHEEL_LEFT, MouseButton::WHEEL_RIGHT, MouseButton::MB_XBUTTON1, MouseButton::MB_XBUTTON2 };
for (int i = 0; i < 9; i++) {
Ref<InputEventMouseButton> mb;
mb.instantiate();
mb->set_button_index(mouse_buttons[i]);
String desc = get_event_text(mb, false);
if (!search_term.is_empty() && desc.findn(search_term) == -1) {
continue;
}
TreeItem *item = input_list_tree->create_item(mouse_root);
item->set_text(0, desc);
item->set_meta("__index", mouse_buttons[i]);
}
}
if (allowed_input_types & INPUT_JOY_BUTTON) {
TreeItem *joyb_root = input_list_tree->create_item(root);
joyb_root->set_text(0, TTR("Joypad Buttons"));
joyb_root->set_icon(0, icon_cache.joypad_button);
joyb_root->set_collapsed(collapse);
joyb_root->set_meta("__type", INPUT_JOY_BUTTON);
for (int i = 0; i < (int)JoyButton::MAX; i++) {
Ref<InputEventJoypadButton> joyb;
joyb.instantiate();
joyb->set_button_index((JoyButton)i);
String desc = get_event_text(joyb, false);
if (!search_term.is_empty() && desc.findn(search_term) == -1) {
continue;
}
TreeItem *item = input_list_tree->create_item(joyb_root);
item->set_text(0, desc);
item->set_meta("__index", i);
}
}
if (allowed_input_types & INPUT_JOY_MOTION) {
TreeItem *joya_root = input_list_tree->create_item(root);
joya_root->set_text(0, TTR("Joypad Axes"));
joya_root->set_icon(0, icon_cache.joypad_axis);
joya_root->set_collapsed(collapse);
joya_root->set_meta("__type", INPUT_JOY_MOTION);
for (int i = 0; i < (int)JoyAxis::MAX * 2; i++) {
int axis = i / 2;
int direction = (i & 1) ? 1 : -1;
Ref<InputEventJoypadMotion> joym;
joym.instantiate();
joym->set_axis((JoyAxis)axis);
joym->set_axis_value(direction);
String desc = get_event_text(joym, false);
if (!search_term.is_empty() && desc.findn(search_term) == -1) {
continue;
}
TreeItem *item = input_list_tree->create_item(joya_root);
item->set_text(0, desc);
item->set_meta("__axis", i >> 1);
item->set_meta("__value", (i & 1) ? 1 : -1);
}
}
}
void InputEventConfigurationDialog::_mod_toggled(bool p_checked, int p_index) {
Ref<InputEventWithModifiers> ie = event;
// Not event with modifiers
if (ie.is_null()) {
return;
}
if (p_index == 0) {
ie->set_alt_pressed(p_checked);
} else if (p_index == 1) {
ie->set_shift_pressed(p_checked);
} else if (p_index == 2) {
if (!autoremap_command_or_control_checkbox->is_pressed()) {
ie->set_ctrl_pressed(p_checked);
}
} else if (p_index == 3) {
if (!autoremap_command_or_control_checkbox->is_pressed()) {
ie->set_meta_pressed(p_checked);
}
}
_set_event(ie);
}
void InputEventConfigurationDialog::_autoremap_command_or_control_toggled(bool p_checked) {
Ref<InputEventWithModifiers> ie = event;
if (ie.is_valid()) {
ie->set_command_or_control_autoremap(p_checked);
_set_event(ie);
}
if (p_checked) {
mod_checkboxes[MOD_META]->hide();
mod_checkboxes[MOD_CTRL]->hide();
} else {
mod_checkboxes[MOD_META]->show();
mod_checkboxes[MOD_CTRL]->show();
}
}
void InputEventConfigurationDialog::_physical_keycode_toggled(bool p_checked) {
Ref<InputEventKey> k = event;
if (k.is_null()) {
return;
}
if (p_checked) {
k->set_physical_keycode(k->get_keycode());
k->set_keycode(Key::NONE);
} else {
k->set_keycode((Key)k->get_physical_keycode());
k->set_physical_keycode(Key::NONE);
}
_set_event(k);
}
void InputEventConfigurationDialog::_input_list_item_selected() {
TreeItem *selected = input_list_tree->get_selected();
// Invalid tree selection - type only exists on the "category" items, which are not a valid selection.
if (selected->has_meta("__type")) {
return;
}
InputType input_type = (InputType)(int)selected->get_parent()->get_meta("__type");
switch (input_type) {
case INPUT_KEY: {
Key keycode = (Key)(int)selected->get_meta("__keycode");
Ref<InputEventKey> k;
k.instantiate();
if (physical_key_checkbox->is_pressed()) {
k->set_physical_keycode(keycode);
k->set_keycode(Key::NONE);
} else {
k->set_physical_keycode(Key::NONE);
k->set_keycode(keycode);
}
// Maintain modifier state from checkboxes
k->set_alt_pressed(mod_checkboxes[MOD_ALT]->is_pressed());
k->set_shift_pressed(mod_checkboxes[MOD_SHIFT]->is_pressed());
if (autoremap_command_or_control_checkbox->is_pressed()) {
k->set_command_or_control_autoremap(true);
} else {
k->set_ctrl_pressed(mod_checkboxes[MOD_CTRL]->is_pressed());
k->set_meta_pressed(mod_checkboxes[MOD_META]->is_pressed());
}
_set_event(k, false);
} break;
case INPUT_MOUSE_BUTTON: {
MouseButton idx = (MouseButton)(int)selected->get_meta("__index");
Ref<InputEventMouseButton> mb;
mb.instantiate();
mb->set_button_index(idx);
// Maintain modifier state from checkboxes
mb->set_alt_pressed(mod_checkboxes[MOD_ALT]->is_pressed());
mb->set_shift_pressed(mod_checkboxes[MOD_SHIFT]->is_pressed());
if (autoremap_command_or_control_checkbox->is_pressed()) {
mb->set_command_or_control_autoremap(true);
} else {
mb->set_ctrl_pressed(mod_checkboxes[MOD_CTRL]->is_pressed());
mb->set_meta_pressed(mod_checkboxes[MOD_META]->is_pressed());
}
// Maintain selected device
mb->set_device(_get_current_device());
_set_event(mb, false);
} break;
case INPUT_JOY_BUTTON: {
JoyButton idx = (JoyButton)(int)selected->get_meta("__index");
Ref<InputEventJoypadButton> jb = InputEventJoypadButton::create_reference(idx);
// Maintain selected device
jb->set_device(_get_current_device());
_set_event(jb, false);
} break;
case INPUT_JOY_MOTION: {
JoyAxis axis = (JoyAxis)(int)selected->get_meta("__axis");
int value = selected->get_meta("__value");
Ref<InputEventJoypadMotion> jm;
jm.instantiate();
jm->set_axis(axis);
jm->set_axis_value(value);
// Maintain selected device
jm->set_device(_get_current_device());
_set_event(jm, false);
} break;
}
}
void InputEventConfigurationDialog::_device_selection_changed(int p_option_button_index) {
// Subtract 1 as option index 0 corresponds to "All Devices" (value of -1)
// and option index 1 corresponds to device 0, etc...
event->set_device(p_option_button_index - 1);
event_as_text->set_text(get_event_text(event, true));
}
void InputEventConfigurationDialog::_set_current_device(int p_device) {
device_id_option->select(p_device + 1);
}
int InputEventConfigurationDialog::_get_current_device() const {
return device_id_option->get_selected() - 1;
}
String InputEventConfigurationDialog::_get_device_string(int p_device) const {
if (p_device == InputMap::ALL_DEVICES) {
return TTR("All Devices");
}
return TTR("Device") + " " + itos(p_device);
}
void InputEventConfigurationDialog::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
input_list_search->set_right_icon(input_list_search->get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
physical_key_checkbox->set_icon(get_theme_icon(SNAME("KeyboardPhysical"), SNAME("EditorIcons")));
icon_cache.keyboard = get_theme_icon(SNAME("Keyboard"), SNAME("EditorIcons"));
icon_cache.mouse = get_theme_icon(SNAME("Mouse"), SNAME("EditorIcons"));
icon_cache.joypad_button = get_theme_icon(SNAME("JoyButton"), SNAME("EditorIcons"));
icon_cache.joypad_axis = get_theme_icon(SNAME("JoyAxis"), SNAME("EditorIcons"));
_update_input_list();
} break;
}
}
void InputEventConfigurationDialog::popup_and_configure(const Ref<InputEvent> &p_event) {
if (p_event.is_valid()) {
_set_event(p_event);
} else {
// Clear Event
_set_event(p_event);
// Clear Checkbox Values
for (int i = 0; i < MOD_MAX; i++) {
mod_checkboxes[i]->set_pressed(false);
}
// Enable the Physical Key checkbox by default to encourage its use.
// Physical Key should be used for most game inputs as it allows keys to work
// on non-QWERTY layouts out of the box.
// This is especially important for WASD movement layouts.
physical_key_checkbox->set_pressed(true);
autoremap_command_or_control_checkbox->set_pressed(false);
// Select "All Devices" by default.
device_id_option->select(0);
}
popup_centered(Size2(0, 400) * EDSCALE);
}
Ref<InputEvent> InputEventConfigurationDialog::get_event() const {
return event;
}
void InputEventConfigurationDialog::set_allowed_input_types(int p_type_masks) {
allowed_input_types = p_type_masks;
}
InputEventConfigurationDialog::InputEventConfigurationDialog() {
allowed_input_types = INPUT_KEY | INPUT_MOUSE_BUTTON | INPUT_JOY_BUTTON | INPUT_JOY_MOTION;
set_title(TTR("Event Configuration"));
set_min_size(Size2i(550 * EDSCALE, 0)); // Min width
VBoxContainer *main_vbox = memnew(VBoxContainer);
add_child(main_vbox);
event_as_text = memnew(Label);
event_as_text->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
event_as_text->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
event_as_text->add_theme_font_override("font", get_theme_font(SNAME("bold"), SNAME("EditorFonts")));
event_as_text->add_theme_font_size_override("font_size", 18 * EDSCALE);
main_vbox->add_child(event_as_text);
event_listener = memnew(EventListenerLineEdit);
event_listener->set_h_size_flags(Control::SIZE_EXPAND_FILL);
event_listener->set_stretch_ratio(0.75);
event_listener->connect("event_changed", callable_mp(this, &InputEventConfigurationDialog::_on_listen_input_changed));
event_listener->connect("focus_entered", callable_mp(this, &InputEventConfigurationDialog::_on_listen_focus_changed));
event_listener->connect("focus_exited", callable_mp(this, &InputEventConfigurationDialog::_on_listen_focus_changed));
main_vbox->add_child(event_listener);
main_vbox->add_child(memnew(HSeparator));
// List of all input options to manually select from.
VBoxContainer *manual_vbox = memnew(VBoxContainer);
manual_vbox->set_name(TTR("Manual Selection"));
manual_vbox->set_v_size_flags(Control::SIZE_EXPAND_FILL);
main_vbox->add_child(manual_vbox);
input_list_search = memnew(LineEdit);
input_list_search->set_h_size_flags(Control::SIZE_EXPAND_FILL);
input_list_search->set_placeholder(TTR("Filter Inputs"));
input_list_search->set_clear_button_enabled(true);
input_list_search->connect("text_changed", callable_mp(this, &InputEventConfigurationDialog::_search_term_updated));
manual_vbox->add_child(input_list_search);
input_list_tree = memnew(Tree);
input_list_tree->set_custom_minimum_size(Size2(0, 100 * EDSCALE)); // Min height for tree
input_list_tree->connect("item_selected", callable_mp(this, &InputEventConfigurationDialog::_input_list_item_selected));
input_list_tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
manual_vbox->add_child(input_list_tree);
input_list_tree->set_hide_root(true);
input_list_tree->set_columns(1);
_update_input_list();
// Additional Options
additional_options_container = memnew(VBoxContainer);
additional_options_container->hide();
Label *opts_label = memnew(Label);
opts_label->set_theme_type_variation("HeaderSmall");
opts_label->set_text(TTR("Additional Options"));
additional_options_container->add_child(opts_label);
// Device Selection
device_container = memnew(HBoxContainer);
device_container->set_h_size_flags(Control::SIZE_EXPAND_FILL);
Label *device_label = memnew(Label);
device_label->set_theme_type_variation("HeaderSmall");
device_label->set_text(TTR("Device:"));
device_container->add_child(device_label);
device_id_option = memnew(OptionButton);
device_id_option->set_h_size_flags(Control::SIZE_EXPAND_FILL);
for (int i = -1; i < 8; i++) {
device_id_option->add_item(_get_device_string(i));
}
device_id_option->connect("item_selected", callable_mp(this, &InputEventConfigurationDialog::_device_selection_changed));
_set_current_device(InputMap::ALL_DEVICES);
device_container->add_child(device_id_option);
device_container->hide();
additional_options_container->add_child(device_container);
// Modifier Selection
mod_container = memnew(HBoxContainer);
for (int i = 0; i < MOD_MAX; i++) {
String name = mods[i];
mod_checkboxes[i] = memnew(CheckBox);
mod_checkboxes[i]->connect("toggled", callable_mp(this, &InputEventConfigurationDialog::_mod_toggled).bind(i));
mod_checkboxes[i]->set_text(name);
mod_checkboxes[i]->set_tooltip_text(TTR(mods_tip[i]));
mod_container->add_child(mod_checkboxes[i]);
}
mod_container->add_child(memnew(VSeparator));
autoremap_command_or_control_checkbox = memnew(CheckBox);
autoremap_command_or_control_checkbox->connect("toggled", callable_mp(this, &InputEventConfigurationDialog::_autoremap_command_or_control_toggled));
autoremap_command_or_control_checkbox->set_pressed(false);
autoremap_command_or_control_checkbox->set_text(TTR("Command / Control (auto)"));
autoremap_command_or_control_checkbox->set_tooltip_text(TTR("Automatically remaps between 'Meta' ('Command') and 'Control' depending on current platform."));
mod_container->add_child(autoremap_command_or_control_checkbox);
mod_container->hide();
additional_options_container->add_child(mod_container);
// Physical Key Checkbox
physical_key_checkbox = memnew(CheckBox);
physical_key_checkbox->set_text(TTR("Use Physical Keycode"));
physical_key_checkbox->set_tooltip_text(TTR("Stores the physical position of the key on the keyboard rather than the key's value. Used for compatibility with non-latin layouts.\nThis should generally be enabled for most game shortcuts, but not in non-game applications."));
physical_key_checkbox->connect("toggled", callable_mp(this, &InputEventConfigurationDialog::_physical_keycode_toggled));
physical_key_checkbox->hide();
additional_options_container->add_child(physical_key_checkbox);
main_vbox->add_child(additional_options_container);
}
/////////////////////////////////////////
#include "editor/event_listener_line_edit.h"
#include "editor/input_event_configuration_dialog.h"
#include "scene/gui/check_button.h"
#include "scene/gui/tree.h"
static bool _is_action_name_valid(const String &p_name) {
const char32_t *cstr = p_name.get_data();

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@ -31,135 +31,16 @@
#ifndef ACTION_MAP_EDITOR_H
#define ACTION_MAP_EDITOR_H
#include "scene/gui/check_box.h"
#include "scene/gui/check_button.h"
#include "scene/gui/color_rect.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/label.h"
#include "scene/gui/option_button.h"
#include "scene/gui/tab_container.h"
#include "scene/gui/tree.h"
#include "scene/gui/control.h"
enum InputType {
INPUT_KEY = 1,
INPUT_MOUSE_BUTTON = 2,
INPUT_JOY_BUTTON = 4,
INPUT_JOY_MOTION = 8
};
class EventListenerLineEdit : public LineEdit {
GDCLASS(EventListenerLineEdit, LineEdit)
int allowed_input_types = INPUT_KEY | INPUT_MOUSE_BUTTON | INPUT_JOY_BUTTON | INPUT_JOY_MOTION;
bool ignore = true;
bool share_keycodes = false;
Ref<InputEvent> event;
bool _is_event_allowed(const Ref<InputEvent> &p_event) const;
void gui_input(const Ref<InputEvent> &p_event) override;
void _on_text_changed(const String &p_text);
void _on_focus();
void _on_unfocus();
protected:
void _notification(int p_what);
static void _bind_methods();
public:
Ref<InputEvent> get_event() const;
void clear_event();
void set_allowed_input_types(int input_types);
int get_allowed_input_types() const;
public:
EventListenerLineEdit();
};
// Confirmation Dialog used when configuring an input event.
// Separate from ActionMapEditor for code cleanliness and separation of responsibilities.
class InputEventConfigurationDialog : public ConfirmationDialog {
GDCLASS(InputEventConfigurationDialog, ConfirmationDialog)
private:
struct IconCache {
Ref<Texture2D> keyboard;
Ref<Texture2D> mouse;
Ref<Texture2D> joypad_button;
Ref<Texture2D> joypad_axis;
} icon_cache;
Ref<InputEvent> event = Ref<InputEvent>();
// Listening for input
EventListenerLineEdit *event_listener = nullptr;
Label *event_as_text = nullptr;
// List of All Key/Mouse/Joypad input options.
int allowed_input_types;
Tree *input_list_tree = nullptr;
LineEdit *input_list_search = nullptr;
// Additional Options, shown depending on event selected
VBoxContainer *additional_options_container = nullptr;
HBoxContainer *device_container = nullptr;
OptionButton *device_id_option = nullptr;
HBoxContainer *mod_container = nullptr; // Contains the subcontainer and the store command checkbox.
enum ModCheckbox {
MOD_ALT,
MOD_SHIFT,
MOD_CTRL,
MOD_META,
MOD_MAX
};
#if defined(MACOS_ENABLED)
String mods[MOD_MAX] = { "Option", "Shift", "Ctrl", "Command" };
#elif defined(WINDOWS_ENABLED)
String mods[MOD_MAX] = { "Alt", "Shift", "Ctrl", "Windows" };
#else
String mods[MOD_MAX] = { "Alt", "Shift", "Ctrl", "Meta" };
#endif
String mods_tip[MOD_MAX] = { "Alt or Option key", "Shift key", "Control key", "Meta/Windows or Command key" };
CheckBox *mod_checkboxes[MOD_MAX];
CheckBox *autoremap_command_or_control_checkbox = nullptr;
CheckBox *physical_key_checkbox = nullptr;
void _set_event(const Ref<InputEvent> &p_event, bool p_update_input_list_selection = true);
void _on_listen_input_changed(const Ref<InputEvent> &p_event);
void _on_listen_focus_changed();
void _search_term_updated(const String &p_term);
void _update_input_list();
void _input_list_item_selected();
void _mod_toggled(bool p_checked, int p_index);
void _autoremap_command_or_control_toggled(bool p_checked);
void _physical_keycode_toggled(bool p_checked);
void _device_selection_changed(int p_option_button_index);
void _set_current_device(int p_device);
int _get_current_device() const;
String _get_device_string(int p_device) const;
protected:
void _notification(int p_what);
public:
// Pass an existing event to configure it. Alternatively, pass no event to start with a blank configuration.
void popup_and_configure(const Ref<InputEvent> &p_event = Ref<InputEvent>());
Ref<InputEvent> get_event() const;
String get_event_text(const Ref<InputEvent> &p_event, bool p_include_device) const;
void set_allowed_input_types(int p_type_masks);
InputEventConfigurationDialog();
};
class Button;
class HBoxContainer;
class EventListenerLineEdit;
class LineEdit;
class CheckButton;
class AcceptDialog;
class InputEventConfigurationDialog;
class Tree;
class ActionMapEditor : public Control {
GDCLASS(ActionMapEditor, Control);

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@ -41,6 +41,8 @@
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/event_listener_line_edit.h"
#include "editor/input_event_configuration_dialog.h"
#include "scene/gui/margin_container.h"
void EditorSettingsDialog::ok_pressed() {

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@ -0,0 +1,131 @@
/*************************************************************************/
/* event_listener_line_edit.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor/event_listener_line_edit.h"
bool EventListenerLineEdit::_is_event_allowed(const Ref<InputEvent> &p_event) const {
const Ref<InputEventMouseButton> mb = p_event;
const Ref<InputEventKey> k = p_event;
const Ref<InputEventJoypadButton> jb = p_event;
const Ref<InputEventJoypadMotion> jm = p_event;
return (mb.is_valid() && (allowed_input_types & INPUT_MOUSE_BUTTON)) ||
(k.is_valid() && (allowed_input_types & INPUT_KEY)) ||
(jb.is_valid() && (allowed_input_types & INPUT_JOY_BUTTON)) ||
(jm.is_valid() && (allowed_input_types & INPUT_JOY_MOTION));
}
void EventListenerLineEdit::gui_input(const Ref<InputEvent> &p_event) {
const Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
LineEdit::gui_input(p_event);
return;
}
// Allow mouse button click on the clear button without being treated as an event.
const Ref<InputEventMouseButton> b = p_event;
if (b.is_valid() && _is_over_clear_button(b->get_position())) {
LineEdit::gui_input(p_event);
return;
}
// First event will be an event which is used to focus this control - i.e. a mouse click, or a tab press.
// Ignore the first one so that clicking into the LineEdit does not override the current event.
// Ignore is reset to true when the control is unfocused.
if (ignore) {
ignore = false;
return;
}
accept_event();
if (!p_event->is_pressed() || p_event->is_echo() || p_event->is_match(event) || !_is_event_allowed(p_event)) {
return;
}
event = p_event;
set_text(event->as_text());
emit_signal("event_changed", event);
}
void EventListenerLineEdit::_on_text_changed(const String &p_text) {
if (p_text.is_empty()) {
clear_event();
}
}
void EventListenerLineEdit::_on_focus() {
set_placeholder(TTR("Listening for input..."));
}
void EventListenerLineEdit::_on_unfocus() {
ignore = true;
set_placeholder(TTR("Filter by event..."));
}
Ref<InputEvent> EventListenerLineEdit::get_event() const {
return event;
}
void EventListenerLineEdit::clear_event() {
if (event.is_valid()) {
event = Ref<InputEvent>();
set_text("");
emit_signal("event_changed", event);
}
}
void EventListenerLineEdit::set_allowed_input_types(int input_types) {
allowed_input_types = input_types;
}
int EventListenerLineEdit::get_allowed_input_types() const {
return allowed_input_types;
}
void EventListenerLineEdit::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
connect("text_changed", callable_mp(this, &EventListenerLineEdit::_on_text_changed));
connect("focus_entered", callable_mp(this, &EventListenerLineEdit::_on_focus));
connect("focus_exited", callable_mp(this, &EventListenerLineEdit::_on_unfocus));
set_right_icon(get_theme_icon(SNAME("Keyboard"), SNAME("EditorIcons")));
set_clear_button_enabled(true);
} break;
}
}
void EventListenerLineEdit::_bind_methods() {
ADD_SIGNAL(MethodInfo("event_changed", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
}
EventListenerLineEdit::EventListenerLineEdit() {
set_caret_blink_enabled(false);
set_placeholder(TTR("Filter by event..."));
}

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@ -0,0 +1,74 @@
/*************************************************************************/
/* event_listener_line_edit.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef EVENT_LISTENER_LINE_EDIT_H
#define EVENT_LISTENER_LINE_EDIT_H
#include "scene/gui/line_edit.h"
enum InputType {
INPUT_KEY = 1,
INPUT_MOUSE_BUTTON = 2,
INPUT_JOY_BUTTON = 4,
INPUT_JOY_MOTION = 8
};
class EventListenerLineEdit : public LineEdit {
GDCLASS(EventListenerLineEdit, LineEdit)
int allowed_input_types = INPUT_KEY | INPUT_MOUSE_BUTTON | INPUT_JOY_BUTTON | INPUT_JOY_MOTION;
bool ignore = true;
bool share_keycodes = false;
Ref<InputEvent> event;
bool _is_event_allowed(const Ref<InputEvent> &p_event) const;
void gui_input(const Ref<InputEvent> &p_event) override;
void _on_text_changed(const String &p_text);
void _on_focus();
void _on_unfocus();
protected:
void _notification(int p_what);
static void _bind_methods();
public:
Ref<InputEvent> get_event() const;
void clear_event();
void set_allowed_input_types(int input_types);
int get_allowed_input_types() const;
public:
EventListenerLineEdit();
};
#endif // EVENT_LISTENER_LINE_EDIT_H

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@ -0,0 +1,700 @@
/*************************************************************************/
/* input_event_configuration_dialog.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor/input_event_configuration_dialog.h"
#include "core/input/input_map.h"
#include "editor/editor_scale.h"
#include "editor/event_listener_line_edit.h"
#include "scene/gui/check_box.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/option_button.h"
#include "scene/gui/separator.h"
#include "scene/gui/tree.h"
// Maps to 2*axis if value is neg, or 2*axis+1 if value is pos.
static const char *_joy_axis_descriptions[(size_t)JoyAxis::MAX * 2] = {
TTRC("Left Stick Left, Joystick 0 Left"),
TTRC("Left Stick Right, Joystick 0 Right"),
TTRC("Left Stick Up, Joystick 0 Up"),
TTRC("Left Stick Down, Joystick 0 Down"),
TTRC("Right Stick Left, Joystick 1 Left"),
TTRC("Right Stick Right, Joystick 1 Right"),
TTRC("Right Stick Up, Joystick 1 Up"),
TTRC("Right Stick Down, Joystick 1 Down"),
TTRC("Joystick 2 Left"),
TTRC("Left Trigger, Sony L2, Xbox LT, Joystick 2 Right"),
TTRC("Joystick 2 Up"),
TTRC("Right Trigger, Sony R2, Xbox RT, Joystick 2 Down"),
TTRC("Joystick 3 Left"),
TTRC("Joystick 3 Right"),
TTRC("Joystick 3 Up"),
TTRC("Joystick 3 Down"),
TTRC("Joystick 4 Left"),
TTRC("Joystick 4 Right"),
TTRC("Joystick 4 Up"),
TTRC("Joystick 4 Down"),
};
String InputEventConfigurationDialog::get_event_text(const Ref<InputEvent> &p_event, bool p_include_device) const {
ERR_FAIL_COND_V_MSG(p_event.is_null(), String(), "Provided event is not a valid instance of InputEvent");
String text = p_event->as_text();
Ref<InputEventKey> key = p_event;
if (key.is_valid() && key->is_command_or_control_autoremap()) {
#ifdef MACOS_ENABLED
text = text.replace("Command", "Command/Ctrl");
#else
text = text.replace("Ctrl", "Command/Ctrl");
#endif
}
Ref<InputEventMouse> mouse = p_event;
Ref<InputEventJoypadMotion> jp_motion = p_event;
Ref<InputEventJoypadButton> jp_button = p_event;
if (jp_motion.is_valid()) {
// Joypad motion events will display slightly differently than what the event->as_text() provides. See #43660.
String desc = TTR("Unknown Joypad Axis");
if (jp_motion->get_axis() < JoyAxis::MAX) {
desc = RTR(_joy_axis_descriptions[2 * (size_t)jp_motion->get_axis() + (jp_motion->get_axis_value() < 0 ? 0 : 1)]);
}
text = vformat("Joypad Axis %s %s (%s)", itos((int64_t)jp_motion->get_axis()), jp_motion->get_axis_value() < 0 ? "-" : "+", desc);
}
if (p_include_device && (mouse.is_valid() || jp_button.is_valid() || jp_motion.is_valid())) {
String device_string = _get_device_string(p_event->get_device());
text += vformat(" - %s", device_string);
}
return text;
}
void InputEventConfigurationDialog::_set_event(const Ref<InputEvent> &p_event, bool p_update_input_list_selection) {
if (p_event.is_valid()) {
event = p_event;
// If the event is changed to something which is not the same as the listener,
// clear out the event from the listener text box to avoid confusion.
const Ref<InputEvent> listener_event = event_listener->get_event();
if (listener_event.is_valid() && !listener_event->is_match(p_event)) {
event_listener->clear_event();
}
// Update Label
event_as_text->set_text(get_event_text(event, true));
Ref<InputEventKey> k = p_event;
Ref<InputEventMouseButton> mb = p_event;
Ref<InputEventJoypadButton> joyb = p_event;
Ref<InputEventJoypadMotion> joym = p_event;
Ref<InputEventWithModifiers> mod = p_event;
// Update option values and visibility
bool show_mods = false;
bool show_device = false;
bool show_phys_key = false;
if (mod.is_valid()) {
show_mods = true;
mod_checkboxes[MOD_ALT]->set_pressed(mod->is_alt_pressed());
mod_checkboxes[MOD_SHIFT]->set_pressed(mod->is_shift_pressed());
mod_checkboxes[MOD_CTRL]->set_pressed(mod->is_ctrl_pressed());
mod_checkboxes[MOD_META]->set_pressed(mod->is_meta_pressed());
autoremap_command_or_control_checkbox->set_pressed(mod->is_command_or_control_autoremap());
}
if (k.is_valid()) {
show_phys_key = true;
physical_key_checkbox->set_pressed(k->get_physical_keycode() != Key::NONE && k->get_keycode() == Key::NONE);
} else if (joyb.is_valid() || joym.is_valid() || mb.is_valid()) {
show_device = true;
_set_current_device(event->get_device());
}
mod_container->set_visible(show_mods);
device_container->set_visible(show_device);
physical_key_checkbox->set_visible(show_phys_key);
additional_options_container->show();
// Update selected item in input list.
if (p_update_input_list_selection && (k.is_valid() || joyb.is_valid() || joym.is_valid() || mb.is_valid())) {
TreeItem *category = input_list_tree->get_root()->get_first_child();
while (category) {
TreeItem *input_item = category->get_first_child();
if (input_item != nullptr) {
// input_type should always be > 0, unless the tree structure has been misconfigured.
int input_type = input_item->get_parent()->get_meta("__type", 0);
if (input_type == 0) {
return;
}
// If event type matches input types of this category.
if ((k.is_valid() && input_type == INPUT_KEY) || (joyb.is_valid() && input_type == INPUT_JOY_BUTTON) || (joym.is_valid() && input_type == INPUT_JOY_MOTION) || (mb.is_valid() && input_type == INPUT_MOUSE_BUTTON)) {
// Loop through all items of this category until one matches.
while (input_item) {
bool key_match = k.is_valid() && (Variant(k->get_keycode()) == input_item->get_meta("__keycode") || Variant(k->get_physical_keycode()) == input_item->get_meta("__keycode"));
bool joyb_match = joyb.is_valid() && Variant(joyb->get_button_index()) == input_item->get_meta("__index");
bool joym_match = joym.is_valid() && Variant(joym->get_axis()) == input_item->get_meta("__axis") && joym->get_axis_value() == (float)input_item->get_meta("__value");
bool mb_match = mb.is_valid() && Variant(mb->get_button_index()) == input_item->get_meta("__index");
if (key_match || joyb_match || joym_match || mb_match) {
category->set_collapsed(false);
input_item->select(0);
input_list_tree->ensure_cursor_is_visible();
return;
}
input_item = input_item->get_next();
}
}
}
category->set_collapsed(true); // Event not in this category, so collapse;
category = category->get_next();
}
}
} else {
// Event is not valid, reset dialog
event = p_event;
event_listener->clear_event();
event_as_text->set_text(TTR("No Event Configured"));
additional_options_container->hide();
input_list_tree->deselect_all();
_update_input_list();
}
}
void InputEventConfigurationDialog::_on_listen_input_changed(const Ref<InputEvent> &p_event) {
// Ignore if invalid, echo or not pressed
if (p_event.is_null() || p_event->is_echo() || !p_event->is_pressed()) {
return;
}
// Create an editable reference
Ref<InputEvent> received_event = p_event;
// Check what the type is and if it is allowed.
Ref<InputEventKey> k = received_event;
Ref<InputEventJoypadButton> joyb = received_event;
Ref<InputEventJoypadMotion> joym = received_event;
Ref<InputEventMouseButton> mb = received_event;
int type = 0;
if (k.is_valid()) {
type = INPUT_KEY;
} else if (joyb.is_valid()) {
type = INPUT_JOY_BUTTON;
} else if (joym.is_valid()) {
type = INPUT_JOY_MOTION;
} else if (mb.is_valid()) {
type = INPUT_MOUSE_BUTTON;
}
if (!(allowed_input_types & type)) {
return;
}
if (joym.is_valid()) {
float axis_value = joym->get_axis_value();
if (ABS(axis_value) < 0.9) {
// Ignore motion below 0.9 magnitude to avoid accidental touches
return;
} else {
// Always make the value 1 or -1 for display consistency
joym->set_axis_value(SIGN(axis_value));
}
}
if (k.is_valid()) {
k->set_pressed(false); // To avoid serialisation of 'pressed' property - doesn't matter for actions anyway.
// Maintain physical keycode option state
if (physical_key_checkbox->is_pressed()) {
k->set_keycode(Key::NONE);
} else {
k->set_physical_keycode(Key::NONE);
}
}
Ref<InputEventWithModifiers> mod = received_event;
if (mod.is_valid()) {
mod->set_window_id(0);
}
// Maintain device selection.
received_event->set_device(_get_current_device());
_set_event(received_event);
}
void InputEventConfigurationDialog::_on_listen_focus_changed() {
if (event_listener->has_focus()) {
set_close_on_escape(false);
} else {
set_close_on_escape(true);
}
}
void InputEventConfigurationDialog::_search_term_updated(const String &) {
_update_input_list();
}
void InputEventConfigurationDialog::_update_input_list() {
input_list_tree->clear();
TreeItem *root = input_list_tree->create_item();
String search_term = input_list_search->get_text();
bool collapse = input_list_search->get_text().is_empty();
if (allowed_input_types & INPUT_KEY) {
TreeItem *kb_root = input_list_tree->create_item(root);
kb_root->set_text(0, TTR("Keyboard Keys"));
kb_root->set_icon(0, icon_cache.keyboard);
kb_root->set_collapsed(collapse);
kb_root->set_meta("__type", INPUT_KEY);
for (int i = 0; i < keycode_get_count(); i++) {
String name = keycode_get_name_by_index(i);
if (!search_term.is_empty() && name.findn(search_term) == -1) {
continue;
}
TreeItem *item = input_list_tree->create_item(kb_root);
item->set_text(0, name);
item->set_meta("__keycode", keycode_get_value_by_index(i));
}
}
if (allowed_input_types & INPUT_MOUSE_BUTTON) {
TreeItem *mouse_root = input_list_tree->create_item(root);
mouse_root->set_text(0, TTR("Mouse Buttons"));
mouse_root->set_icon(0, icon_cache.mouse);
mouse_root->set_collapsed(collapse);
mouse_root->set_meta("__type", INPUT_MOUSE_BUTTON);
MouseButton mouse_buttons[9] = { MouseButton::LEFT, MouseButton::RIGHT, MouseButton::MIDDLE, MouseButton::WHEEL_UP, MouseButton::WHEEL_DOWN, MouseButton::WHEEL_LEFT, MouseButton::WHEEL_RIGHT, MouseButton::MB_XBUTTON1, MouseButton::MB_XBUTTON2 };
for (int i = 0; i < 9; i++) {
Ref<InputEventMouseButton> mb;
mb.instantiate();
mb->set_button_index(mouse_buttons[i]);
String desc = get_event_text(mb, false);
if (!search_term.is_empty() && desc.findn(search_term) == -1) {
continue;
}
TreeItem *item = input_list_tree->create_item(mouse_root);
item->set_text(0, desc);
item->set_meta("__index", mouse_buttons[i]);
}
}
if (allowed_input_types & INPUT_JOY_BUTTON) {
TreeItem *joyb_root = input_list_tree->create_item(root);
joyb_root->set_text(0, TTR("Joypad Buttons"));
joyb_root->set_icon(0, icon_cache.joypad_button);
joyb_root->set_collapsed(collapse);
joyb_root->set_meta("__type", INPUT_JOY_BUTTON);
for (int i = 0; i < (int)JoyButton::MAX; i++) {
Ref<InputEventJoypadButton> joyb;
joyb.instantiate();
joyb->set_button_index((JoyButton)i);
String desc = get_event_text(joyb, false);
if (!search_term.is_empty() && desc.findn(search_term) == -1) {
continue;
}
TreeItem *item = input_list_tree->create_item(joyb_root);
item->set_text(0, desc);
item->set_meta("__index", i);
}
}
if (allowed_input_types & INPUT_JOY_MOTION) {
TreeItem *joya_root = input_list_tree->create_item(root);
joya_root->set_text(0, TTR("Joypad Axes"));
joya_root->set_icon(0, icon_cache.joypad_axis);
joya_root->set_collapsed(collapse);
joya_root->set_meta("__type", INPUT_JOY_MOTION);
for (int i = 0; i < (int)JoyAxis::MAX * 2; i++) {
int axis = i / 2;
int direction = (i & 1) ? 1 : -1;
Ref<InputEventJoypadMotion> joym;
joym.instantiate();
joym->set_axis((JoyAxis)axis);
joym->set_axis_value(direction);
String desc = get_event_text(joym, false);
if (!search_term.is_empty() && desc.findn(search_term) == -1) {
continue;
}
TreeItem *item = input_list_tree->create_item(joya_root);
item->set_text(0, desc);
item->set_meta("__axis", i >> 1);
item->set_meta("__value", (i & 1) ? 1 : -1);
}
}
}
void InputEventConfigurationDialog::_mod_toggled(bool p_checked, int p_index) {
Ref<InputEventWithModifiers> ie = event;
// Not event with modifiers
if (ie.is_null()) {
return;
}
if (p_index == 0) {
ie->set_alt_pressed(p_checked);
} else if (p_index == 1) {
ie->set_shift_pressed(p_checked);
} else if (p_index == 2) {
if (!autoremap_command_or_control_checkbox->is_pressed()) {
ie->set_ctrl_pressed(p_checked);
}
} else if (p_index == 3) {
if (!autoremap_command_or_control_checkbox->is_pressed()) {
ie->set_meta_pressed(p_checked);
}
}
_set_event(ie);
}
void InputEventConfigurationDialog::_autoremap_command_or_control_toggled(bool p_checked) {
Ref<InputEventWithModifiers> ie = event;
if (ie.is_valid()) {
ie->set_command_or_control_autoremap(p_checked);
_set_event(ie);
}
if (p_checked) {
mod_checkboxes[MOD_META]->hide();
mod_checkboxes[MOD_CTRL]->hide();
} else {
mod_checkboxes[MOD_META]->show();
mod_checkboxes[MOD_CTRL]->show();
}
}
void InputEventConfigurationDialog::_physical_keycode_toggled(bool p_checked) {
Ref<InputEventKey> k = event;
if (k.is_null()) {
return;
}
if (p_checked) {
k->set_physical_keycode(k->get_keycode());
k->set_keycode(Key::NONE);
} else {
k->set_keycode((Key)k->get_physical_keycode());
k->set_physical_keycode(Key::NONE);
}
_set_event(k);
}
void InputEventConfigurationDialog::_input_list_item_selected() {
TreeItem *selected = input_list_tree->get_selected();
// Invalid tree selection - type only exists on the "category" items, which are not a valid selection.
if (selected->has_meta("__type")) {
return;
}
InputType input_type = (InputType)(int)selected->get_parent()->get_meta("__type");
switch (input_type) {
case INPUT_KEY: {
Key keycode = (Key)(int)selected->get_meta("__keycode");
Ref<InputEventKey> k;
k.instantiate();
if (physical_key_checkbox->is_pressed()) {
k->set_physical_keycode(keycode);
k->set_keycode(Key::NONE);
} else {
k->set_physical_keycode(Key::NONE);
k->set_keycode(keycode);
}
// Maintain modifier state from checkboxes
k->set_alt_pressed(mod_checkboxes[MOD_ALT]->is_pressed());
k->set_shift_pressed(mod_checkboxes[MOD_SHIFT]->is_pressed());
if (autoremap_command_or_control_checkbox->is_pressed()) {
k->set_command_or_control_autoremap(true);
} else {
k->set_ctrl_pressed(mod_checkboxes[MOD_CTRL]->is_pressed());
k->set_meta_pressed(mod_checkboxes[MOD_META]->is_pressed());
}
_set_event(k, false);
} break;
case INPUT_MOUSE_BUTTON: {
MouseButton idx = (MouseButton)(int)selected->get_meta("__index");
Ref<InputEventMouseButton> mb;
mb.instantiate();
mb->set_button_index(idx);
// Maintain modifier state from checkboxes
mb->set_alt_pressed(mod_checkboxes[MOD_ALT]->is_pressed());
mb->set_shift_pressed(mod_checkboxes[MOD_SHIFT]->is_pressed());
if (autoremap_command_or_control_checkbox->is_pressed()) {
mb->set_command_or_control_autoremap(true);
} else {
mb->set_ctrl_pressed(mod_checkboxes[MOD_CTRL]->is_pressed());
mb->set_meta_pressed(mod_checkboxes[MOD_META]->is_pressed());
}
// Maintain selected device
mb->set_device(_get_current_device());
_set_event(mb, false);
} break;
case INPUT_JOY_BUTTON: {
JoyButton idx = (JoyButton)(int)selected->get_meta("__index");
Ref<InputEventJoypadButton> jb = InputEventJoypadButton::create_reference(idx);
// Maintain selected device
jb->set_device(_get_current_device());
_set_event(jb, false);
} break;
case INPUT_JOY_MOTION: {
JoyAxis axis = (JoyAxis)(int)selected->get_meta("__axis");
int value = selected->get_meta("__value");
Ref<InputEventJoypadMotion> jm;
jm.instantiate();
jm->set_axis(axis);
jm->set_axis_value(value);
// Maintain selected device
jm->set_device(_get_current_device());
_set_event(jm, false);
} break;
}
}
void InputEventConfigurationDialog::_device_selection_changed(int p_option_button_index) {
// Subtract 1 as option index 0 corresponds to "All Devices" (value of -1)
// and option index 1 corresponds to device 0, etc...
event->set_device(p_option_button_index - 1);
event_as_text->set_text(get_event_text(event, true));
}
void InputEventConfigurationDialog::_set_current_device(int p_device) {
device_id_option->select(p_device + 1);
}
int InputEventConfigurationDialog::_get_current_device() const {
return device_id_option->get_selected() - 1;
}
String InputEventConfigurationDialog::_get_device_string(int p_device) const {
if (p_device == InputMap::ALL_DEVICES) {
return TTR("All Devices");
}
return TTR("Device") + " " + itos(p_device);
}
void InputEventConfigurationDialog::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
input_list_search->set_right_icon(input_list_search->get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
physical_key_checkbox->set_icon(get_theme_icon(SNAME("KeyboardPhysical"), SNAME("EditorIcons")));
icon_cache.keyboard = get_theme_icon(SNAME("Keyboard"), SNAME("EditorIcons"));
icon_cache.mouse = get_theme_icon(SNAME("Mouse"), SNAME("EditorIcons"));
icon_cache.joypad_button = get_theme_icon(SNAME("JoyButton"), SNAME("EditorIcons"));
icon_cache.joypad_axis = get_theme_icon(SNAME("JoyAxis"), SNAME("EditorIcons"));
_update_input_list();
} break;
}
}
void InputEventConfigurationDialog::popup_and_configure(const Ref<InputEvent> &p_event) {
if (p_event.is_valid()) {
_set_event(p_event);
} else {
// Clear Event
_set_event(p_event);
// Clear Checkbox Values
for (int i = 0; i < MOD_MAX; i++) {
mod_checkboxes[i]->set_pressed(false);
}
// Enable the Physical Key checkbox by default to encourage its use.
// Physical Key should be used for most game inputs as it allows keys to work
// on non-QWERTY layouts out of the box.
// This is especially important for WASD movement layouts.
physical_key_checkbox->set_pressed(true);
autoremap_command_or_control_checkbox->set_pressed(false);
// Select "All Devices" by default.
device_id_option->select(0);
}
popup_centered(Size2(0, 400) * EDSCALE);
}
Ref<InputEvent> InputEventConfigurationDialog::get_event() const {
return event;
}
void InputEventConfigurationDialog::set_allowed_input_types(int p_type_masks) {
allowed_input_types = p_type_masks;
}
InputEventConfigurationDialog::InputEventConfigurationDialog() {
allowed_input_types = INPUT_KEY | INPUT_MOUSE_BUTTON | INPUT_JOY_BUTTON | INPUT_JOY_MOTION;
set_title(TTR("Event Configuration"));
set_min_size(Size2i(550 * EDSCALE, 0)); // Min width
VBoxContainer *main_vbox = memnew(VBoxContainer);
add_child(main_vbox);
event_as_text = memnew(Label);
event_as_text->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
event_as_text->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
event_as_text->add_theme_font_override("font", get_theme_font(SNAME("bold"), SNAME("EditorFonts")));
event_as_text->add_theme_font_size_override("font_size", 18 * EDSCALE);
main_vbox->add_child(event_as_text);
event_listener = memnew(EventListenerLineEdit);
event_listener->set_h_size_flags(Control::SIZE_EXPAND_FILL);
event_listener->set_stretch_ratio(0.75);
event_listener->connect("event_changed", callable_mp(this, &InputEventConfigurationDialog::_on_listen_input_changed));
event_listener->connect("focus_entered", callable_mp(this, &InputEventConfigurationDialog::_on_listen_focus_changed));
event_listener->connect("focus_exited", callable_mp(this, &InputEventConfigurationDialog::_on_listen_focus_changed));
main_vbox->add_child(event_listener);
main_vbox->add_child(memnew(HSeparator));
// List of all input options to manually select from.
VBoxContainer *manual_vbox = memnew(VBoxContainer);
manual_vbox->set_name(TTR("Manual Selection"));
manual_vbox->set_v_size_flags(Control::SIZE_EXPAND_FILL);
main_vbox->add_child(manual_vbox);
input_list_search = memnew(LineEdit);
input_list_search->set_h_size_flags(Control::SIZE_EXPAND_FILL);
input_list_search->set_placeholder(TTR("Filter Inputs"));
input_list_search->set_clear_button_enabled(true);
input_list_search->connect("text_changed", callable_mp(this, &InputEventConfigurationDialog::_search_term_updated));
manual_vbox->add_child(input_list_search);
input_list_tree = memnew(Tree);
input_list_tree->set_custom_minimum_size(Size2(0, 100 * EDSCALE)); // Min height for tree
input_list_tree->connect("item_selected", callable_mp(this, &InputEventConfigurationDialog::_input_list_item_selected));
input_list_tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
manual_vbox->add_child(input_list_tree);
input_list_tree->set_hide_root(true);
input_list_tree->set_columns(1);
_update_input_list();
// Additional Options
additional_options_container = memnew(VBoxContainer);
additional_options_container->hide();
Label *opts_label = memnew(Label);
opts_label->set_theme_type_variation("HeaderSmall");
opts_label->set_text(TTR("Additional Options"));
additional_options_container->add_child(opts_label);
// Device Selection
device_container = memnew(HBoxContainer);
device_container->set_h_size_flags(Control::SIZE_EXPAND_FILL);
Label *device_label = memnew(Label);
device_label->set_theme_type_variation("HeaderSmall");
device_label->set_text(TTR("Device:"));
device_container->add_child(device_label);
device_id_option = memnew(OptionButton);
device_id_option->set_h_size_flags(Control::SIZE_EXPAND_FILL);
for (int i = -1; i < 8; i++) {
device_id_option->add_item(_get_device_string(i));
}
device_id_option->connect("item_selected", callable_mp(this, &InputEventConfigurationDialog::_device_selection_changed));
_set_current_device(InputMap::ALL_DEVICES);
device_container->add_child(device_id_option);
device_container->hide();
additional_options_container->add_child(device_container);
// Modifier Selection
mod_container = memnew(HBoxContainer);
for (int i = 0; i < MOD_MAX; i++) {
String name = mods[i];
mod_checkboxes[i] = memnew(CheckBox);
mod_checkboxes[i]->connect("toggled", callable_mp(this, &InputEventConfigurationDialog::_mod_toggled).bind(i));
mod_checkboxes[i]->set_text(name);
mod_checkboxes[i]->set_tooltip_text(TTR(mods_tip[i]));
mod_container->add_child(mod_checkboxes[i]);
}
mod_container->add_child(memnew(VSeparator));
autoremap_command_or_control_checkbox = memnew(CheckBox);
autoremap_command_or_control_checkbox->connect("toggled", callable_mp(this, &InputEventConfigurationDialog::_autoremap_command_or_control_toggled));
autoremap_command_or_control_checkbox->set_pressed(false);
autoremap_command_or_control_checkbox->set_text(TTR("Command / Control (auto)"));
autoremap_command_or_control_checkbox->set_tooltip_text(TTR("Automatically remaps between 'Meta' ('Command') and 'Control' depending on current platform."));
mod_container->add_child(autoremap_command_or_control_checkbox);
mod_container->hide();
additional_options_container->add_child(mod_container);
// Physical Key Checkbox
physical_key_checkbox = memnew(CheckBox);
physical_key_checkbox->set_text(TTR("Use Physical Keycode"));
physical_key_checkbox->set_tooltip_text(TTR("Stores the physical position of the key on the keyboard rather than the key's value. Used for compatibility with non-latin layouts.\nThis should generally be enabled for most game shortcuts, but not in non-game applications."));
physical_key_checkbox->connect("toggled", callable_mp(this, &InputEventConfigurationDialog::_physical_keycode_toggled));
physical_key_checkbox->hide();
additional_options_container->add_child(physical_key_checkbox);
main_vbox->add_child(additional_options_container);
}

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@ -0,0 +1,124 @@
/*************************************************************************/
/* input_event_configuration_dialog.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef INPUT_EVENT_CONFIGURATION_DIALOG_H
#define INPUT_EVENT_CONFIGURATION_DIALOG_H
#include "scene/gui/dialogs.h"
class OptionButton;
class Tree;
class EventListenerLineEdit;
class CheckBox;
// Confirmation Dialog used when configuring an input event.
// Separate from ActionMapEditor for code cleanliness and separation of responsibilities.
class InputEventConfigurationDialog : public ConfirmationDialog {
GDCLASS(InputEventConfigurationDialog, ConfirmationDialog)
private:
struct IconCache {
Ref<Texture2D> keyboard;
Ref<Texture2D> mouse;
Ref<Texture2D> joypad_button;
Ref<Texture2D> joypad_axis;
} icon_cache;
Ref<InputEvent> event = Ref<InputEvent>();
// Listening for input
EventListenerLineEdit *event_listener = nullptr;
Label *event_as_text = nullptr;
// List of All Key/Mouse/Joypad input options.
int allowed_input_types;
Tree *input_list_tree = nullptr;
LineEdit *input_list_search = nullptr;
// Additional Options, shown depending on event selected
VBoxContainer *additional_options_container = nullptr;
HBoxContainer *device_container = nullptr;
OptionButton *device_id_option = nullptr;
HBoxContainer *mod_container = nullptr; // Contains the subcontainer and the store command checkbox.
enum ModCheckbox {
MOD_ALT,
MOD_SHIFT,
MOD_CTRL,
MOD_META,
MOD_MAX
};
#if defined(MACOS_ENABLED)
String mods[MOD_MAX] = { "Option", "Shift", "Ctrl", "Command" };
#elif defined(WINDOWS_ENABLED)
String mods[MOD_MAX] = { "Alt", "Shift", "Ctrl", "Windows" };
#else
String mods[MOD_MAX] = { "Alt", "Shift", "Ctrl", "Meta" };
#endif
String mods_tip[MOD_MAX] = { "Alt or Option key", "Shift key", "Control key", "Meta/Windows or Command key" };
CheckBox *mod_checkboxes[MOD_MAX];
CheckBox *autoremap_command_or_control_checkbox = nullptr;
CheckBox *physical_key_checkbox = nullptr;
void _set_event(const Ref<InputEvent> &p_event, bool p_update_input_list_selection = true);
void _on_listen_input_changed(const Ref<InputEvent> &p_event);
void _on_listen_focus_changed();
void _search_term_updated(const String &p_term);
void _update_input_list();
void _input_list_item_selected();
void _mod_toggled(bool p_checked, int p_index);
void _autoremap_command_or_control_toggled(bool p_checked);
void _physical_keycode_toggled(bool p_checked);
void _device_selection_changed(int p_option_button_index);
void _set_current_device(int p_device);
int _get_current_device() const;
String _get_device_string(int p_device) const;
protected:
void _notification(int p_what);
public:
// Pass an existing event to configure it. Alternatively, pass no event to start with a blank configuration.
void popup_and_configure(const Ref<InputEvent> &p_event = Ref<InputEvent>());
Ref<InputEvent> get_event() const;
String get_event_text(const Ref<InputEvent> &p_event, bool p_include_device) const;
void set_allowed_input_types(int p_type_masks);
InputEventConfigurationDialog();
};
#endif // INPUT_EVENT_CONFIGURATION_DIALOG_H

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@ -30,6 +30,9 @@
#include "input_event_editor_plugin.h"
#include "editor/event_listener_line_edit.h"
#include "editor/input_event_configuration_dialog.h"
void InputEventConfigContainer::_bind_methods() {
}

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@ -36,6 +36,7 @@
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
#include "scene/gui/check_button.h"
#include "servers/movie_writer/movie_writer.h"
ProjectSettingsEditor *ProjectSettingsEditor::singleton = nullptr;