Alias `platform=x11` to `platform=linuxbsd` in SCons
This makes it possible for users to follow outdated documentation and still get a working binary. This closes #37367.
This commit is contained in:
parent
fcfffd7297
commit
59fbbdc4af
|
@ -251,6 +251,14 @@ else:
|
|||
print("Automatically detected platform: " + selected_platform)
|
||||
env_base["platform"] = selected_platform
|
||||
|
||||
if selected_platform in ["linux", "bsd", "x11"]:
|
||||
if selected_platform == "x11":
|
||||
# Deprecated alias kept for compatibility.
|
||||
print('Platform "x11" has been renamed to "linuxbsd" in Godot 4.0. '
|
||||
'Building for platform "linuxbsd".')
|
||||
# Alias for convenience.
|
||||
selected_platform = "linuxbsd"
|
||||
|
||||
if selected_platform in platform_list:
|
||||
tmppath = "./platform/" + selected_platform
|
||||
sys.path.insert(0, tmppath)
|
||||
|
|
Loading…
Reference in New Issue