Fix errors with global config names no more sorrys please
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9cf72d0ae1
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5a2500f580
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@ -945,7 +945,7 @@ GlobalConfig::GlobalConfig() {
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GLOBAL_DEF("input/ui_page_down", va);
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input_presets.push_back("input/ui_page_down");
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//GLOBAL_DEF("display/handheld/orientation", "landscape");
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//GLOBAL_DEF("display/window/handheld/orientation", "landscape");
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custom_prop_info["display/window/handheld/orientation"] = PropertyInfo(Variant::STRING, "display/window/handheld/orientation", PROPERTY_HINT_ENUM, "landscape,portrait,reverse_landscape,reverse_portrait,sensor_landscape,sensor_portrait,sensor");
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custom_prop_info["rendering/threads/thread_model"] = PropertyInfo(Variant::INT, "rendering/threads/thread_model", PROPERTY_HINT_ENUM, "Single-Unsafe,Single-Safe,Multi-Threaded");
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@ -281,7 +281,7 @@ void InputMap::load_default() {
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key->set_scancode(KEY_PAGEDOWN);
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action_add_event("ui_page_down", key);
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//set("display/handheld/orientation", "landscape");
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//set("display/window/handheld/orientation", "landscape");
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}
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InputMap::InputMap() {
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@ -679,7 +679,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
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#ifdef TOOLS_ENABLED
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if (main_args.size() == 0 && (!GlobalConfig::get_singleton()->has("application/run/main_loop_type")) && (!GlobalConfig::get_singleton()->has("application/main_scene") || String(GlobalConfig::get_singleton()->get("application/main_scene")) == ""))
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if (main_args.size() == 0 && (!GlobalConfig::get_singleton()->has("application/run/main_loop_type")) && (!GlobalConfig::get_singleton()->has("application/run/main_scene") || String(GlobalConfig::get_singleton()->get("application/run/main_scene")) == ""))
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use_custom_res = false; //project manager (run without arguments)
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#endif
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@ -175,8 +175,8 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
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String pkg_name;
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if (p_preset->get("application/name") != "")
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pkg_name = p_preset->get("application/name"); // app_name
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else if (String(GlobalConfig::get_singleton()->get("application/name")) != "")
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pkg_name = String(GlobalConfig::get_singleton()->get("application/name"));
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else if (String(GlobalConfig::get_singleton()->get("application/config/name")) != "")
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pkg_name = String(GlobalConfig::get_singleton()->get("application/config/name"));
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else
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pkg_name = "Unnamed";
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@ -275,8 +275,8 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
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String pkg_name;
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if (p_preset->get("application/name") != "")
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pkg_name = p_preset->get("application/name"); // app_name
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else if (String(GlobalConfig::get_singleton()->get("application/name")) != "")
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pkg_name = String(GlobalConfig::get_singleton()->get("application/name"));
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else if (String(GlobalConfig::get_singleton()->get("application/config/name")) != "")
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pkg_name = String(GlobalConfig::get_singleton()->get("application/config/name"));
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else
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pkg_name = "Unnamed";
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@ -438,7 +438,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
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/**
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When exporting for OSX from any other platform we don't have access to code signing or creating DMGs so we'll wrap the bundle into a zip file.
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Should probably find a nicer way to have just one export method instead of duplicating the method like this but I would the code got very
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Should probably find a nicer way to have just one export method instead of duplicating the method like this but I would the code got very
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messy with switches inside of it.
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**/
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Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
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@ -774,7 +774,7 @@ class EditorExportUWP : public EditorExportPlatform {
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String architecture = arch == ARM ? "ARM" : arch == X86 ? "x86" : "x64";
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result = result.replace("$architecture$", architecture);
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result = result.replace("$display_name$", String(p_preset->get("package/display_name")).empty() ? (String)GlobalConfig::get_singleton()->get("application/name") : String(p_preset->get("package/display_name")));
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result = result.replace("$display_name$", String(p_preset->get("package/display_name")).empty() ? (String)GlobalConfig::get_singleton()->get("application/config/name") : String(p_preset->get("package/display_name")));
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result = result.replace("$publisher_display_name$", p_preset->get("package/publisher_display_name"));
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result = result.replace("$app_description$", p_preset->get("package/description"));
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result = result.replace("$bg_color$", p_preset->get("images/background_color"));
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