Fixed build rule file for proper MSVC release build

This commit is contained in:
marynate 2014-02-11 23:44:32 +08:00
parent 1adc330b68
commit 5abc0bbcf6
1 changed files with 4 additions and 3 deletions

View File

@ -84,6 +84,7 @@ def configure(env):
env.Append(CCFLAGS=['/O2']) env.Append(CCFLAGS=['/O2'])
env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
elif (env["target"]=="test"): elif (env["target"]=="test"):
@ -94,6 +95,7 @@ def configure(env):
env.Append(CCFLAGS=['/Zi','/DDEBUG_ENABLED','/DD3D_DEBUG_INFO','/O1']) env.Append(CCFLAGS=['/Zi','/DDEBUG_ENABLED','/DD3D_DEBUG_INFO','/O1'])
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
env.Append(LINKFLAGS=['/DEBUG'])
elif (env["target"]=="profile"): elif (env["target"]=="profile"):
@ -113,7 +115,6 @@ def configure(env):
env.Append(CCFLAGS=['/DGLES1_ENABLED']) env.Append(CCFLAGS=['/DGLES1_ENABLED'])
env.Append(CCFLAGS=['/DGLEW_ENABLED']) env.Append(CCFLAGS=['/DGLEW_ENABLED'])
env.Append(LIBS=['winmm','opengl32','dsound','kernel32','ole32','user32','gdi32','wsock32']) env.Append(LIBS=['winmm','opengl32','dsound','kernel32','ole32','user32','gdi32','wsock32'])
env.Append(LINKFLAGS=['/DEBUG'])
env.Append(LIBPATH=[os.getenv("WindowsSdkDir")+"/Lib"]) env.Append(LIBPATH=[os.getenv("WindowsSdkDir")+"/Lib"])
if (os.getenv("DXSDK_DIR")): if (os.getenv("DXSDK_DIR")):