Remove duplicate node update call
(cherry picked from commit c85d04a771
)
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@ -1229,8 +1229,6 @@ void SceneTreeDock::_node_selected() {
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Node *node = scene_tree->get_selected();
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if (!node) {
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editor->push_item(NULL);
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return;
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}
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@ -1933,11 +1931,10 @@ void SceneTreeDock::_selection_changed() {
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if (selection_size > 1) {
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//automatically turn on multi-edit
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_tool_selected(TOOL_MULTI_EDIT);
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} else if (selection_size == 1) {
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editor->push_item(EditorNode::get_singleton()->get_editor_selection()->get_selected_node_list()[0]);
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} else {
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} else if (selection_size == 0) {
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editor->push_item(NULL);
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}
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_update_script_button();
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}
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