Mono: Fix null dereferences
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c0c795474e
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5aefe5d936
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@ -2040,6 +2040,9 @@ void CSharpScript::set_source_code(const String &p_code) {
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bool CSharpScript::has_method(const StringName &p_method) const {
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if (!script_class)
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return false;
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return script_class->has_fetched_method_unknown_params(p_method);
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}
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@ -322,6 +322,12 @@ GDMonoMethod *GDMonoClass::get_method_with_desc(const String &p_description, boo
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return get_method(method);
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}
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void *GDMonoClass::get_method_thunk(const StringName &p_name, int p_params_count) {
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GDMonoMethod *method = get_method(p_name, p_params_count);
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return method ? method->get_thunk() : NULL;
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}
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GDMonoField *GDMonoClass::get_field(const StringName &p_name) {
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Map<StringName, GDMonoField *>::Element *result = fields.find(p_name);
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@ -133,6 +133,8 @@ public:
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GDMonoMethod *get_method(MonoMethod *p_raw_method, const StringName &p_name, int p_params_count);
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GDMonoMethod *get_method_with_desc(const String &p_description, bool p_include_namespace);
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void *get_method_thunk(const StringName &p_name, int p_params_count = 0);
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GDMonoField *get_field(const StringName &p_name);
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const Vector<GDMonoField *> &get_all_fields();
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@ -176,7 +176,7 @@ void update_corlib_cache() {
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#ifdef DEBUG_ENABLED
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CACHE_CLASS_AND_CHECK(System_Diagnostics_StackTrace, GDMono::get_singleton()->get_corlib_assembly()->get_class("System.Diagnostics", "StackTrace"));
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CACHE_METHOD_THUNK_AND_CHECK(System_Diagnostics_StackTrace, GetFrames, (StackTrace_GetFrames)CACHED_CLASS(System_Diagnostics_StackTrace)->get_method("GetFrames")->get_thunk());
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CACHE_METHOD_THUNK_AND_CHECK(System_Diagnostics_StackTrace, GetFrames, (StackTrace_GetFrames)CACHED_CLASS(System_Diagnostics_StackTrace)->get_method_thunk("GetFrames"));
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CACHE_METHOD_AND_CHECK(System_Diagnostics_StackTrace, ctor_bool, CACHED_CLASS(System_Diagnostics_StackTrace)->get_method_with_desc("System.Diagnostics.StackTrace:.ctor(bool)", true));
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CACHE_METHOD_AND_CHECK(System_Diagnostics_StackTrace, ctor_Exception_bool, CACHED_CLASS(System_Diagnostics_StackTrace)->get_method_with_desc("System.Diagnostics.StackTrace:.ctor(System.Exception,bool)", true));
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#endif
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@ -234,16 +234,16 @@ void update_godot_api_cache() {
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CACHE_FIELD_AND_CHECK(NodePath, ptr, CACHED_CLASS(NodePath)->get_field(BINDINGS_PTR_FIELD));
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CACHE_FIELD_AND_CHECK(RID, ptr, CACHED_CLASS(RID)->get_field(BINDINGS_PTR_FIELD));
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CACHE_METHOD_THUNK_AND_CHECK(Array, GetPtr, (Array_GetPtr)GODOT_API_CLASS(Array)->get_method("GetPtr", 0)->get_thunk());
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CACHE_METHOD_THUNK_AND_CHECK(Dictionary, GetPtr, (Dictionary_GetPtr)GODOT_API_CLASS(Dictionary)->get_method("GetPtr", 0)->get_thunk());
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CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, IsArrayGenericType, (IsArrayGenericType)GODOT_API_CLASS(MarshalUtils)->get_method("IsArrayGenericType", 1)->get_thunk());
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CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, IsDictionaryGenericType, (IsDictionaryGenericType)GODOT_API_CLASS(MarshalUtils)->get_method("IsDictionaryGenericType", 1)->get_thunk());
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CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, SignalCallback, (SignalAwaiter_SignalCallback)GODOT_API_CLASS(SignalAwaiter)->get_method("SignalCallback", 1)->get_thunk());
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CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, FailureCallback, (SignalAwaiter_FailureCallback)GODOT_API_CLASS(SignalAwaiter)->get_method("FailureCallback", 0)->get_thunk());
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CACHE_METHOD_THUNK_AND_CHECK(GodotTaskScheduler, Activate, (GodotTaskScheduler_Activate)GODOT_API_CLASS(GodotTaskScheduler)->get_method("Activate", 0)->get_thunk());
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CACHE_METHOD_THUNK_AND_CHECK(Array, GetPtr, (Array_GetPtr)GODOT_API_CLASS(Array)->get_method_thunk("GetPtr", 0));
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CACHE_METHOD_THUNK_AND_CHECK(Dictionary, GetPtr, (Dictionary_GetPtr)GODOT_API_CLASS(Dictionary)->get_method_thunk("GetPtr", 0));
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CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, IsArrayGenericType, (IsArrayGenericType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("IsArrayGenericType", 1));
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CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, IsDictionaryGenericType, (IsDictionaryGenericType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("IsDictionaryGenericType", 1));
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CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, SignalCallback, (SignalAwaiter_SignalCallback)GODOT_API_CLASS(SignalAwaiter)->get_method_thunk("SignalCallback", 1));
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CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, FailureCallback, (SignalAwaiter_FailureCallback)GODOT_API_CLASS(SignalAwaiter)->get_method_thunk("FailureCallback", 0));
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CACHE_METHOD_THUNK_AND_CHECK(GodotTaskScheduler, Activate, (GodotTaskScheduler_Activate)GODOT_API_CLASS(GodotTaskScheduler)->get_method_thunk("Activate", 0));
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#ifdef DEBUG_ENABLED
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CACHE_METHOD_THUNK_AND_CHECK(DebuggingUtils, GetStackFrameInfo, (DebugUtils_StackFrameInfo)GODOT_API_CLASS(DebuggingUtils)->get_method("GetStackFrameInfo", 4)->get_thunk());
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CACHE_METHOD_THUNK_AND_CHECK(DebuggingUtils, GetStackFrameInfo, (DebugUtils_StackFrameInfo)GODOT_API_CLASS(DebuggingUtils)->get_method_thunk("GetStackFrameInfo", 4));
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#endif
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// TODO Move to CSharpLanguage::init()
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