Merge pull request #87207 from jsjtxietian/fix-normal_roughness_compatibility

Add missing check when insert function `normal_roughness_compatibility`
This commit is contained in:
Rémi Verschelde 2024-01-16 10:37:37 +01:00
commit 5b19796a2b
No known key found for this signature in database
GPG Key ID: C3336907360768E1
1 changed files with 1 additions and 1 deletions

View File

@ -1340,7 +1340,7 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene
if (is_screen_texture && !texture_func_returns_data && actions.apply_luminance_multiplier) {
code = "(" + code + " * vec4(vec3(sc_luminance_multiplier), 1.0))";
}
if (is_normal_roughness_texture) {
if (is_normal_roughness_texture && !texture_func_returns_data) {
code = "normal_roughness_compatibility(" + code + ")";
}
} break;