Merge pull request #87207 from jsjtxietian/fix-normal_roughness_compatibility
Add missing check when insert function `normal_roughness_compatibility`
This commit is contained in:
commit
5b19796a2b
|
@ -1340,7 +1340,7 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene
|
|||
if (is_screen_texture && !texture_func_returns_data && actions.apply_luminance_multiplier) {
|
||||
code = "(" + code + " * vec4(vec3(sc_luminance_multiplier), 1.0))";
|
||||
}
|
||||
if (is_normal_roughness_texture) {
|
||||
if (is_normal_roughness_texture && !texture_func_returns_data) {
|
||||
code = "normal_roughness_compatibility(" + code + ")";
|
||||
}
|
||||
} break;
|
||||
|
|
Loading…
Reference in New Issue