Add hover highlight to main editor buttons
Updates styling of the editor run bar, plugin, bottom panel, icon buttons, and main menu buttons for accessibility.
This commit is contained in:
parent
e5a3fd1e53
commit
5b5de0e167
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@ -511,8 +511,9 @@ void EditorNode::_update_theme(bool p_skip_creation) {
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scene_root_parent->add_theme_style_override("panel", theme->get_stylebox(SNAME("Content"), EditorStringName(EditorStyles)));
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bottom_panel->add_theme_style_override("panel", theme->get_stylebox(SNAME("BottomPanel"), EditorStringName(EditorStyles)));
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main_menu->add_theme_style_override("hover", theme->get_stylebox(SNAME("MenuHover"), EditorStringName(EditorStyles)));
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main_menu->add_theme_style_override("pressed", theme->get_stylebox(SNAME("MenuTransparent"), EditorStringName(EditorStyles)));
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distraction_free->set_icon(theme->get_icon(SNAME("DistractionFree"), EditorStringName(EditorIcons)));
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distraction_free->add_theme_style_override("pressed", theme->get_stylebox(SNAME("MenuTransparent"), EditorStringName(EditorStyles)));
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bottom_panel_raise->set_icon(theme->get_icon(SNAME("ExpandBottomDock"), EditorStringName(EditorIcons)));
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help_menu->set_item_icon(help_menu->get_item_index(HELP_SEARCH), theme->get_icon(SNAME("HelpSearch"), EditorStringName(EditorIcons)));
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@ -530,6 +531,11 @@ void EditorNode::_update_theme(bool p_skip_creation) {
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bottom_panel->add_theme_style_override("panel", theme->get_stylebox(SNAME("BottomPanelDebuggerOverride"), EditorStringName(EditorStyles)));
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}
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for (int i = 0; i < bottom_panel_items.size(); i++) {
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bottom_panel_items.write[i].button->add_theme_style_override("pressed", theme->get_stylebox(SNAME("MenuTransparent"), EditorStringName(EditorStyles)));
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bottom_panel_items.write[i].button->add_theme_style_override("hover_pressed", theme->get_stylebox(SNAME("MenuHover"), EditorStringName(EditorStyles)));
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}
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for (int i = 0; i < main_editor_buttons.size(); i++) {
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Button *tb = main_editor_buttons[i];
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EditorPlugin *p_editor = editor_table[i];
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@ -3293,7 +3299,6 @@ void EditorNode::select_editor_by_name(const String &p_name) {
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void EditorNode::add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed) {
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if (p_editor->has_main_screen()) {
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Button *tb = memnew(Button);
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tb->set_flat(true);
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tb->set_toggle_mode(true);
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tb->set_theme_type_variation("MainScreenButton");
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tb->set_name(p_editor->get_name());
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@ -5188,7 +5193,7 @@ void EditorNode::_scene_tab_closed(int p_tab) {
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Button *EditorNode::add_bottom_panel_item(String p_text, Control *p_item, bool p_at_front) {
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Button *tb = memnew(Button);
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tb->set_flat(true);
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tb->set_theme_type_variation("FlatMenuButton");
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tb->connect("toggled", callable_mp(this, &EditorNode::_bottom_panel_switch_by_control).bind(p_item));
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tb->set_drag_forwarding(Callable(), callable_mp(this, &EditorNode::_bottom_panel_drag_hover).bind(tb, p_item), Callable());
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tb->set_text(p_text);
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@ -6661,7 +6666,7 @@ EditorNode::EditorNode() {
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scene_tabs->connect("tab_closed", callable_mp(this, &EditorNode::_scene_tab_closed));
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distraction_free = memnew(Button);
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distraction_free->set_flat(true);
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distraction_free->set_theme_type_variation("FlatMenuButton");
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ED_SHORTCUT_AND_COMMAND("editor/distraction_free_mode", TTR("Distraction Free Mode"), KeyModifierMask::CTRL | KeyModifierMask::SHIFT | Key::F11);
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ED_SHORTCUT_OVERRIDE("editor/distraction_free_mode", "macos", KeyModifierMask::META | KeyModifierMask::CTRL | Key::D);
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distraction_free->set_shortcut(ED_GET_SHORTCUT("editor/distraction_free_mode"));
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@ -6701,9 +6706,7 @@ EditorNode::EditorNode() {
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main_menu = memnew(MenuBar);
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title_bar->add_child(main_menu);
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main_menu->add_theme_style_override("hover", theme->get_stylebox(SNAME("MenuHover"), EditorStringName(EditorStyles)));
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main_menu->set_flat(true);
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main_menu->set_theme_type_variation("FlatMenuButton");
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main_menu->set_start_index(0); // Main menu, add to the start of global menu.
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main_menu->set_prefer_global_menu(global_menu);
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main_menu->set_switch_on_hover(true);
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@ -7169,7 +7172,8 @@ EditorNode::EditorNode() {
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bottom_panel_raise = memnew(Button);
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bottom_panel_hb->add_child(bottom_panel_raise);
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bottom_panel_raise->hide();
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bottom_panel_raise->set_flat(true);
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bottom_panel_raise->set_flat(false);
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bottom_panel_raise->set_theme_type_variation("FlatMenuButton");
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bottom_panel_raise->set_toggle_mode(true);
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bottom_panel_raise->set_shortcut(ED_SHORTCUT_AND_COMMAND("editor/bottom_panel_expand", TTR("Expand Bottom Panel"), KeyModifierMask::SHIFT | Key::F12));
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bottom_panel_raise->connect("toggled", callable_mp(this, &EditorNode::_bottom_panel_raise_toggled));
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@ -157,6 +157,8 @@ bool EditorRunNative::is_deploy_debug_remote_enabled() const {
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EditorRunNative::EditorRunNative() {
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remote_debug = memnew(MenuButton);
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remote_debug->set_flat(false);
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remote_debug->set_theme_type_variation("RunBarButton");
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remote_debug->get_popup()->connect("id_pressed", callable_mp(this, &EditorRunNative::start_run_native));
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remote_debug->set_tooltip_text(TTR("Remote Debug"));
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remote_debug->set_disabled(true);
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@ -3598,7 +3598,8 @@ Dictionary FileSystemDock::get_assigned_folder_colors() const {
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MenuButton *FileSystemDock::_create_file_menu_button() {
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MenuButton *button = memnew(MenuButton);
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button->set_flat(true);
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button->set_flat(false);
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button->set_theme_type_variation("FlatMenuButton");
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button->set_tooltip_text(TTR("Sort Files"));
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PopupMenu *p = button->get_popup();
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@ -3812,7 +3813,7 @@ FileSystemDock::FileSystemDock() {
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button_toggle_display_mode->connect("pressed", callable_mp(this, &FileSystemDock::_change_split_mode));
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button_toggle_display_mode->set_focus_mode(FOCUS_NONE);
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button_toggle_display_mode->set_tooltip_text(TTR("Change Split Mode"));
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button_toggle_display_mode->set_flat(true);
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button_toggle_display_mode->set_theme_type_variation("FlatMenuButton");
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toolbar_hbc->add_child(button_toggle_display_mode);
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button_dock_placement = memnew(Button);
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@ -372,7 +372,7 @@ EditorRunBar::EditorRunBar() {
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play_button = memnew(Button);
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main_hbox->add_child(play_button);
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play_button->set_flat(true);
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play_button->set_theme_type_variation("RunBarButton");
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play_button->set_toggle_mode(true);
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play_button->set_focus_mode(Control::FOCUS_NONE);
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play_button->set_tooltip_text(TTR("Run the project's default scene."));
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@ -384,7 +384,7 @@ EditorRunBar::EditorRunBar() {
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pause_button = memnew(Button);
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main_hbox->add_child(pause_button);
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pause_button->set_flat(true);
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pause_button->set_theme_type_variation("RunBarButton");
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pause_button->set_toggle_mode(true);
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pause_button->set_focus_mode(Control::FOCUS_NONE);
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pause_button->set_tooltip_text(TTR("Pause the running project's execution for debugging."));
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@ -396,7 +396,7 @@ EditorRunBar::EditorRunBar() {
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stop_button = memnew(Button);
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main_hbox->add_child(stop_button);
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stop_button->set_flat(true);
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stop_button->set_theme_type_variation("RunBarButton");
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stop_button->set_focus_mode(Control::FOCUS_NONE);
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stop_button->set_tooltip_text(TTR("Stop the currently running project."));
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stop_button->set_disabled(true);
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@ -412,7 +412,7 @@ EditorRunBar::EditorRunBar() {
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play_scene_button = memnew(Button);
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main_hbox->add_child(play_scene_button);
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play_scene_button->set_flat(true);
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play_scene_button->set_theme_type_variation("RunBarButton");
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play_scene_button->set_toggle_mode(true);
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play_scene_button->set_focus_mode(Control::FOCUS_NONE);
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play_scene_button->set_tooltip_text(TTR("Run the currently edited scene."));
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@ -424,7 +424,7 @@ EditorRunBar::EditorRunBar() {
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play_custom_scene_button = memnew(Button);
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main_hbox->add_child(play_custom_scene_button);
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play_custom_scene_button->set_flat(true);
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play_custom_scene_button->set_theme_type_variation("RunBarButton");
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play_custom_scene_button->set_toggle_mode(true);
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play_custom_scene_button->set_focus_mode(Control::FOCUS_NONE);
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play_custom_scene_button->set_tooltip_text(TTR("Run a specific scene."));
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@ -439,7 +439,7 @@ EditorRunBar::EditorRunBar() {
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write_movie_button = memnew(Button);
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write_movie_panel->add_child(write_movie_button);
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write_movie_button->set_flat(true);
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write_movie_button->set_theme_type_variation("RunBarButton");
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write_movie_button->set_toggle_mode(true);
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write_movie_button->set_pressed(false);
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write_movie_button->set_focus_mode(Control::FOCUS_NONE);
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@ -543,7 +543,7 @@ EditorToaster::EditorToaster() {
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main_button->set_tooltip_text(TTR("No notifications."));
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main_button->set_modulate(Color(0.5, 0.5, 0.5));
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main_button->set_disabled(true);
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main_button->set_flat(true);
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main_button->set_theme_type_variation("FlatMenuButton");
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main_button->connect("pressed", callable_mp(this, &EditorToaster::_set_notifications_enabled).bind(true));
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main_button->connect("pressed", callable_mp(this, &EditorToaster::_repop_old));
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main_button->connect("draw", callable_mp(this, &EditorToaster::_draw_button));
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@ -646,20 +646,22 @@ InspectorDock::InspectorDock(EditorData &p_editor_data) {
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add_child(general_options_hb);
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resource_new_button = memnew(Button);
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resource_new_button->set_flat(true);
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resource_new_button->set_theme_type_variation("FlatMenuButton");
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resource_new_button->set_tooltip_text(TTR("Create a new resource in memory and edit it."));
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general_options_hb->add_child(resource_new_button);
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resource_new_button->connect("pressed", callable_mp(this, &InspectorDock::_new_resource));
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resource_new_button->set_focus_mode(Control::FOCUS_NONE);
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resource_load_button = memnew(Button);
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resource_load_button->set_flat(true);
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resource_load_button->set_theme_type_variation("FlatMenuButton");
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resource_load_button->set_tooltip_text(TTR("Load an existing resource from disk and edit it."));
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general_options_hb->add_child(resource_load_button);
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resource_load_button->connect("pressed", callable_mp(this, &InspectorDock::_open_resource_selector));
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resource_load_button->set_focus_mode(Control::FOCUS_NONE);
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resource_save_button = memnew(MenuButton);
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resource_save_button->set_flat(false);
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resource_save_button->set_theme_type_variation("FlatMenuButton");
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resource_save_button->set_tooltip_text(TTR("Save the currently edited resource."));
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general_options_hb->add_child(resource_save_button);
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resource_save_button->get_popup()->add_item(TTR("Save"), RESOURCE_SAVE);
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@ -669,6 +671,8 @@ InspectorDock::InspectorDock(EditorData &p_editor_data) {
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resource_save_button->set_disabled(true);
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resource_extra_button = memnew(MenuButton);
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resource_extra_button->set_flat(false);
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resource_extra_button->set_theme_type_variation("FlatMenuButton");
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resource_extra_button->set_tooltip_text(TTR("Extra resource options."));
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general_options_hb->add_child(resource_extra_button);
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resource_extra_button->connect("about_to_popup", callable_mp(this, &InspectorDock::_prepare_resource_extra_popup));
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@ -698,6 +702,8 @@ InspectorDock::InspectorDock(EditorData &p_editor_data) {
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forward_button->connect("pressed", callable_mp(this, &InspectorDock::_edit_forward));
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history_menu = memnew(MenuButton);
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history_menu->set_flat(false);
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history_menu->set_theme_type_variation("FlatMenuButton");
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history_menu->set_tooltip_text(TTR("History of recently edited objects."));
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general_options_hb->add_child(history_menu);
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history_menu->connect("about_to_popup", callable_mp(this, &InspectorDock::_prepare_history));
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@ -710,7 +716,7 @@ InspectorDock::InspectorDock(EditorData &p_editor_data) {
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subresource_hb->add_child(object_selector);
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open_docs_button = memnew(Button);
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open_docs_button->set_flat(true);
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open_docs_button->set_theme_type_variation("FlatMenuButton");
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open_docs_button->set_disabled(true);
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open_docs_button->set_tooltip_text(TTR("Open documentation for this object."));
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open_docs_button->set_shortcut(ED_SHORTCUT("property_editor/open_help", TTR("Open Documentation")));
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@ -732,6 +738,8 @@ InspectorDock::InspectorDock(EditorData &p_editor_data) {
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property_tools_hb->add_child(search);
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object_menu = memnew(MenuButton);
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object_menu->set_flat(false);
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object_menu->set_theme_type_variation("FlatMenuButton");
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object_menu->set_shortcut_context(this);
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property_tools_hb->add_child(object_menu);
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object_menu->set_tooltip_text(TTR("Manage object properties."));
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@ -1908,6 +1908,8 @@ AnimationPlayerEditor::AnimationPlayerEditor(AnimationPlayerEditorPlugin *p_plug
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hb->add_child(onion_toggle);
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onion_skinning = memnew(MenuButton);
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onion_skinning->set_flat(false);
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onion_skinning->set_theme_type_variation("FlatMenuButton");
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onion_skinning->set_tooltip_text(TTR("Onion Skinning Options"));
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onion_skinning->get_popup()->add_separator(TTR("Directions"));
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// TRANSLATORS: Opposite of "Future", refers to a direction in animation onion skinning.
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@ -4135,14 +4135,14 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec
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ED_SHORTCUT("scene_tree/delete", TTR("Delete"), Key::KEY_DELETE);
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button_add = memnew(Button);
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button_add->set_flat(true);
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button_add->set_theme_type_variation("FlatMenuButton");
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button_add->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected).bind(TOOL_NEW, false));
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button_add->set_tooltip_text(TTR("Add/Create a New Node."));
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button_add->set_shortcut(ED_GET_SHORTCUT("scene_tree/add_child_node"));
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filter_hbc->add_child(button_add);
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button_instance = memnew(Button);
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button_instance->set_flat(true);
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button_instance->set_theme_type_variation("FlatMenuButton");
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button_instance->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected).bind(TOOL_INSTANTIATE, false));
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button_instance->set_tooltip_text(TTR("Instantiate a scene file as a Node. Creates an inherited scene if no root node exists."));
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button_instance->set_shortcut(ED_GET_SHORTCUT("scene_tree/instantiate_scene"));
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@ -4162,11 +4162,12 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec
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_append_filter_options_to(filter->get_menu());
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filter_quick_menu = memnew(PopupMenu);
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filter_quick_menu->set_theme_type_variation("FlatMenuButton");
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filter_quick_menu->connect("id_pressed", callable_mp(this, &SceneTreeDock::_filter_option_selected));
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filter->add_child(filter_quick_menu);
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button_create_script = memnew(Button);
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button_create_script->set_flat(true);
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button_create_script->set_theme_type_variation("FlatMenuButton");
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button_create_script->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected).bind(TOOL_ATTACH_SCRIPT, false));
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button_create_script->set_tooltip_text(TTR("Attach a new or existing script to the selected node."));
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button_create_script->set_shortcut(ED_GET_SHORTCUT("scene_tree/attach_script"));
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@ -4174,7 +4175,7 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec
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button_create_script->hide();
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button_detach_script = memnew(Button);
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button_detach_script->set_flat(true);
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button_detach_script->set_theme_type_variation("FlatMenuButton");
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button_detach_script->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected).bind(TOOL_DETACH_SCRIPT, false));
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button_detach_script->set_tooltip_text(TTR("Detach the script from the selected node."));
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button_detach_script->set_shortcut(ED_GET_SHORTCUT("scene_tree/detach_script"));
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@ -4182,7 +4183,8 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec
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button_detach_script->hide();
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button_tree_menu = memnew(MenuButton);
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button_tree_menu->set_flat(true);
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button_tree_menu->set_flat(false);
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button_tree_menu->set_theme_type_variation("FlatMenuButton");
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button_tree_menu->set_tooltip_text(TTR("Extra scene options."));
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button_tree_menu->connect("about_to_popup", callable_mp(this, &SceneTreeDock::_update_tree_menu));
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filter_hbc->add_child(button_tree_menu);
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@ -681,6 +681,7 @@ void EditorThemeManager::_populate_standard_styles(const Ref<EditorTheme> &p_the
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p_theme->set_color("icon_normal_color", "Button", p_config.icon_normal_color);
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p_theme->set_color("icon_hover_color", "Button", p_config.icon_hover_color);
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p_theme->set_color("icon_focus_color", "Button", p_config.icon_focus_color);
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p_theme->set_color("icon_hover_pressed_color", "Button", p_config.icon_pressed_color);
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p_theme->set_color("icon_pressed_color", "Button", p_config.icon_pressed_color);
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p_theme->set_color("icon_disabled_color", "Button", p_config.icon_disabled_color);
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@ -1679,7 +1680,19 @@ void EditorThemeManager::_populate_editor_styles(const Ref<EditorTheme> &p_theme
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p_theme->set_stylebox("BottomPanel", EditorStringName(EditorStyles), style_bottom_panel);
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// Main menu.
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Ref<StyleBoxFlat> menu_transparent_style = p_config.button_style->duplicate();
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menu_transparent_style->set_bg_color(Color(1, 1, 1, 0));
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menu_transparent_style->set_border_width_all(0);
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p_theme->set_stylebox("MenuTransparent", EditorStringName(EditorStyles), menu_transparent_style);
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p_theme->set_stylebox("MenuHover", EditorStringName(EditorStyles), p_config.button_style_hover);
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p_theme->set_stylebox("normal", "MainScreenButton", menu_transparent_style);
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p_theme->set_stylebox("pressed", "MainScreenButton", menu_transparent_style);
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p_theme->set_stylebox("hover_pressed", "MainScreenButton", p_config.button_style_hover);
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// Run bar.
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||||
p_theme->set_type_variation("RunBarButton", "FlatMenuButton");
|
||||
p_theme->set_stylebox("disabled", "RunBarButton", menu_transparent_style);
|
||||
p_theme->set_stylebox("pressed", "RunBarButton", menu_transparent_style);
|
||||
}
|
||||
|
||||
// Editor GUI widgets.
|
||||
|
@ -1744,12 +1757,12 @@ void EditorThemeManager::_populate_editor_styles(const Ref<EditorTheme> &p_theme
|
|||
style_flat_button_pressed->set_bg_color(flat_pressed_color);
|
||||
|
||||
p_theme->set_stylebox("normal", "FlatButton", style_flat_button);
|
||||
p_theme->set_stylebox("hover", "FlatButton", style_flat_button);
|
||||
p_theme->set_stylebox("hover", "FlatButton", p_config.button_style_hover);
|
||||
p_theme->set_stylebox("pressed", "FlatButton", style_flat_button_pressed);
|
||||
p_theme->set_stylebox("disabled", "FlatButton", style_flat_button);
|
||||
|
||||
p_theme->set_stylebox("normal", "FlatMenuButton", style_flat_button);
|
||||
p_theme->set_stylebox("hover", "FlatMenuButton", style_flat_button);
|
||||
p_theme->set_stylebox("hover", "FlatMenuButton", p_config.button_style_hover);
|
||||
p_theme->set_stylebox("pressed", "FlatMenuButton", style_flat_button_pressed);
|
||||
p_theme->set_stylebox("disabled", "FlatMenuButton", style_flat_button);
|
||||
|
||||
|
|
|
@ -509,7 +509,7 @@ namespace GodotTools
|
|||
|
||||
_toolBarBuildButton = new Button
|
||||
{
|
||||
Flat = true,
|
||||
Flat = false,
|
||||
Icon = EditorInterface.Singleton.GetEditorTheme().GetIcon("BuildCSharp", "EditorIcons"),
|
||||
FocusMode = Control.FocusModeEnum.None,
|
||||
Shortcut = EditorDefShortcut("mono/build_solution", "Build Project".TTR(), (Key)KeyModifierMask.MaskAlt | Key.B),
|
||||
|
|
Loading…
Reference in New Issue