Added pitch scale property to AudioStreamPlayer, AudioStreamPlayer2D and AudioStreamPlayer3D
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@ -25,7 +25,7 @@ void AudioStreamPlayer2D::_mix_audio() {
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int buffer_size = mix_buffer.size();
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//mix
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stream_playback->mix(buffer, 1.0, buffer_size);
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stream_playback->mix(buffer, pitch_scale, buffer_size);
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//write all outputs
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for (int i = 0; i < output_count; i++) {
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@ -250,6 +250,13 @@ float AudioStreamPlayer2D::get_volume_db() const {
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return volume_db;
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}
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void AudioStreamPlayer2D::set_pitch_scale(float p_pitch_scale) {
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pitch_scale = p_pitch_scale;
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}
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float AudioStreamPlayer2D::get_pitch_scale() const {
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return pitch_scale;
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}
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void AudioStreamPlayer2D::play(float p_from_pos) {
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if (stream_playback.is_valid()) {
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@ -390,6 +397,9 @@ void AudioStreamPlayer2D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_volume_db", "volume_db"), &AudioStreamPlayer2D::set_volume_db);
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ClassDB::bind_method(D_METHOD("get_volume_db"), &AudioStreamPlayer2D::get_volume_db);
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ClassDB::bind_method(D_METHOD("set_pitch_scale", "pitch_scale"), &AudioStreamPlayer2D::set_pitch_scale);
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ClassDB::bind_method(D_METHOD("get_pitch_scale"), &AudioStreamPlayer2D::get_pitch_scale);
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ClassDB::bind_method(D_METHOD("play", "from_position"), &AudioStreamPlayer2D::play, DEFVAL(0.0));
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ClassDB::bind_method(D_METHOD("seek", "to_position"), &AudioStreamPlayer2D::seek);
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ClassDB::bind_method(D_METHOD("stop"), &AudioStreamPlayer2D::stop);
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@ -419,6 +429,7 @@ void AudioStreamPlayer2D::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE, "-80,24"), "set_volume_db", "get_volume_db");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,32,0.01"), "set_pitch_scale", "get_pitch_scale");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_distance", PROPERTY_HINT_RANGE, "1,65536,1"), "set_max_distance", "get_max_distance");
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@ -432,6 +443,7 @@ void AudioStreamPlayer2D::_bind_methods() {
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AudioStreamPlayer2D::AudioStreamPlayer2D() {
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volume_db = 0;
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pitch_scale = 1.0;
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autoplay = false;
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setseek = -1;
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active = false;
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@ -40,6 +40,7 @@ private:
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volatile float setplay;
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float volume_db;
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float pitch_scale;
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bool autoplay;
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StringName bus;
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@ -68,6 +69,9 @@ public:
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void set_volume_db(float p_volume);
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float get_volume_db() const;
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void set_pitch_scale(float p_pitch_scale);
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float get_pitch_scale() const;
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void play(float p_from_pos = 0.0);
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void seek(float p_seconds);
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void stop();
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@ -27,18 +27,18 @@ void AudioStreamPlayer3D::_mix_audio() {
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//mix
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if (output_count > 0 || out_of_range_mode == OUT_OF_RANGE_MIX) {
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float pitch_scale = 0.0;
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float output_pitch_scale = 0.0;
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if (output_count) {
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//used for doppler, not realistic but good enough
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for (int i = 0; i < output_count; i++) {
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pitch_scale += outputs[i].pitch_scale;
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output_pitch_scale += outputs[i].pitch_scale;
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}
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pitch_scale /= float(output_count);
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output_pitch_scale /= float(output_count);
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} else {
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pitch_scale = 1.0;
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output_pitch_scale = 1.0;
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}
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stream_playback->mix(buffer, pitch_scale, buffer_size);
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stream_playback->mix(buffer, pitch_scale * output_pitch_scale, buffer_size);
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}
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//write all outputs
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@ -577,6 +577,13 @@ float AudioStreamPlayer3D::get_max_db() const {
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return max_db;
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}
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void AudioStreamPlayer3D::set_pitch_scale(float p_pitch_scale) {
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pitch_scale = p_pitch_scale;
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}
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float AudioStreamPlayer3D::get_pitch_scale() const {
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return pitch_scale;
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}
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void AudioStreamPlayer3D::play(float p_from_pos) {
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if (stream_playback.is_valid()) {
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@ -802,6 +809,9 @@ void AudioStreamPlayer3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_max_db", "max_db"), &AudioStreamPlayer3D::set_max_db);
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ClassDB::bind_method(D_METHOD("get_max_db"), &AudioStreamPlayer3D::get_max_db);
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ClassDB::bind_method(D_METHOD("set_pitch_scale", "pitch_scale"), &AudioStreamPlayer3D::set_pitch_scale);
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ClassDB::bind_method(D_METHOD("get_pitch_scale"), &AudioStreamPlayer3D::get_pitch_scale);
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ClassDB::bind_method(D_METHOD("play", "from_position"), &AudioStreamPlayer3D::play, DEFVAL(0.0));
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ClassDB::bind_method(D_METHOD("seek", "to_position"), &AudioStreamPlayer3D::seek);
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ClassDB::bind_method(D_METHOD("stop"), &AudioStreamPlayer3D::stop);
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@ -855,6 +865,7 @@ void AudioStreamPlayer3D::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "unit_db", PROPERTY_HINT_RANGE, "-80,80"), "set_unit_db", "get_unit_db");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "unit_size", PROPERTY_HINT_RANGE, "0.1,100,0.1"), "set_unit_size", "get_unit_size");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_db", PROPERTY_HINT_RANGE, "-24,6"), "set_max_db", "get_max_db");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,32,0.01"), "set_pitch_scale", "get_pitch_scale");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_distance", PROPERTY_HINT_RANGE, "0,65536,1"), "set_max_distance", "get_max_distance");
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@ -891,6 +902,7 @@ AudioStreamPlayer3D::AudioStreamPlayer3D() {
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unit_size = 1;
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attenuation_model = ATTENUATION_INVERSE_DISTANCE;
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max_db = 3;
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pitch_scale = 1.0;
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autoplay = false;
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setseek = -1;
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active = false;
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@ -76,6 +76,7 @@ private:
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float unit_db;
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float unit_size;
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float max_db;
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float pitch_scale;
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bool autoplay;
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StringName bus;
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@ -123,6 +124,9 @@ public:
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void set_max_db(float p_boost);
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float get_max_db() const;
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void set_pitch_scale(float p_pitch_scale);
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float get_pitch_scale() const;
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void play(float p_from_pos = 0.0);
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void seek(float p_seconds);
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void stop();
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@ -44,7 +44,7 @@ void AudioStreamPlayer::_mix_internal(bool p_fadeout) {
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}
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//mix
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stream_playback->mix(buffer, 1.0, buffer_size);
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stream_playback->mix(buffer, pitch_scale, buffer_size);
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//multiply volume interpolating to avoid clicks if this changes
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float target_volume = p_fadeout ? -80.0 : volume_db;
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@ -176,6 +176,13 @@ float AudioStreamPlayer::get_volume_db() const {
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return volume_db;
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}
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void AudioStreamPlayer::set_pitch_scale(float p_pitch_scale) {
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pitch_scale = p_pitch_scale;
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}
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float AudioStreamPlayer::get_pitch_scale() const {
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return pitch_scale;
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}
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void AudioStreamPlayer::play(float p_from_pos) {
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if (stream_playback.is_valid()) {
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@ -296,6 +303,9 @@ void AudioStreamPlayer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_volume_db", "volume_db"), &AudioStreamPlayer::set_volume_db);
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ClassDB::bind_method(D_METHOD("get_volume_db"), &AudioStreamPlayer::get_volume_db);
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ClassDB::bind_method(D_METHOD("set_pitch_scale", "pitch_scale"), &AudioStreamPlayer::set_pitch_scale);
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ClassDB::bind_method(D_METHOD("get_pitch_scale"), &AudioStreamPlayer::get_pitch_scale);
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ClassDB::bind_method(D_METHOD("play", "from_position"), &AudioStreamPlayer::play, DEFVAL(0.0));
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ClassDB::bind_method(D_METHOD("seek", "to_position"), &AudioStreamPlayer::seek);
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ClassDB::bind_method(D_METHOD("stop"), &AudioStreamPlayer::stop);
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@ -319,6 +329,7 @@ void AudioStreamPlayer::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE, "-80,24"), "set_volume_db", "get_volume_db");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,32,0.01"), "set_pitch_scale", "get_pitch_scale");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "mix_target", PROPERTY_HINT_ENUM, "Stereo,Surround,Center"), "set_mix_target", "get_mix_target");
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@ -334,6 +345,7 @@ void AudioStreamPlayer::_bind_methods() {
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AudioStreamPlayer::AudioStreamPlayer() {
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mix_volume_db = 0;
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pitch_scale = 1.0;
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volume_db = 0;
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autoplay = false;
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setseek = -1;
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@ -53,6 +53,7 @@ private:
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volatile bool active;
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float mix_volume_db;
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float pitch_scale;
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float volume_db;
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bool autoplay;
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StringName bus;
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@ -80,6 +81,9 @@ public:
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void set_volume_db(float p_volume);
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float get_volume_db() const;
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void set_pitch_scale(float p_pitch_scale);
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float get_pitch_scale() const;
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void play(float p_from_pos = 0.0);
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void seek(float p_seconds);
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void stop();
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@ -45,9 +45,9 @@ void AudioStreamPlaybackResampled::_begin_resample() {
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void AudioStreamPlaybackResampled::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) {
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float target_rate = AudioServer::get_singleton()->get_mix_rate() * p_rate_scale;
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float target_rate = AudioServer::get_singleton()->get_mix_rate();
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uint64_t mix_increment = uint64_t((get_stream_sampling_rate() / double(target_rate)) * double(FP_LEN));
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uint64_t mix_increment = uint64_t(((get_stream_sampling_rate() * p_rate_scale) / double(target_rate)) * double(FP_LEN));
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for (int i = 0; i < p_frames; i++) {
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