diff --git a/doc/classes/RemoteTransform.xml b/doc/classes/RemoteTransform.xml index 7736a9e82f2..d3f29bbf355 100644 --- a/doc/classes/RemoteTransform.xml +++ b/doc/classes/RemoteTransform.xml @@ -1,11 +1,11 @@ - RemoteTransform leads the [Transform] of another [Spatial] derived Node in the scene. + RemoteTransform pushes its own [Transform] to another [Spatial] derived Node in the scene. - RemoteTransform leads the [Transform] of another [Spatial] derived Node (called the remote node) in the scene. - It can be set to track another Node's position, rotation and/or scale. It can update using either global or local coordinates. + RemoteTransform pushes its own [Transform] to another [Spatial] derived Node (called the remote node) in the scene. + It can be set to update another Node's position, rotation and/or scale. It can use either global or local coordinates. @@ -18,13 +18,13 @@ The [NodePath] to the remote node, relative to the RemoteTransform's position in the scene. - If [code]true[/code] the remote node's position is tracked. Default value: [code]true[/code]. + If [code]true[/code] the remote node's position is updated. Default value: [code]true[/code]. - If [code]true[/code] the remote node's rotation is tracked. Default value: [code]true[/code]. + If [code]true[/code] the remote node's rotation is updated. Default value: [code]true[/code]. - If [code]true[/code] the remote node's scale is tracked. Default value: [code]true[/code]. + If [code]true[/code] the remote node's scale is updated. Default value: [code]true[/code]. If [code]true[/code] global coordinates are used. If [code]false[/code] local coordinates are used. Default value: [code]true[/code]. diff --git a/doc/classes/RemoteTransform2D.xml b/doc/classes/RemoteTransform2D.xml index 6bdce369caa..b269dab79d0 100644 --- a/doc/classes/RemoteTransform2D.xml +++ b/doc/classes/RemoteTransform2D.xml @@ -1,11 +1,11 @@ - RemoteTransform2D leads the [Transform2D] of another [CanvasItem] derived Node in the scene. + RemoteTransform2D pushes its own [Transform2D] to another [CanvasItem] derived Node in the scene. - RemoteTransform2D leads the [Transform2D] of another [CanvasItem] derived Node (called the remote node) in the scene. - It can be set to track another Node's position, rotation and/or scale. It can update using either global or local coordinates. + RemoteTransform2D pushes its own [Transform2D] to another [CanvasItem] derived Node (called the remote node) in the scene. + It can be set to update another Node's position, rotation and/or scale. It can use either global or local coordinates. @@ -18,13 +18,13 @@ The [NodePath] to the remote node, relative to the RemoteTransform2D's position in the scene. - If [code]true[/code] the remote node's position is tracked. Default value: [code]true[/code]. + If [code]true[/code] the remote node's position is updated. Default value: [code]true[/code]. - If [code]true[/code] the remote node's rotation is tracked. Default value: [code]true[/code]. + If [code]true[/code] the remote node's rotation is updated. Default value: [code]true[/code]. - If [code]true[/code] the remote node's scale is tracked. Default value: [code]true[/code]. + If [code]true[/code] the remote node's scale is updated. Default value: [code]true[/code]. If [code]true[/code] global coordinates are used. If [code]false[/code] local coordinates are used. Default value: [code]true[/code].