From ca4bc8de81626993375c07d00e10de287a9ab798 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gilles=20Roudi=C3=A8re?= <gilles.roudiere@gmail.com> Date: Wed, 8 Feb 2023 11:44:24 +0100 Subject: [PATCH] Fix panning via InputEventPanGesture Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com> --- scene/gui/view_panner.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/gui/view_panner.cpp b/scene/gui/view_panner.cpp index 145497fa614..51af8867091 100644 --- a/scene/gui/view_panner.cpp +++ b/scene/gui/view_panner.cpp @@ -125,7 +125,7 @@ bool ViewPanner::gui_input(const Ref<InputEvent> &p_event, Rect2 p_canvas_rect) Ref<InputEventPanGesture> pan_gesture = p_event; if (pan_gesture.is_valid()) { - callback_helper(pan_callback, varray(-pan_gesture->get_delta(), p_event)); + callback_helper(pan_callback, varray(-pan_gesture->get_delta() * scroll_speed, p_event)); } Ref<InputEventScreenDrag> screen_drag = p_event;