Merge pull request #74729 from YuriSizov/project-manager-baked-with-love

Improve code structure, layout, and theming of the project manager
This commit is contained in:
Rémi Verschelde 2023-04-03 17:09:09 +02:00
commit 5c5f065325
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3 changed files with 1339 additions and 1183 deletions

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@ -1890,6 +1890,10 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
Ref<StyleBoxEmpty> vshader_label_style = make_empty_stylebox(2, 1, 2, 1);
theme->set_stylebox("label_style", "VShaderEditor", vshader_label_style);
// Project manager.
theme->set_stylebox("search_panel", "ProjectManager", style_tree_bg);
theme->set_constant("sidebar_button_icon_separation", "ProjectManager", int(6 * EDSCALE));
// adaptive script theme constants
// for comments and elements with lower relevance
const Color dim_color = Color(font_color.r, font_color.g, font_color.b, 0.5);

File diff suppressed because it is too large Load Diff

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@ -31,21 +31,276 @@
#ifndef PROJECT_MANAGER_H
#define PROJECT_MANAGER_H
#include "core/io/config_file.h"
#include "editor/editor_about.h"
#include "editor/plugins/asset_library_editor_plugin.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/file_dialog.h"
#include "scene/gui/scroll_container.h"
#include "scene/gui/tree.h"
class CheckBox;
class ProjectDialog;
class ProjectList;
class EditorAssetLibrary;
class EditorFileDialog;
class PanelContainer;
enum FilterOption {
EDIT_DATE,
NAME,
PATH,
class ProjectDialog : public ConfirmationDialog {
GDCLASS(ProjectDialog, ConfirmationDialog);
public:
enum Mode {
MODE_NEW,
MODE_IMPORT,
MODE_INSTALL,
MODE_RENAME,
};
private:
enum MessageType {
MESSAGE_ERROR,
MESSAGE_WARNING,
MESSAGE_SUCCESS,
};
enum InputType {
PROJECT_PATH,
INSTALL_PATH,
};
Mode mode = MODE_NEW;
bool is_folder_empty = true;
Button *browse = nullptr;
Button *install_browse = nullptr;
Button *create_dir = nullptr;
Container *name_container = nullptr;
Container *path_container = nullptr;
Container *install_path_container = nullptr;
Container *renderer_container = nullptr;
Label *renderer_info = nullptr;
HBoxContainer *default_files_container = nullptr;
Ref<ButtonGroup> renderer_button_group;
Label *msg = nullptr;
LineEdit *project_path = nullptr;
LineEdit *project_name = nullptr;
LineEdit *install_path = nullptr;
TextureRect *status_rect = nullptr;
TextureRect *install_status_rect = nullptr;
OptionButton *vcs_metadata_selection = nullptr;
EditorFileDialog *fdialog = nullptr;
EditorFileDialog *fdialog_install = nullptr;
AcceptDialog *dialog_error = nullptr;
String zip_path;
String zip_title;
String fav_dir;
String created_folder_path;
void _set_message(const String &p_msg, MessageType p_type = MESSAGE_SUCCESS, InputType input_type = PROJECT_PATH);
String _test_path();
void _path_text_changed(const String &p_path);
void _path_selected(const String &p_path);
void _file_selected(const String &p_path);
void _install_path_selected(const String &p_path);
void _browse_path();
void _browse_install_path();
void _create_folder();
void _text_changed(const String &p_text);
void _nonempty_confirmation_ok_pressed();
void _renderer_selected();
void _remove_created_folder();
void ok_pressed() override;
void cancel_pressed() override;
protected:
void _notification(int p_what);
static void _bind_methods();
public:
void set_zip_path(const String &p_path);
void set_zip_title(const String &p_title);
void set_mode(Mode p_mode);
void set_project_path(const String &p_path);
void show_dialog();
ProjectDialog();
};
class ProjectListItemControl : public HBoxContainer {
GDCLASS(ProjectListItemControl, HBoxContainer)
VBoxContainer *main_vbox = nullptr;
TextureButton *favorite_button = nullptr;
Button *explore_button = nullptr;
TextureRect *project_icon = nullptr;
Label *project_title = nullptr;
Label *project_path = nullptr;
Label *project_unsupported_features = nullptr;
bool project_is_missing = false;
bool icon_needs_reload = true;
bool is_selected = false;
bool is_hovering = false;
void _favorite_button_pressed();
void _explore_button_pressed();
protected:
void _notification(int p_what);
static void _bind_methods();
public:
void set_project_title(const String &p_title);
void set_project_path(const String &p_path);
void set_project_icon(const Ref<Texture2D> &p_icon);
void set_unsupported_features(const PackedStringArray &p_features);
bool should_load_project_icon() const;
void set_selected(bool p_selected);
void set_is_favorite(bool p_favorite);
void set_is_missing(bool p_missing);
void set_is_grayed(bool p_grayed);
ProjectListItemControl();
};
class ProjectList : public ScrollContainer {
GDCLASS(ProjectList, ScrollContainer)
friend class ProjectManager;
public:
enum FilterOption {
EDIT_DATE,
NAME,
PATH,
};
// Can often be passed by copy
struct Item {
String project_name;
String description;
String path;
String icon;
String main_scene;
PackedStringArray unsupported_features;
uint64_t last_edited = 0;
bool favorite = false;
bool grayed = false;
bool missing = false;
int version = 0;
ProjectListItemControl *control = nullptr;
Item() {}
Item(const String &p_name,
const String &p_description,
const String &p_path,
const String &p_icon,
const String &p_main_scene,
const PackedStringArray &p_unsupported_features,
uint64_t p_last_edited,
bool p_favorite,
bool p_grayed,
bool p_missing,
int p_version) {
project_name = p_name;
description = p_description;
path = p_path;
icon = p_icon;
main_scene = p_main_scene;
unsupported_features = p_unsupported_features;
last_edited = p_last_edited;
favorite = p_favorite;
grayed = p_grayed;
missing = p_missing;
version = p_version;
control = nullptr;
}
_FORCE_INLINE_ bool operator==(const Item &l) const {
return path == l.path;
}
};
private:
bool project_opening_initiated = false;
String _search_term;
FilterOption _order_option = FilterOption::EDIT_DATE;
HashSet<String> _selected_project_paths;
String _last_clicked; // Project key
VBoxContainer *_scroll_children = nullptr;
int _icon_load_index = 0;
Vector<Item> _projects;
ConfigFile _config;
String _config_path;
void _panel_draw(Node *p_hb);
void _panel_input(const Ref<InputEvent> &p_ev, Node *p_hb);
void _favorite_pressed(Node *p_hb);
void _show_project(const String &p_path);
void select_range(int p_begin, int p_end);
void toggle_select(int p_index);
void create_project_item_control(int p_index);
void remove_project(int p_index, bool p_update_settings);
void update_icons_async();
void load_project_icon(int p_index);
static Item load_project_data(const String &p_property_key, bool p_favorite);
void _global_menu_new_window(const Variant &p_tag);
void _global_menu_open_project(const Variant &p_tag);
protected:
void _notification(int p_what);
static void _bind_methods();
public:
static const char *SIGNAL_SELECTION_CHANGED;
static const char *SIGNAL_PROJECT_ASK_OPEN;
void load_projects();
int get_project_count() const;
void sort_projects();
void add_project(const String &dir_path, bool favorite);
void set_project_version(const String &p_project_path, int version);
int refresh_project(const String &dir_path);
void ensure_project_visible(int p_index);
void select_project(int p_index);
void select_first_visible_project();
void erase_selected_projects(bool p_delete_project_contents);
Vector<Item> get_selected_projects() const;
const HashSet<String> &get_selected_project_keys() const;
int get_single_selected_index() const;
bool is_any_project_missing() const;
void erase_missing_projects();
void set_search_term(String p_search_term);
void set_order_option(int p_option);
void update_dock_menu();
void migrate_config();
void save_config();
ProjectList();
};
class ProjectManager : public Control {
@ -56,13 +311,14 @@ class ProjectManager : public Control {
static ProjectManager *singleton;
Panel *background_panel = nullptr;
TabContainer *tabs = nullptr;
ProjectList *_project_list = nullptr;
LineEdit *search_box = nullptr;
Label *loading_label = nullptr;
OptionButton *filter_option = nullptr;
PanelContainer *search_panel = nullptr;
Button *create_btn = nullptr;
Button *import_btn = nullptr;