SCons: Add `methods.get_version_info()` method returning a Dict
This makes it possible to retrieve all relevant versioning info used to
generate `core/version_generated.gen.h` in the buildsystem.
Notably it makes the custom logic parsing the `GODOT_VERSION_STATUS`
environment variable to override status easy to reuse.
(cherry picked from commit d432fe38a9
)
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1aee1b1720
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@ -619,7 +619,7 @@ if selected_platform in platform_list:
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env.module_list = modules_enabled
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methods.update_version(env.module_version_string)
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methods.generate_version_header(env.module_version_string)
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env["PROGSUFFIX"] = suffix + env.module_version_string + env["PROGSUFFIX"]
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env["OBJSUFFIX"] = suffix + env["OBJSUFFIX"]
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91
methods.py
91
methods.py
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@ -63,40 +63,39 @@ def add_module_version_string(self, s):
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self.module_version_string += "." + s
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def update_version(module_version_string=""):
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def get_version_info(module_version_string="", silent=False):
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build_name = "custom_build"
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if os.getenv("BUILD_NAME") != None:
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build_name = str(os.getenv("BUILD_NAME"))
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print("Using custom build name: " + build_name)
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if not silent:
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print("Using custom build name: '{}'.".format(build_name))
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import version
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# NOTE: It is safe to generate this file here, since this is still executed serially
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f = open("core/version_generated.gen.h", "w")
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f.write('#define VERSION_SHORT_NAME "' + str(version.short_name) + '"\n')
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f.write('#define VERSION_NAME "' + str(version.name) + '"\n')
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f.write("#define VERSION_MAJOR " + str(version.major) + "\n")
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f.write("#define VERSION_MINOR " + str(version.minor) + "\n")
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f.write("#define VERSION_PATCH " + str(version.patch) + "\n")
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version_info = {
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"short_name": str(version.short_name),
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"name": str(version.name),
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"major": int(version.major),
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"minor": int(version.minor),
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"patch": int(version.patch),
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"status": str(version.status),
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"build": str(build_name),
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"module_config": str(version.module_config) + module_version_string,
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"year": int(version.year),
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"website": str(version.website),
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"docs_branch": str(version.docs),
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}
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# For dev snapshots (alpha, beta, RC, etc.) we do not commit status change to Git,
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# so this define provides a way to override it without having to modify the source.
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godot_status = str(version.status)
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if os.getenv("GODOT_VERSION_STATUS") != None:
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godot_status = str(os.getenv("GODOT_VERSION_STATUS"))
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print("Using version status '{}', overriding the original '{}'.".format(godot_status, str(version.status)))
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f.write('#define VERSION_STATUS "' + godot_status + '"\n')
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f.write('#define VERSION_BUILD "' + str(build_name) + '"\n')
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f.write('#define VERSION_MODULE_CONFIG "' + str(version.module_config) + module_version_string + '"\n')
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f.write("#define VERSION_YEAR " + str(version.year) + "\n")
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f.write('#define VERSION_WEBSITE "' + str(version.website) + '"\n')
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f.write('#define VERSION_DOCS_BRANCH "' + str(version.docs) + '"\n')
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f.write('#define VERSION_DOCS_URL "https://docs.godotengine.org/en/" VERSION_DOCS_BRANCH\n')
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f.close()
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version_info["status"] = str(os.getenv("GODOT_VERSION_STATUS"))
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if not silent:
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print(
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"Using version status '{}', overriding the original '{}'.".format(version_info.status, version.status)
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)
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# NOTE: It is safe to generate this file here, since this is still executed serially
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fhash = open("core/version_hash.gen.cpp", "w")
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fhash.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
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fhash.write('#include "core/version.h"\n')
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# Parse Git hash if we're in a Git repo.
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githash = ""
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gitfolder = ".git"
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@ -126,7 +125,49 @@ def update_version(module_version_string=""):
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else:
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githash = head
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fhash.write('const char *const VERSION_HASH = "' + githash + '";\n')
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version_info["git_hash"] = githash
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return version_info
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def generate_version_header(module_version_string=""):
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version_info = get_version_info(module_version_string)
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# NOTE: It is safe to generate these files here, since this is still executed serially.
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f = open("core/version_generated.gen.h", "w")
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f.write(
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"""/* THIS FILE IS GENERATED DO NOT EDIT */
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#ifndef VERSION_GENERATED_GEN_H
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#define VERSION_GENERATED_GEN_H
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#define VERSION_SHORT_NAME "{short_name}"
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#define VERSION_NAME "{name}"
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#define VERSION_MAJOR {major}
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#define VERSION_MINOR {minor}
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#define VERSION_PATCH {patch}
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#define VERSION_STATUS "{status}"
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#define VERSION_BUILD "{build}"
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#define VERSION_MODULE_CONFIG "{module_config}"
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#define VERSION_YEAR {year}
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#define VERSION_WEBSITE "{website}"
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#define VERSION_DOCS_BRANCH "{docs_branch}"
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#define VERSION_DOCS_URL "https://docs.godotengine.org/en/" VERSION_DOCS_BRANCH
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#endif // VERSION_GENERATED_GEN_H
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""".format(
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**version_info
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)
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)
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f.close()
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fhash = open("core/version_hash.gen.cpp", "w")
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fhash.write(
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"""/* THIS FILE IS GENERATED DO NOT EDIT */
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#include "core/version.h"
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const char *const VERSION_HASH = "{git_hash}";
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""".format(
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**version_info
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)
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)
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fhash.close()
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