WorkerThreadPool: Add safety point between languages finished and pool termination
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@ -186,7 +186,7 @@ void WorkerThreadPool::_thread_function(void *p_user) {
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{
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MutexLock lock(singleton->task_mutex);
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bool exit = singleton->_handle_runlevel();
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bool exit = singleton->_handle_runlevel(thread_data, lock);
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if (unlikely(exit)) {
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break;
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}
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@ -207,19 +207,24 @@ void WorkerThreadPool::_thread_function(void *p_user) {
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}
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}
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void WorkerThreadPool::_post_tasks_and_unlock(Task **p_tasks, uint32_t p_count, bool p_high_priority) {
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void WorkerThreadPool::_post_tasks(Task **p_tasks, uint32_t p_count, bool p_high_priority, MutexLock<BinaryMutex> &p_lock) {
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// Fall back to processing on the calling thread if there are no worker threads.
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// Separated into its own variable to make it easier to extend this logic
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// in custom builds.
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bool process_on_calling_thread = threads.size() == 0;
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if (process_on_calling_thread) {
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task_mutex.unlock();
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p_lock.temp_unlock();
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for (uint32_t i = 0; i < p_count; i++) {
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_process_task(p_tasks[i]);
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}
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p_lock.temp_relock();
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return;
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}
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while (runlevel == RUNLEVEL_EXIT_LANGUAGES) {
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control_cond_var.wait(p_lock);
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}
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uint32_t to_process = 0;
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uint32_t to_promote = 0;
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@ -241,8 +246,6 @@ void WorkerThreadPool::_post_tasks_and_unlock(Task **p_tasks, uint32_t p_count,
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}
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_notify_threads(caller_pool_thread, to_process, to_promote);
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task_mutex.unlock();
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}
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void WorkerThreadPool::_notify_threads(const ThreadData *p_current_thread_data, uint32_t p_process_count, uint32_t p_promote_count) {
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@ -326,7 +329,8 @@ WorkerThreadPool::TaskID WorkerThreadPool::add_native_task(void (*p_func)(void *
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}
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WorkerThreadPool::TaskID WorkerThreadPool::_add_task(const Callable &p_callable, void (*p_func)(void *), void *p_userdata, BaseTemplateUserdata *p_template_userdata, bool p_high_priority, const String &p_description) {
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task_mutex.lock();
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MutexLock<BinaryMutex> lock(task_mutex);
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// Get a free task
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Task *task = task_allocator.alloc();
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TaskID id = last_task++;
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@ -338,7 +342,7 @@ WorkerThreadPool::TaskID WorkerThreadPool::_add_task(const Callable &p_callable,
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task->template_userdata = p_template_userdata;
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tasks.insert(id, task);
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_post_tasks_and_unlock(&task, 1, p_high_priority);
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_post_tasks(&task, 1, p_high_priority, lock);
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return id;
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}
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@ -454,7 +458,7 @@ void WorkerThreadPool::_wait_collaboratively(ThreadData *p_caller_pool_thread, T
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bool was_signaled = p_caller_pool_thread->signaled;
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p_caller_pool_thread->signaled = false;
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bool exit = _handle_runlevel();
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bool exit = _handle_runlevel(p_caller_pool_thread, lock);
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if (unlikely(exit)) {
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break;
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}
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@ -523,15 +527,44 @@ void WorkerThreadPool::_wait_collaboratively(ThreadData *p_caller_pool_thread, T
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void WorkerThreadPool::_switch_runlevel(Runlevel p_runlevel) {
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DEV_ASSERT(p_runlevel > runlevel);
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runlevel = p_runlevel;
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memset(&runlevel_data, 0, sizeof(runlevel_data));
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for (uint32_t i = 0; i < threads.size(); i++) {
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threads[i].cond_var.notify_one();
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threads[i].signaled = true;
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}
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control_cond_var.notify_all();
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}
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// Returns whether threads have to exit. This may perform the check about handling needed.
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bool WorkerThreadPool::_handle_runlevel() {
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return runlevel == RUNLEVEL_EXIT;
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bool WorkerThreadPool::_handle_runlevel(ThreadData *p_thread_data, MutexLock<BinaryMutex> &p_lock) {
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bool exit = false;
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switch (runlevel) {
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case RUNLEVEL_NORMAL: {
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} break;
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case RUNLEVEL_PRE_EXIT_LANGUAGES: {
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if (!p_thread_data->pre_exited_languages) {
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if (!task_queue.first() && !low_priority_task_queue.first()) {
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p_thread_data->pre_exited_languages = true;
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runlevel_data.pre_exit_languages.num_idle_threads++;
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control_cond_var.notify_all();
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}
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}
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} break;
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case RUNLEVEL_EXIT_LANGUAGES: {
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if (!p_thread_data->exited_languages) {
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p_lock.temp_unlock();
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ScriptServer::thread_exit();
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p_lock.temp_relock();
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p_thread_data->exited_languages = true;
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runlevel_data.exit_languages.num_exited_threads++;
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control_cond_var.notify_all();
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}
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} break;
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case RUNLEVEL_EXIT: {
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exit = true;
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} break;
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}
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return exit;
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}
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void WorkerThreadPool::yield() {
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@ -539,11 +572,17 @@ void WorkerThreadPool::yield() {
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ERR_FAIL_COND_MSG(th_index == -1, "This function can only be called from a worker thread.");
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_wait_collaboratively(&threads[th_index], ThreadData::YIELDING);
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// If this long-lived task started before the scripting server was initialized,
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// now is a good time to have scripting languages ready for the current thread.
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// Otherwise, such a piece of setup won't happen unless another task has been
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// run during the collaborative wait.
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ScriptServer::thread_enter();
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task_mutex.lock();
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if (runlevel < RUNLEVEL_EXIT_LANGUAGES) {
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// If this long-lived task started before the scripting server was initialized,
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// now is a good time to have scripting languages ready for the current thread.
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// Otherwise, such a piece of setup won't happen unless another task has been
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// run during the collaborative wait.
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task_mutex.unlock();
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ScriptServer::thread_enter();
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} else {
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task_mutex.unlock();
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}
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}
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void WorkerThreadPool::notify_yield_over(TaskID p_task_id) {
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@ -573,7 +612,8 @@ WorkerThreadPool::GroupID WorkerThreadPool::_add_group_task(const Callable &p_ca
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p_tasks = MAX(1u, threads.size());
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}
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task_mutex.lock();
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MutexLock<BinaryMutex> lock(task_mutex);
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Group *group = group_allocator.alloc();
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GroupID id = last_task++;
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group->max = p_elements;
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@ -608,7 +648,7 @@ WorkerThreadPool::GroupID WorkerThreadPool::_add_group_task(const Callable &p_ca
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groups[id] = group;
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_post_tasks_and_unlock(tasks_posted, p_tasks, p_high_priority);
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_post_tasks(tasks_posted, p_tasks, p_high_priority, lock);
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return id;
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}
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@ -731,6 +771,26 @@ void WorkerThreadPool::init(int p_thread_count, float p_low_priority_task_ratio)
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}
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}
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void WorkerThreadPool::exit_languages_threads() {
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if (threads.size() == 0) {
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return;
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}
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MutexLock lock(task_mutex);
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// Wait until all threads are idle.
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_switch_runlevel(RUNLEVEL_PRE_EXIT_LANGUAGES);
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while (runlevel_data.pre_exit_languages.num_idle_threads != threads.size()) {
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control_cond_var.wait(lock);
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}
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// Wait until all threads have detached from scripting languages.
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_switch_runlevel(RUNLEVEL_EXIT_LANGUAGES);
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while (runlevel_data.exit_languages.num_exited_threads != threads.size()) {
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control_cond_var.wait(lock);
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}
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}
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void WorkerThreadPool::finish() {
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if (threads.size() == 0) {
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return;
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@ -114,20 +114,35 @@ private:
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Thread thread;
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bool signaled : 1;
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bool yield_is_over : 1;
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bool pre_exited_languages : 1;
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bool exited_languages : 1;
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Task *current_task = nullptr;
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Task *awaited_task = nullptr; // Null if not awaiting the condition variable, or special value (YIELDING).
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ConditionVariable cond_var;
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ThreadData() :
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signaled(false),
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yield_is_over(false) {}
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yield_is_over(false),
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pre_exited_languages(false),
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exited_languages(false) {}
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};
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TightLocalVector<ThreadData> threads;
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enum Runlevel {
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RUNLEVEL_NORMAL,
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RUNLEVEL_PRE_EXIT_LANGUAGES, // Block adding new tasks
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RUNLEVEL_EXIT_LANGUAGES, // All threads detach from scripting threads.
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RUNLEVEL_EXIT,
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} runlevel = RUNLEVEL_NORMAL;
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union { // Cleared on every runlevel change.
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struct {
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uint32_t num_idle_threads;
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} pre_exit_languages;
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struct {
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uint32_t num_exited_threads;
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} exit_languages;
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} runlevel_data;
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ConditionVariable control_cond_var;
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HashMap<Thread::ID, int> thread_ids;
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HashMap<
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@ -155,7 +170,7 @@ private:
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void _process_task(Task *task);
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void _post_tasks_and_unlock(Task **p_tasks, uint32_t p_count, bool p_high_priority);
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void _post_tasks(Task **p_tasks, uint32_t p_count, bool p_high_priority, MutexLock<BinaryMutex> &p_lock);
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void _notify_threads(const ThreadData *p_current_thread_data, uint32_t p_process_count, uint32_t p_promote_count);
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bool _try_promote_low_priority_task();
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@ -197,7 +212,7 @@ private:
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void _wait_collaboratively(ThreadData *p_caller_pool_thread, Task *p_task);
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void _switch_runlevel(Runlevel p_runlevel);
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bool _handle_runlevel();
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bool _handle_runlevel(ThreadData *p_thread_data, MutexLock<BinaryMutex> &p_lock);
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#ifdef THREADS_ENABLED
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static uint32_t _thread_enter_unlock_allowance_zone(THREADING_NAMESPACE::unique_lock<THREADING_NAMESPACE::mutex> &p_ulock);
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@ -262,6 +277,7 @@ public:
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#endif
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void init(int p_thread_count = -1, float p_low_priority_task_ratio = 0.3);
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void exit_languages_threads();
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void finish();
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WorkerThreadPool();
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~WorkerThreadPool();
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@ -4501,6 +4501,8 @@ void Main::cleanup(bool p_force) {
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ResourceLoader::clear_translation_remaps();
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ResourceLoader::clear_path_remaps();
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WorkerThreadPool::get_singleton()->exit_languages_threads();
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ScriptServer::finish_languages();
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// Sync pending commands that may have been queued from a different thread during ScriptServer finalization
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