Merge pull request #23499 from bruvzg/fix_osx_app_crash_and_black_spash
[macOS] Fix .app bundle crash and blank initial window
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commit
5d5227104e
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@ -328,14 +328,14 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto
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//_GodotPlatformSetCursorMode(window, window->cursorMode);
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[OS_OSX::singleton->context update];
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get_mouse_pos(
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[OS_OSX::singleton->window_object mouseLocationOutsideOfEventStream],
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[OS_OSX::singleton->window_view backingScaleFactor]);
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if (OS_OSX::singleton->input)
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if (OS_OSX::singleton->get_main_loop()) {
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get_mouse_pos(
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[OS_OSX::singleton->window_object mouseLocationOutsideOfEventStream],
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[OS_OSX::singleton->window_view backingScaleFactor]);
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OS_OSX::singleton->input->set_mouse_position(Point2(mouse_x, mouse_y));
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if (OS_OSX::singleton->get_main_loop())
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OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
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}
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}
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- (void)windowDidResignKey:(NSNotification *)notification {
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@ -365,6 +365,8 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto
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bool imeMode;
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}
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- (void)cancelComposition;
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- (BOOL)wantsUpdateLayer;
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- (void)updateLayer;
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@end
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@implementation GodotContentView
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@ -375,6 +377,14 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto
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}
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}
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- (BOOL)wantsUpdateLayer {
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return YES;
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}
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- (void)updateLayer {
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[OS_OSX::singleton->context update];
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}
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- (id)init {
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self = [super init];
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trackingArea = nil;
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