Make GraphNode handle children with EXPAND flag
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@ -32,6 +32,12 @@
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#include "core/string/translation.h"
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struct _MinSizeCache {
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int min_size;
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bool will_stretch;
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int final_size;
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};
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bool GraphNode::_set(const StringName &p_name, const Variant &p_value) {
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String str = p_name;
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if (str.begins_with("opentype_features/")) {
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@ -171,15 +177,23 @@ void GraphNode::_get_property_list(List<PropertyInfo> *p_list) const {
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}
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void GraphNode::_resort() {
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int sep = get_theme_constant("separation");
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Ref<StyleBox> sb = get_theme_stylebox("frame");
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bool first = true;
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/** First pass, determine minimum size AND amount of stretchable elements */
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Size2 minsize;
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Size2i new_size = get_size();
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Ref<StyleBox> sb = get_theme_stylebox("frame");
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int sep = get_theme_constant("separation");
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bool first = true;
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int children_count = 0;
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int stretch_min = 0;
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int stretch_avail = 0;
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float stretch_ratio_total = 0;
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Map<Control *, _MinSizeCache> min_size_cache;
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for (int i = 0; i < get_child_count(); i++) {
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Control *c = Object::cast_to<Control>(get_child(i));
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if (!c) {
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if (!c || !c->is_visible_in_tree()) {
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continue;
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}
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if (c->is_set_as_top_level()) {
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@ -187,38 +201,120 @@ void GraphNode::_resort() {
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}
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Size2i size = c->get_combined_minimum_size();
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_MinSizeCache msc;
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minsize.y += size.y;
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minsize.x = MAX(minsize.x, size.x);
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stretch_min += size.height;
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msc.min_size = size.height;
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msc.will_stretch = c->get_v_size_flags() & SIZE_EXPAND;
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if (msc.will_stretch) {
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stretch_avail += msc.min_size;
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stretch_ratio_total += c->get_stretch_ratio();
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}
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msc.final_size = msc.min_size;
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min_size_cache[c] = msc;
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children_count++;
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}
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if (children_count == 0) {
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return;
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}
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int stretch_max = new_size.height - (children_count - 1) * sep;
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int stretch_diff = stretch_max - stretch_min;
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if (stretch_diff < 0) {
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//avoid negative stretch space
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stretch_diff = 0;
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}
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stretch_avail += stretch_diff - sb->get_margin(SIDE_BOTTOM) - sb->get_margin(SIDE_TOP); //available stretch space.
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/** Second, pass sucessively to discard elements that can't be stretched, this will run while stretchable
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elements exist */
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while (stretch_ratio_total > 0) { // first of all, don't even be here if no stretchable objects exist
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bool refit_successful = true; //assume refit-test will go well
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for (int i = 0; i < get_child_count(); i++) {
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Control *c = Object::cast_to<Control>(get_child(i));
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if (!c || !c->is_visible_in_tree()) {
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continue;
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}
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if (c->is_set_as_top_level()) {
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continue;
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}
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ERR_FAIL_COND(!min_size_cache.has(c));
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_MinSizeCache &msc = min_size_cache[c];
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if (msc.will_stretch) { //wants to stretch
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//let's see if it can really stretch
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int final_pixel_size = stretch_avail * c->get_stretch_ratio() / stretch_ratio_total;
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if (final_pixel_size < msc.min_size) {
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//if available stretching area is too small for widget,
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//then remove it from stretching area
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msc.will_stretch = false;
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stretch_ratio_total -= c->get_stretch_ratio();
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refit_successful = false;
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stretch_avail -= msc.min_size;
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msc.final_size = msc.min_size;
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break;
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} else {
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msc.final_size = final_pixel_size;
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}
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}
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}
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if (refit_successful) { //uf refit went well, break
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break;
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}
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}
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/** Final pass, draw and stretch elements **/
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int ofs = sb->get_margin(SIDE_TOP);
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first = true;
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int idx = 0;
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cache_y.clear();
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int w = new_size.width - sb->get_minimum_size().x;
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for (int i = 0; i < get_child_count(); i++) {
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Control *c = Object::cast_to<Control>(get_child(i));
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if (!c || !c->is_visible_in_tree()) {
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continue;
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}
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if (c->is_set_as_top_level()) {
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continue;
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}
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_MinSizeCache &msc = min_size_cache[c];
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if (first) {
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first = false;
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} else {
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minsize.y += sep;
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}
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}
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int vofs = 0;
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int w = get_size().x - sb->get_minimum_size().x;
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cache_y.clear();
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for (int i = 0; i < get_child_count(); i++) {
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Control *c = Object::cast_to<Control>(get_child(i));
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if (!c) {
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continue;
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}
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if (c->is_set_as_top_level()) {
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continue;
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ofs += sep;
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}
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Size2i size = c->get_combined_minimum_size();
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int from = ofs;
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int to = ofs + msc.final_size;
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Rect2 r(sb->get_margin(SIDE_LEFT), sb->get_margin(SIDE_TOP) + vofs, w, size.y);
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if (msc.will_stretch && idx == children_count - 1) {
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//adjust so the last one always fits perfect
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//compensating for numerical imprecision
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fit_child_in_rect(c, r);
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cache_y.push_back(vofs + size.y * 0.5);
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to = new_size.height - sb->get_margin(SIDE_BOTTOM);
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}
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vofs += size.y + sep;
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int size = to - from;
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Rect2 rect(sb->get_margin(SIDE_LEFT), from, w, size);
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fit_child_in_rect(c, rect);
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cache_y.push_back(from - sb->get_margin(SIDE_TOP) + size * 0.5);
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ofs = to;
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idx++;
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}
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update();
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