Sync classref with source
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<?xml version="1.0" encoding="UTF-8" ?>
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<doc version="2.0.stable.custom_build" name="Engine Types">
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<doc version="2.0.2.stable.official" name="Engine Types">
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<class name="@GDScript" category="Core">
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<brief_description>
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Built-in GDScript functions.
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<method name="hash">
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<return type="int">
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</return>
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<argument index="0" name="Variant" type="Variant">
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<argument index="0" name="var:Variant" type="Variant">
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</argument>
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<description>
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Hash the variable passed and return an integer.
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</description>
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</method>
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<method name="yield">
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<return type="Object">
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<return type="Nil">
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</return>
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<argument index="0" name="object" type="Object">
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</argument>
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Base class for Box containers. It arranges children controls vertically or horizontally, and rearranges them automatically when their minimum size changes.
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</description>
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<methods>
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<method name="add_spacer">
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<argument index="0" name="begin" type="bool">
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</argument>
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<description>
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</description>
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</method>
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<method name="get_alignment" qualifiers="const">
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<return type="int">
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</return>
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<description>
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</description>
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</signal>
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<signal name="sleeping_state_changed">
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<description>
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</description>
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</signal>
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</signals>
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<constants>
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<constant name="MODE_STATIC" value="1">
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@ -29055,6 +29065,10 @@ This method controls whether the position between two cached points is interpola
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This signal not only receives the body that stopped colliding with this one, but also its [RID] (body_id), the shape index from the colliding body (body_shape), and the shape index from this body (local_shape) the other body stopped colliding with.
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</description>
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</signal>
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<signal name="sleeping_state_changed">
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<description>
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</description>
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</signal>
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</signals>
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<constants>
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<constant name="MODE_STATIC" value="1">
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