Revert "Fix saving unmodified scenes and resources"
This reverts commits28ab60422d
and7821b70a00
. Fixes #19576, and likely the fact that subresources are no longer saved when saving scenes with no change.
This commit is contained in:
parent
54988df9ce
commit
5d7f9f804a
|
@ -587,7 +587,6 @@ void EditorNode::edit_node(Node *p_node) {
|
||||||
void EditorNode::save_resource_in_path(const Ref<Resource> &p_resource, const String &p_path) {
|
void EditorNode::save_resource_in_path(const Ref<Resource> &p_resource, const String &p_path) {
|
||||||
|
|
||||||
editor_data.apply_changes_in_editors();
|
editor_data.apply_changes_in_editors();
|
||||||
|
|
||||||
int flg = 0;
|
int flg = 0;
|
||||||
if (EditorSettings::get_singleton()->get("filesystem/on_save/compress_binary_resources"))
|
if (EditorSettings::get_singleton()->get("filesystem/on_save/compress_binary_resources"))
|
||||||
flg |= ResourceSaver::FLAG_COMPRESS;
|
flg |= ResourceSaver::FLAG_COMPRESS;
|
||||||
|
@ -1074,8 +1073,7 @@ void EditorNode::_save_scene(String p_file, int idx) {
|
||||||
|
|
||||||
void EditorNode::_save_all_scenes() {
|
void EditorNode::_save_all_scenes() {
|
||||||
|
|
||||||
int i = _next_unsaved_scene(true, 0);
|
for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
|
||||||
while (i != -1) {
|
|
||||||
Node *scene = editor_data.get_edited_scene_root(i);
|
Node *scene = editor_data.get_edited_scene_root(i);
|
||||||
if (scene && scene->get_filename() != "") {
|
if (scene && scene->get_filename() != "") {
|
||||||
if (i != editor_data.get_edited_scene())
|
if (i != editor_data.get_edited_scene())
|
||||||
|
@ -1083,7 +1081,6 @@ void EditorNode::_save_all_scenes() {
|
||||||
else
|
else
|
||||||
_save_scene_with_preview(scene->get_filename());
|
_save_scene_with_preview(scene->get_filename());
|
||||||
} // else: ignore new scenes
|
} // else: ignore new scenes
|
||||||
i = _next_unsaved_scene(true, ++i);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
_save_default_environment();
|
_save_default_environment();
|
||||||
|
@ -1359,8 +1356,7 @@ void EditorNode::_save_default_environment() {
|
||||||
if (fallback.is_valid() && fallback->get_path().is_resource_file()) {
|
if (fallback.is_valid() && fallback->get_path().is_resource_file()) {
|
||||||
Map<RES, bool> processed;
|
Map<RES, bool> processed;
|
||||||
_find_and_save_edited_subresources(fallback.ptr(), processed, 0);
|
_find_and_save_edited_subresources(fallback.ptr(), processed, 0);
|
||||||
if (fallback->get_last_modified_time() != fallback->get_import_last_modified_time())
|
save_resource_in_path(fallback, fallback->get_path());
|
||||||
save_resource_in_path(fallback, fallback->get_path());
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue