Remove unnecessary file existence check when saving scene
This commit is contained in:
parent
2583624f74
commit
5d8a24d1a5
|
@ -2280,7 +2280,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
|
|||
int scene_idx = (p_option == FILE_SAVE_SCENE) ? -1 : tab_closing;
|
||||
|
||||
Node *scene = editor_data.get_edited_scene_root(scene_idx);
|
||||
if (scene && scene->get_filename() != "" && FileAccess::exists(scene->get_filename())) {
|
||||
if (scene && scene->get_filename() != "") {
|
||||
if (scene_idx != editor_data.get_edited_scene())
|
||||
_save_scene_with_preview(scene->get_filename(), scene_idx);
|
||||
else
|
||||
|
|
Loading…
Reference in New Issue