Fixed animation player auto-queue duplication and undo/redo
(cherry picked from commit 488495852b
)
This commit is contained in:
parent
7ab1c1ea3b
commit
5d98718c28
|
@ -1297,6 +1297,9 @@ void AnimationPlayer::_bind_methods() {
|
|||
ObjectTypeDB::bind_method(_MD("get_animation:Animation","name"),&AnimationPlayer::get_animation);
|
||||
ObjectTypeDB::bind_method(_MD("get_animation_list"),&AnimationPlayer::_get_animation_list);
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("animation_set_next", "anim_from", "anim_to"), &AnimationPlayer::animation_set_next);
|
||||
ObjectTypeDB::bind_method(_MD("animation_get_next", "anim_from"), &AnimationPlayer::animation_get_next);
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("set_blend_time","anim_from","anim_to","sec"),&AnimationPlayer::set_blend_time);
|
||||
ObjectTypeDB::bind_method(_MD("get_blend_time","anim_from","anim_to"),&AnimationPlayer::get_blend_time);
|
||||
|
||||
|
|
|
@ -116,7 +116,7 @@ void AnimationPlayerEditor::_notification(int p_what) {
|
|||
tool_anim->set_icon(get_icon("Tools","EditorIcons"));
|
||||
tool_anim->get_popup()->connect("item_pressed",this,"_animation_tool_menu");
|
||||
|
||||
blend_editor.next->connect("text_changed",this,"_blend_editor_next_changed");
|
||||
blend_editor.next->connect("item_selected", this, "_blend_editor_next_changed");
|
||||
|
||||
nodename->set_icon(get_icon("AnimationPlayer","EditorIcons"));
|
||||
|
||||
|
@ -536,14 +536,19 @@ void AnimationPlayerEditor::_animation_name_edited() {
|
|||
}
|
||||
|
||||
|
||||
void AnimationPlayerEditor::_blend_editor_next_changed(const String& p_string) {
|
||||
void AnimationPlayerEditor::_blend_editor_next_changed(const int p_idx) {
|
||||
|
||||
if (animation->get_item_count()==0)
|
||||
return;
|
||||
|
||||
String current = animation->get_item_text(animation->get_selected());
|
||||
player->animation_set_next(current,p_string);
|
||||
|
||||
undo_redo->create_action("Blend Next Changed");
|
||||
undo_redo->add_do_method(player,"animation_set_next",current,blend_editor.next->get_item_text(p_idx));
|
||||
undo_redo->add_undo_method(player,"animation_set_next",current,player->animation_get_next(current));
|
||||
undo_redo->add_do_method(this,"_animation_player_changed",player);
|
||||
undo_redo->add_undo_method(this,"_animation_player_changed",player);
|
||||
undo_redo->commit_action();
|
||||
}
|
||||
|
||||
void AnimationPlayerEditor::_animation_blend() {
|
||||
|
@ -569,6 +574,11 @@ void AnimationPlayerEditor::_animation_blend() {
|
|||
TreeItem *root = blend_editor.tree->create_item();
|
||||
updating_blends=true;
|
||||
|
||||
int i = 0;
|
||||
bool anim_found = false;
|
||||
blend_editor.next->clear();
|
||||
blend_editor.next->add_item("", i);
|
||||
|
||||
for(List<StringName>::Element *E=anims.front();E;E=E->next()) {
|
||||
|
||||
String to=E->get();
|
||||
|
@ -579,9 +589,20 @@ void AnimationPlayerEditor::_animation_blend() {
|
|||
blend->set_cell_mode(1,TreeItem::CELL_MODE_RANGE);
|
||||
blend->set_range_config(1,0,3600,0.001);
|
||||
blend->set_range(1,player->get_blend_time(current,to));
|
||||
|
||||
i++;
|
||||
blend_editor.next->add_item(to, i);
|
||||
if (to == player->animation_get_next(current)) {
|
||||
blend_editor.next->select(i);
|
||||
anim_found = true;
|
||||
}
|
||||
}
|
||||
|
||||
blend_editor.next->set_text( player->animation_get_next(current) );
|
||||
// make sure we reset it else it becomes out of sync and could contain a deleted animation
|
||||
if (!anim_found) {
|
||||
blend_editor.next->select(0);
|
||||
player->animation_set_next(current, blend_editor.next->get_item_text(0));
|
||||
}
|
||||
|
||||
updating_blends=false;
|
||||
}
|
||||
|
@ -913,6 +934,7 @@ void AnimationPlayerEditor::_animation_duplicate() {
|
|||
undo_redo->create_action("Duplicate Animation");
|
||||
undo_redo->add_do_method(player,"add_animation",new_name,new_anim);
|
||||
undo_redo->add_undo_method(player,"remove_animation",new_name);
|
||||
undo_redo->add_do_method(player,"animation_set_next",new_name,player->animation_get_next(current));
|
||||
undo_redo->add_do_method(this,"_animation_player_changed",player);
|
||||
undo_redo->add_undo_method(this,"_animation_player_changed",player);
|
||||
undo_redo->commit_action();
|
||||
|
@ -1438,7 +1460,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) {
|
|||
blend_editor.tree = memnew( Tree );
|
||||
blend_editor.tree->set_columns(2);
|
||||
blend_vb->add_margin_child("Blend Times: ",blend_editor.tree,true);
|
||||
blend_editor.next = memnew( LineEdit );
|
||||
blend_editor.next = memnew( OptionButton );
|
||||
blend_vb->add_margin_child("Next (Auto Queue):",blend_editor.next);
|
||||
blend_editor.dialog->set_title("Cross-Animation Blend Times");
|
||||
updating_blends=false;
|
||||
|
|
|
@ -103,7 +103,7 @@ class AnimationPlayerEditor : public VBoxContainer {
|
|||
|
||||
AcceptDialog * dialog;
|
||||
Tree *tree;
|
||||
LineEdit *next;
|
||||
OptionButton *next;
|
||||
|
||||
} blend_editor;
|
||||
|
||||
|
@ -146,7 +146,7 @@ class AnimationPlayerEditor : public VBoxContainer {
|
|||
void _dialog_action(String p_file);
|
||||
void _seek_frame_changed(const String& p_frame);
|
||||
void _seek_value_changed(float p_value);
|
||||
void _blend_editor_next_changed(const String& p_string);
|
||||
void _blend_editor_next_changed(const int p_idx);
|
||||
|
||||
void _list_changed();
|
||||
void _update_animation();
|
||||
|
|
Loading…
Reference in New Issue