Enhance cache modes in resource loading
- Unify documentation, hoping to clear misconcepctions about about propagation of the cache mode across dependant loads. - Clarify in docs that `CACHE_MODE_REPLACE` now also works on the main resource (from #87008). - Add two recursive modes, counterparts of `CACHE_MODE_REPLACE` and `CACHE_MODE_IGNORE`, since it seems some need them (see #59669, #82830). - Let resources, even loaded with one of the ignore-cache modes, get a path, which is useful for tools.
This commit is contained in:
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bb6b06c813
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5e144022e7
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@ -145,6 +145,8 @@ void ResourceLoader::_bind_methods() {
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BIND_ENUM_CONSTANT(CACHE_MODE_IGNORE);
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BIND_ENUM_CONSTANT(CACHE_MODE_REUSE);
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BIND_ENUM_CONSTANT(CACHE_MODE_REPLACE);
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BIND_ENUM_CONSTANT(CACHE_MODE_IGNORE_DEEP);
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BIND_ENUM_CONSTANT(CACHE_MODE_REPLACE_DEEP);
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}
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////// ResourceSaver //////
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@ -63,9 +63,11 @@ public:
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};
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enum CacheMode {
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CACHE_MODE_IGNORE, // Resource and subresources do not use path cache, no path is set into resource.
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CACHE_MODE_REUSE, // Resource and subresources use patch cache, reuse existing loaded resources instead of loading from disk when available.
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CACHE_MODE_REPLACE, // Resource and subresource use path cache, but replace existing loaded resources when available with information from disk.
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CACHE_MODE_IGNORE,
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CACHE_MODE_REUSE,
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CACHE_MODE_REPLACE,
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CACHE_MODE_IGNORE_DEEP,
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CACHE_MODE_REPLACE_DEEP,
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};
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static ResourceLoader *get_singleton() { return singleton; }
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@ -106,7 +106,7 @@ public:
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virtual void set_path(const String &p_path, bool p_take_over = false);
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String get_path() const;
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void set_path_cache(const String &p_path); // Set raw path without involving resource cache.
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virtual void set_path_cache(const String &p_path); // Set raw path without involving resource cache.
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_FORCE_INLINE_ bool is_built_in() const { return path_cache.is_empty() || path_cache.contains("::") || path_cache.begins_with("local://"); }
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static String generate_scene_unique_id();
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@ -430,7 +430,7 @@ Error ResourceLoaderBinary::parse_variant(Variant &r_v) {
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path = remaps[path];
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}
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Ref<Resource> res = ResourceLoader::load(path, exttype);
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Ref<Resource> res = ResourceLoader::load(path, exttype, cache_mode_for_external);
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if (res.is_null()) {
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WARN_PRINT(String("Couldn't load resource: " + path).utf8().get_data());
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@ -683,7 +683,7 @@ Error ResourceLoaderBinary::load() {
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}
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external_resources.write[i].path = path; //remap happens here, not on load because on load it can actually be used for filesystem dock resource remap
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external_resources.write[i].load_token = ResourceLoader::_load_start(path, external_resources[i].type, use_sub_threads ? ResourceLoader::LOAD_THREAD_DISTRIBUTE : ResourceLoader::LOAD_THREAD_FROM_CURRENT, ResourceFormatLoader::CACHE_MODE_REUSE);
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external_resources.write[i].load_token = ResourceLoader::_load_start(path, external_resources[i].type, use_sub_threads ? ResourceLoader::LOAD_THREAD_DISTRIBUTE : ResourceLoader::LOAD_THREAD_FROM_CURRENT, cache_mode_for_external);
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if (!external_resources[i].load_token.is_valid()) {
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if (!ResourceLoader::get_abort_on_missing_resources()) {
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ResourceLoader::notify_dependency_error(local_path, path, external_resources[i].type);
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@ -772,10 +772,12 @@ Error ResourceLoaderBinary::load() {
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}
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res = Ref<Resource>(r);
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if (!path.is_empty() && cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) {
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r->set_path(path, cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE); //if got here because the resource with same path has different type, replace it
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} else if (!path.is_resource_file()) {
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r->set_path_cache(path);
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if (!path.is_empty()) {
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if (cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) {
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r->set_path(path, cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE); // If got here because the resource with same path has different type, replace it.
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} else {
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r->set_path_cache(path);
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}
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}
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r->set_scene_unique_id(id);
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}
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@ -1187,7 +1189,22 @@ Ref<Resource> ResourceFormatLoaderBinary::load(const String &p_path, const Strin
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ERR_FAIL_COND_V_MSG(err != OK, Ref<Resource>(), "Cannot open file '" + p_path + "'.");
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ResourceLoaderBinary loader;
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loader.cache_mode = p_cache_mode;
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switch (p_cache_mode) {
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case CACHE_MODE_IGNORE:
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case CACHE_MODE_REUSE:
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case CACHE_MODE_REPLACE:
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loader.cache_mode = p_cache_mode;
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loader.cache_mode_for_external = CACHE_MODE_REUSE;
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break;
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case CACHE_MODE_IGNORE_DEEP:
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loader.cache_mode = CACHE_MODE_IGNORE;
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loader.cache_mode_for_external = p_cache_mode;
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break;
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case CACHE_MODE_REPLACE_DEEP:
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loader.cache_mode = CACHE_MODE_REPLACE;
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loader.cache_mode_for_external = p_cache_mode;
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break;
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}
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loader.use_sub_threads = p_use_sub_threads;
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loader.progress = r_progress;
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String path = !p_original_path.is_empty() ? p_original_path : p_path;
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@ -85,6 +85,7 @@ class ResourceLoaderBinary {
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Error error = OK;
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ResourceFormatLoader::CacheMode cache_mode = ResourceFormatLoader::CACHE_MODE_REUSE;
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ResourceFormatLoader::CacheMode cache_mode_for_external = ResourceFormatLoader::CACHE_MODE_REUSE;
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friend class ResourceFormatLoaderBinary;
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@ -188,6 +188,8 @@ void ResourceFormatLoader::_bind_methods() {
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BIND_ENUM_CONSTANT(CACHE_MODE_IGNORE);
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BIND_ENUM_CONSTANT(CACHE_MODE_REUSE);
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BIND_ENUM_CONSTANT(CACHE_MODE_REPLACE);
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BIND_ENUM_CONSTANT(CACHE_MODE_IGNORE_DEEP);
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BIND_ENUM_CONSTANT(CACHE_MODE_REPLACE_DEEP);
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GDVIRTUAL_BIND(_get_recognized_extensions);
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GDVIRTUAL_BIND(_recognize_path, "path", "type");
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@ -339,9 +341,11 @@ void ResourceLoader::_thread_load_function(void *p_userdata) {
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load_task.cond_var = nullptr;
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}
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bool ignoring = load_task.cache_mode == ResourceFormatLoader::CACHE_MODE_IGNORE || load_task.cache_mode == ResourceFormatLoader::CACHE_MODE_IGNORE_DEEP;
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bool replacing = load_task.cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE || load_task.cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE_DEEP;
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if (load_task.resource.is_valid()) {
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if (load_task.cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) {
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if (load_task.cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE) {
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if (!ignoring) {
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if (replacing) {
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Ref<Resource> old_res = ResourceCache::get_ref(load_task.local_path);
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if (old_res.is_valid() && old_res != load_task.resource) {
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// If resource is already loaded, only replace its data, to avoid existing invalidating instances.
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@ -349,8 +353,8 @@ void ResourceLoader::_thread_load_function(void *p_userdata) {
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load_task.resource = old_res;
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}
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}
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load_task.resource->set_path(load_task.local_path, load_task.cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE);
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} else if (!load_task.local_path.is_resource_file()) {
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load_task.resource->set_path(load_task.local_path, replacing);
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} else {
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load_task.resource->set_path_cache(load_task.local_path);
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}
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@ -370,7 +374,7 @@ void ResourceLoader::_thread_load_function(void *p_userdata) {
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if (_loaded_callback) {
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_loaded_callback(load_task.resource, load_task.local_path);
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}
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} else if (load_task.cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) {
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} else if (!ignoring) {
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Ref<Resource> existing = ResourceCache::get_ref(load_task.local_path);
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if (existing.is_valid()) {
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load_task.resource = existing;
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@ -47,9 +47,11 @@ class ResourceFormatLoader : public RefCounted {
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public:
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enum CacheMode {
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CACHE_MODE_IGNORE, // Resource and subresources do not use path cache, no path is set into resource.
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CACHE_MODE_REUSE, // Resource and subresources use patch cache, reuse existing loaded resources instead of loading from disk when available.
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CACHE_MODE_REPLACE, // Resource and subresource use path cache, but replace existing loaded resources when available with information from disk.
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CACHE_MODE_IGNORE,
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CACHE_MODE_REUSE,
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CACHE_MODE_REPLACE,
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CACHE_MODE_IGNORE_DEEP,
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CACHE_MODE_REPLACE_DEEP,
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};
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protected:
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@ -99,10 +99,19 @@
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</methods>
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<constants>
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<constant name="CACHE_MODE_IGNORE" value="0" enum="CacheMode">
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Neither the main resource (the one requested to be loaded) nor any of its subresources are retrieved from cache nor stored into it. Dependencies (external resources) are loaded with [constant CACHE_MODE_REUSE].
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</constant>
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<constant name="CACHE_MODE_REUSE" value="1" enum="CacheMode">
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The main resource (the one requested to be loaded), its subresources, and its dependencies (external resources) are retrieved from cache if present, instead of loaded. Those not cached are loaded and then stored into the cache. The same rules are propagated recursively down the tree of dependencies (external resources).
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</constant>
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<constant name="CACHE_MODE_REPLACE" value="2" enum="CacheMode">
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Like [constant CACHE_MODE_REUSE], but the cache is checked for the main resource (the one requested to be loaded) as well as for each of its subresources. Those already in the cache, as long as the loaded and cached types match, have their data refreshed from storage into the already existing instances. Otherwise, they are recreated as completely new objects.
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</constant>
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<constant name="CACHE_MODE_IGNORE_DEEP" value="3" enum="CacheMode">
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Like [constant CACHE_MODE_IGNORE], but propagated recursively down the tree of dependencies (external resources).
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</constant>
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<constant name="CACHE_MODE_REPLACE_DEEP" value="4" enum="CacheMode">
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Like [constant CACHE_MODE_REPLACE], but propagated recursively down the tree of dependencies (external resources).
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</constant>
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</constants>
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</class>
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@ -138,13 +138,19 @@
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The resource was loaded successfully and can be accessed via [method load_threaded_get].
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</constant>
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<constant name="CACHE_MODE_IGNORE" value="0" enum="CacheMode">
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The resource is always loaded from disk, even if a cache entry exists for its path, and the newly loaded copy will not be cached. Instances loaded with this mode will exist independently.
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Neither the main resource (the one requested to be loaded) nor any of its subresources are retrieved from cache nor stored into it. Dependencies (external resources) are loaded with [constant CACHE_MODE_REUSE].
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</constant>
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<constant name="CACHE_MODE_REUSE" value="1" enum="CacheMode">
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If a resource is cached, returns the cached reference. Otherwise it's loaded from disk.
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The main resource (the one requested to be loaded), its subresources, and its dependencies (external resources) are retrieved from cache if present, instead of loaded. Those not cached are loaded and then stored into the cache. The same rules are propagated recursively down the tree of dependencies (external resources).
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</constant>
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<constant name="CACHE_MODE_REPLACE" value="2" enum="CacheMode">
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The resource is always loaded from disk, even if a cache entry exists for its path. The cached entry will be replaced by the newly loaded copy.
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Like [constant CACHE_MODE_REUSE], but the cache is checked for the main resource (the one requested to be loaded) as well as for each of its subresources. Those already in the cache, as long as the loaded and cached types match, have their data refreshed from storage into the already existing instances. Otherwise, they are recreated as completely new objects.
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</constant>
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<constant name="CACHE_MODE_IGNORE_DEEP" value="3" enum="CacheMode">
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Like [constant CACHE_MODE_IGNORE], but propagated recursively down the tree of dependencies (external resources).
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</constant>
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<constant name="CACHE_MODE_REPLACE_DEEP" value="4" enum="CacheMode">
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Like [constant CACHE_MODE_REPLACE], but propagated recursively down the tree of dependencies (external resources).
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</constant>
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</constants>
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</class>
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@ -2817,7 +2817,8 @@ Ref<GDScript> GDScriptLanguage::get_script_by_fully_qualified_name(const String
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Ref<Resource> ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
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Error err;
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Ref<GDScript> scr = GDScriptCache::get_full_script(p_path, err, "", p_cache_mode == CACHE_MODE_IGNORE);
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bool ignoring = p_cache_mode == CACHE_MODE_IGNORE || p_cache_mode == CACHE_MODE_IGNORE_DEEP;
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Ref<GDScript> scr = GDScriptCache::get_full_script(p_path, err, "", ignoring);
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if (err && scr.is_valid()) {
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// If !scr.is_valid(), the error was likely from scr->load_source_code(), which already generates an error.
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@ -2854,6 +2854,7 @@ Ref<Resource> ResourceFormatLoaderCSharpScript::load(const String &p_path, const
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Ref<Resource> existing = ResourceCache::get_ref(p_path);
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switch (p_cache_mode) {
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case ResourceFormatLoader::CACHE_MODE_IGNORE:
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case ResourceFormatLoader::CACHE_MODE_IGNORE_DEEP:
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break;
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case ResourceFormatLoader::CACHE_MODE_REUSE:
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if (existing.is_null()) {
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@ -2863,6 +2864,7 @@ Ref<Resource> ResourceFormatLoaderCSharpScript::load(const String &p_path, const
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}
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break;
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case ResourceFormatLoader::CACHE_MODE_REPLACE:
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case ResourceFormatLoader::CACHE_MODE_REPLACE_DEEP:
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scr->set_path(p_original_path, true);
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break;
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}
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@ -2045,6 +2045,11 @@ void PackedScene::set_path(const String &p_path, bool p_take_over) {
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Resource::set_path(p_path, p_take_over);
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}
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void PackedScene::set_path_cache(const String &p_path) {
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state->set_path(p_path);
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Resource::set_path_cache(p_path);
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}
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void PackedScene::reset_state() {
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clear();
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}
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@ -258,6 +258,8 @@ public:
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virtual void reload_from_file() override;
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virtual void set_path(const String &p_path, bool p_take_over = false) override;
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virtual void set_path_cache(const String &p_path) override;
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#ifdef TOOLS_ENABLED
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virtual void set_last_modified_time(uint64_t p_time) override {
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Resource::set_last_modified_time(p_time);
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@ -471,7 +471,7 @@ Error ResourceLoaderText::load() {
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ext_resources[id].path = path;
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ext_resources[id].type = type;
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ext_resources[id].load_token = ResourceLoader::_load_start(path, type, use_sub_threads ? ResourceLoader::LOAD_THREAD_DISTRIBUTE : ResourceLoader::LOAD_THREAD_FROM_CURRENT, ResourceFormatLoader::CACHE_MODE_REUSE);
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ext_resources[id].load_token = ResourceLoader::_load_start(path, type, use_sub_threads ? ResourceLoader::LOAD_THREAD_DISTRIBUTE : ResourceLoader::LOAD_THREAD_FROM_CURRENT, cache_mode_for_external);
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if (!ext_resources[id].load_token.is_valid()) {
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if (ResourceLoader::get_abort_on_missing_resources()) {
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error = ERR_FILE_CORRUPT;
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if (do_assign) {
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if (cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) {
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res->set_path(path, cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE);
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} else if (!path.is_resource_file()) {
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} else {
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res->set_path_cache(path);
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}
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res->set_scene_unique_id(id);
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resource->set_path(res_path);
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}
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resource->set_as_translation_remapped(translation_remapped);
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} else {
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resource->set_path_cache(res_path);
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}
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}
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return error;
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error = OK;
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//get it here
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resource = packed_scene;
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if (cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE && !ResourceCache::has(res_path)) {
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packed_scene->set_path(res_path);
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if (cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) {
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if (!ResourceCache::has(res_path)) {
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packed_scene->set_path(res_path);
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}
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} else {
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packed_scene->get_state()->set_path(res_path);
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packed_scene->set_path_cache(res_path);
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}
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resource_current++;
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ResourceLoaderText loader;
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String path = !p_original_path.is_empty() ? p_original_path : p_path;
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loader.cache_mode = p_cache_mode;
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switch (p_cache_mode) {
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case CACHE_MODE_IGNORE:
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case CACHE_MODE_REUSE:
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case CACHE_MODE_REPLACE:
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loader.cache_mode = p_cache_mode;
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loader.cache_mode_for_external = CACHE_MODE_REUSE;
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break;
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case CACHE_MODE_IGNORE_DEEP:
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loader.cache_mode = ResourceFormatLoader::CACHE_MODE_IGNORE;
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loader.cache_mode_for_external = p_cache_mode;
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break;
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case CACHE_MODE_REPLACE_DEEP:
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loader.cache_mode = ResourceFormatLoader::CACHE_MODE_REPLACE;
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loader.cache_mode_for_external = p_cache_mode;
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break;
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}
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loader.use_sub_threads = p_use_sub_threads;
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loader.local_path = ProjectSettings::get_singleton()->localize_path(path);
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loader.progress = r_progress;
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@ -69,6 +69,7 @@ class ResourceLoaderText {
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VariantParser::Tag next_tag;
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ResourceFormatLoader::CacheMode cache_mode = ResourceFormatLoader::CACHE_MODE_REUSE;
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ResourceFormatLoader::CacheMode cache_mode_for_external = ResourceFormatLoader::CACHE_MODE_REUSE;
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bool use_sub_threads = false;
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float *progress = nullptr;
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