C#: Destroy script before clearing owner
The C# script destructor needs to access the owner (i.e.: to disconnect signals) so we now clear it after the script has been destroyed.
This commit is contained in:
parent
ee363af0ed
commit
5e7fda8de7
|
@ -2351,8 +2351,8 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
|
|||
if (!ok) {
|
||||
// Important to clear this before destroying the script instance here
|
||||
instance->script = Ref<CSharpScript>();
|
||||
instance->owner = nullptr;
|
||||
p_owner->set_script_instance(nullptr);
|
||||
instance->owner = nullptr;
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue