fix with refactoring, refrash re-run icon
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@ -3817,9 +3817,7 @@ void EditorNode::_quick_run(const String& p_resource) {
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void EditorNode::notify_child_process_exited() {
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play_button->set_pressed(false);
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play_scene_button->set_pressed(false);
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//pause_button->set_pressed(false);
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_menu_option_confirm(RUN_STOP,false);
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stop_button->set_pressed(false);
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editor_run.stop();
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