From dcb411daeebeba25781a6840d5551e9da82b4938 Mon Sep 17 00:00:00 2001 From: Raul Santos Date: Sun, 18 Feb 2024 05:33:00 +0100 Subject: [PATCH] C#: Fix building OpenVisualStudio executable Since moving the TFM to .NET Core we need to add some configuration to cross-compile a Windows executable from Linux. --- .../GodotTools.OpenVisualStudio.csproj | 3 +++ 1 file changed, 3 insertions(+) diff --git a/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/GodotTools.OpenVisualStudio.csproj b/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/GodotTools.OpenVisualStudio.csproj index c335e7b09f6..09908c85a17 100644 --- a/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/GodotTools.OpenVisualStudio.csproj +++ b/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/GodotTools.OpenVisualStudio.csproj @@ -5,10 +5,13 @@ net6.0-windows 10 enable + win-x86 + False $(SolutionDir)/../../../../bin/GodotSharp/Tools False + False