Merge pull request #7897 from RandomShaper/particles2d-process-mode
Add process mode option to Particles2D
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5f31b3ce58
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@ -454,7 +454,7 @@ void Particles2D::_process_particles(float p_delta) {
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if (!emitting && active_count==0) {
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emit_signal(SceneStringNames::get_singleton()->emission_finished);
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set_process(false);
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set_fixed_process(false);
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}
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update();
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@ -472,6 +472,11 @@ void Particles2D::_notification(int p_what) {
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_process_particles( get_process_delta_time() );
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} break;
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case NOTIFICATION_FIXED_PROCESS: {
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_process_particles( get_fixed_process_delta_time() );
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} break;
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case NOTIFICATION_ENTER_TREE: {
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float ppt=preprocess;
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@ -697,7 +702,8 @@ void Particles2D::set_emitting(bool p_emitting) {
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if (active_count==0)
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time=0;
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set_process(true);
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set_process(process_mode==PROCESS_IDLE);
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set_fixed_process(process_mode==PROCESS_FIXED);
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time_to_live = emit_timeout;
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};
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emitting=p_emitting;
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@ -709,6 +715,19 @@ bool Particles2D::is_emitting() const {
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return emitting;
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}
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void Particles2D::set_process_mode(ProcessMode p_mode) {
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process_mode=p_mode;
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const bool should_process=emitting || active_count!=0;
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set_process(should_process && process_mode==PROCESS_IDLE);
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set_fixed_process(should_process && process_mode==PROCESS_FIXED);
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}
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Particles2D::ProcessMode Particles2D::get_process_mode() const {
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return process_mode;
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}
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void Particles2D::set_amount(int p_amount) {
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ERR_FAIL_INDEX(p_amount,1024+1);
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@ -1013,6 +1032,9 @@ void Particles2D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_emitting","active"),&Particles2D::set_emitting);
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ClassDB::bind_method(D_METHOD("is_emitting"),&Particles2D::is_emitting);
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ClassDB::bind_method(D_METHOD("set_process_mode","mode"),&Particles2D::set_process_mode);
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ClassDB::bind_method(D_METHOD("get_process_mode"),&Particles2D::get_process_mode);
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ClassDB::bind_method(D_METHOD("set_amount","amount"),&Particles2D::set_amount);
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ClassDB::bind_method(D_METHOD("get_amount"),&Particles2D::get_amount);
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@ -1093,6 +1115,7 @@ void Particles2D::_bind_methods() {
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ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"config/preprocess",PROPERTY_HINT_EXP_RANGE,"0.1,3600,0.1"),"set_pre_process_time","get_pre_process_time") ;
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ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"config/emit_timeout",PROPERTY_HINT_RANGE,"0,3600,0.1"),"set_emit_timeout","get_emit_timeout") ;
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ADD_PROPERTYNO(PropertyInfo(Variant::BOOL,"config/emitting"),"set_emitting","is_emitting") ;
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ADD_PROPERTY(PropertyInfo(Variant::INT,"config/process_mode",PROPERTY_HINT_ENUM, "Fixed,Idle"),"set_process_mode","get_process_mode");
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ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2,"config/offset"),"set_emissor_offset","get_emissor_offset");
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ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2,"config/half_extents"),"set_emission_half_extents","get_emission_half_extents");
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ADD_PROPERTYNO(PropertyInfo(Variant::BOOL,"config/local_space"),"set_use_local_space","is_using_local_space");
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@ -1175,6 +1198,7 @@ Particles2D::Particles2D() {
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particles.resize(32);
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active_count=-1;
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set_emitting(true);
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process_mode=PROCESS_IDLE;
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local_space=true;
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preprocess=0;
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time_scale=1.0;
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@ -111,6 +111,11 @@ public:
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MAX_COLOR_PHASES=4
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};
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enum ProcessMode {
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PROCESS_FIXED,
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PROCESS_IDLE,
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};
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private:
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float param[PARAM_MAX];
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@ -153,6 +158,8 @@ private:
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Vector2 extents;
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PoolVector<Vector2> emission_points;
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ProcessMode process_mode;
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float time;
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int active_count;
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@ -177,6 +184,9 @@ public:
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void set_emitting(bool p_emitting);
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bool is_emitting() const;
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void set_process_mode(ProcessMode p_mode);
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ProcessMode get_process_mode() const;
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void set_amount(int p_amount);
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int get_amount() const;
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@ -253,6 +263,7 @@ public:
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Particles2D();
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};
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VARIANT_ENUM_CAST( Particles2D::ProcessMode );
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VARIANT_ENUM_CAST( Particles2D::Parameter );
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#endif // PARTICLES_FRAME_H
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