diff --git a/doc/classes/EditorExportPlugin.xml b/doc/classes/EditorExportPlugin.xml
index 8cfd3b63d62..6bcaabc39eb 100644
--- a/doc/classes/EditorExportPlugin.xml
+++ b/doc/classes/EditorExportPlugin.xml
@@ -76,6 +76,18 @@
+ Adds a static library (*.a) or dynamic library (*.dylib, *.framework) to Linking Phase in iOS's Xcode project.
+
+
+
+
+
+
+
+
+ Adds a dynamic library (*.dylib, *.framework) to Linking Phase in iOS's Xcode project and embeds it into resulting binary.
+ [b]Note:[/b] For static libraries (*.a) works in same way as [code]add_ios_framework[/code].
+ This method should not be used for System libraries as they are already present on the device.
diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp
index 951bec2c831..16e69734d30 100644
--- a/editor/editor_export.cpp
+++ b/editor/editor_export.cpp
@@ -512,10 +512,18 @@ void EditorExportPlugin::add_ios_framework(const String &p_path) {
ios_frameworks.push_back(p_path);
}
+void EditorExportPlugin::add_ios_embedded_framework(const String &p_path) {
+ ios_embedded_frameworks.push_back(p_path);
+}
+
Vector EditorExportPlugin::get_ios_frameworks() const {
return ios_frameworks;
}
+Vector EditorExportPlugin::get_ios_embedded_frameworks() const {
+ return ios_embedded_frameworks;
+}
+
void EditorExportPlugin::add_ios_plist_content(const String &p_plist_content) {
ios_plist_content += p_plist_content + "\n";
}
@@ -592,6 +600,7 @@ void EditorExportPlugin::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_ios_project_static_lib", "path"), &EditorExportPlugin::add_ios_project_static_lib);
ClassDB::bind_method(D_METHOD("add_file", "path", "file", "remap"), &EditorExportPlugin::add_file);
ClassDB::bind_method(D_METHOD("add_ios_framework", "path"), &EditorExportPlugin::add_ios_framework);
+ ClassDB::bind_method(D_METHOD("add_ios_embedded_framework", "path"), &EditorExportPlugin::add_ios_embedded_framework);
ClassDB::bind_method(D_METHOD("add_ios_plist_content", "plist_content"), &EditorExportPlugin::add_ios_plist_content);
ClassDB::bind_method(D_METHOD("add_ios_linker_flags", "flags"), &EditorExportPlugin::add_ios_linker_flags);
ClassDB::bind_method(D_METHOD("add_ios_bundle_file", "path"), &EditorExportPlugin::add_ios_bundle_file);
diff --git a/editor/editor_export.h b/editor/editor_export.h
index e31b53ad67b..bb701b94ec5 100644
--- a/editor/editor_export.h
+++ b/editor/editor_export.h
@@ -290,6 +290,7 @@ class EditorExportPlugin : public Reference {
bool skipped;
Vector ios_frameworks;
+ Vector ios_embedded_frameworks;
Vector ios_project_static_libs;
String ios_plist_content;
String ios_linker_flags;
@@ -304,6 +305,7 @@ class EditorExportPlugin : public Reference {
_FORCE_INLINE_ void _export_end() {
ios_frameworks.clear();
+ ios_embedded_frameworks.clear();
ios_bundle_files.clear();
ios_plist_content = "";
ios_linker_flags = "";
@@ -322,6 +324,7 @@ protected:
void add_shared_object(const String &p_path, const Vector &tags);
void add_ios_framework(const String &p_path);
+ void add_ios_embedded_framework(const String &p_path);
void add_ios_project_static_lib(const String &p_path);
void add_ios_plist_content(const String &p_plist_content);
void add_ios_linker_flags(const String &p_flags);
@@ -337,6 +340,7 @@ protected:
public:
Vector get_ios_frameworks() const;
+ Vector get_ios_embedded_frameworks() const;
Vector get_ios_project_static_libs() const;
String get_ios_plist_content() const;
String get_ios_linker_flags() const;
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index 4a751488cb7..a889717f208 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -86,6 +86,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
struct IOSExportAsset {
String exported_path;
bool is_framework; // framework is anything linked to the binary, otherwise it's a resource
+ bool should_embed;
};
String _get_additional_plist_content();
@@ -100,7 +101,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
Vector _get_preset_architectures(const Ref &p_preset);
void _add_assets_to_project(const Ref &p_preset, Vector &p_project_data, const Vector &p_additional_assets);
- Error _export_additional_assets(const String &p_out_dir, const Vector &p_assets, bool p_is_framework, Vector &r_exported_assets);
+ Error _export_additional_assets(const String &p_out_dir, const Vector &p_assets, bool p_is_framework, bool p_should_embed, Vector &r_exported_assets);
Error _export_additional_assets(const String &p_out_dir, const Vector &p_libraries, Vector &r_exported_assets);
bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const {
@@ -912,15 +913,6 @@ struct ExportLibsData {
};
void EditorExportPlatformIOS::_add_assets_to_project(const Ref &p_preset, Vector &p_project_data, const Vector &p_additional_assets) {
- Vector[> export_plugins = EditorExport::get_singleton()->get_export_plugins();
- Vector frameworks;
- for (int i = 0; i < export_plugins.size(); ++i) {
- Vector plugin_frameworks = export_plugins[i]->get_ios_frameworks();
- for (int j = 0; j < plugin_frameworks.size(); ++j) {
- frameworks.push_back(plugin_frameworks[j]);
- }
- }
-
// that is just a random number, we just need Godot IDs not to clash with
// existing IDs in the project.
PbxId current_id = { 0x58938401, 0, 0 };
@@ -945,15 +937,19 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref &p_assets, bool p_is_framework, Vector &r_exported_assets) {
+Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector &p_assets, bool p_is_framework, bool p_should_embed, Vector &r_exported_assets) {
DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
String binary_name = p_out_dir.get_file().get_basename();
@@ -1035,7 +1031,7 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir
String asset = p_assets[f_idx];
if (!asset.begins_with("res://")) {
// either SDK-builtin or already a part of the export template
- IOSExportAsset exported_asset = { asset, p_is_framework };
+ IOSExportAsset exported_asset = { asset, p_is_framework, p_should_embed };
r_exported_assets.push_back(exported_asset);
} else {
DirAccess *da = DirAccess::create_for_path(asset);
@@ -1101,7 +1097,7 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir
memdelete(filesystem_da);
return err;
}
- IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework };
+ IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework, p_should_embed };
r_exported_assets.push_back(exported_asset);
if (create_framework) {
@@ -1165,19 +1161,23 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir
Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector &p_libraries, Vector &r_exported_assets) {
Vector][> export_plugins = EditorExport::get_singleton()->get_export_plugins();
for (int i = 0; i < export_plugins.size(); i++) {
- Vector frameworks = export_plugins[i]->get_ios_frameworks();
- Error err = _export_additional_assets(p_out_dir, frameworks, true, r_exported_assets);
+ Vector linked_frameworks = export_plugins[i]->get_ios_frameworks();
+ Error err = _export_additional_assets(p_out_dir, linked_frameworks, true, false, r_exported_assets);
+ ERR_FAIL_COND_V(err, err);
+
+ Vector embedded_frameworks = export_plugins[i]->get_ios_embedded_frameworks();
+ err = _export_additional_assets(p_out_dir, embedded_frameworks, true, true, r_exported_assets);
ERR_FAIL_COND_V(err, err);
Vector project_static_libs = export_plugins[i]->get_ios_project_static_libs();
for (int j = 0; j < project_static_libs.size(); j++) {
project_static_libs.write[j] = project_static_libs[j].get_file(); // Only the file name as it's copied to the project
}
- err = _export_additional_assets(p_out_dir, project_static_libs, true, r_exported_assets);
+ err = _export_additional_assets(p_out_dir, project_static_libs, true, true, r_exported_assets);
ERR_FAIL_COND_V(err, err);
Vector ios_bundle_files = export_plugins[i]->get_ios_bundle_files();
- err = _export_additional_assets(p_out_dir, ios_bundle_files, false, r_exported_assets);
+ err = _export_additional_assets(p_out_dir, ios_bundle_files, false, false, r_exported_assets);
ERR_FAIL_COND_V(err, err);
}
@@ -1185,7 +1185,7 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir
for (int i = 0; i < p_libraries.size(); ++i) {
library_paths.push_back(p_libraries[i].path);
}
- Error err = _export_additional_assets(p_out_dir, library_paths, true, r_exported_assets);
+ Error err = _export_additional_assets(p_out_dir, library_paths, true, true, r_exported_assets);
ERR_FAIL_COND_V(err, err);
return OK;
]