Assign value to property by dropping to scene tree
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60add98a4c
commit
5faf51a5aa
@ -2261,7 +2261,7 @@ void EditorInspector::_edit_set(const String &p_name, const Variant &p_value, bo
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_edit_request_change(object, p_name);
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emit_signal(_prop_edited, p_name);
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} else {
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undo_redo->create_action(TTR("Set") + " " + p_name, UndoRedo::MERGE_ENDS);
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undo_redo->create_action(vformat(TTR("Set %s"), p_name), UndoRedo::MERGE_ENDS);
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undo_redo->add_do_property(object, p_name, p_value);
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undo_redo->add_undo_property(object, p_name, object->get(p_name));
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@ -1157,6 +1157,19 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
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}
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}
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void SceneTreeDock::_property_selected(int p_idx) {
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ERR_FAIL_NULL(property_drop_node);
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_perform_property_drop(property_drop_node, menu_properties->get_item_metadata(p_idx), ResourceLoader::load(resource_drop_path));
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property_drop_node = nullptr;
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}
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void SceneTreeDock::_perform_property_drop(Node *p_node, String p_property, RES p_res) {
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editor_data->get_undo_redo().create_action(vformat(TTR("Set %s"), p_property));
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editor_data->get_undo_redo().add_do_property(p_node, p_property, p_res);
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editor_data->get_undo_redo().add_undo_property(p_node, p_property, p_node->get(p_property));
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editor_data->get_undo_redo().commit_action();
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}
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void SceneTreeDock::add_root_node(Node *p_node) {
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editor_data->get_undo_redo().create_action(TTR("New Scene Root"));
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editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", p_node);
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@ -2515,9 +2528,51 @@ void SceneTreeDock::_files_dropped(Vector<String> p_files, NodePath p_to, int p_
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Node *node = get_node(p_to);
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ERR_FAIL_COND(!node);
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int to_pos = -1;
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_normalize_drop(node, to_pos, p_type);
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_perform_instantiate_scenes(p_files, node, to_pos);
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if (scene_tree->get_scene_tree()->get_drop_mode_flags() & Tree::DROP_MODE_INBETWEEN) {
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// Dropped PackedScene, instance it.
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int to_pos = -1;
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_normalize_drop(node, to_pos, p_type);
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_perform_instantiate_scenes(p_files, node, to_pos);
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} else {
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String res_path = p_files[0];
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StringName res_type = EditorFileSystem::get_singleton()->get_file_type(res_path);
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List<String> valid_properties;
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List<PropertyInfo> pinfo;
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node->get_property_list(&pinfo);
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for (PropertyInfo &p : pinfo) {
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if (!(p.usage & PROPERTY_USAGE_EDITOR) || !(p.usage & PROPERTY_USAGE_STORAGE) || p.hint != PROPERTY_HINT_RESOURCE_TYPE) {
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continue;
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}
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Vector<String> valid_types = p.hint_string.split(",");
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for (String &prop_type : valid_types) {
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if (res_type == prop_type || ClassDB::is_parent_class(res_type, prop_type) || EditorNode::get_editor_data().script_class_is_parent(res_type, prop_type)) {
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valid_properties.push_back(p.name);
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break;
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}
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}
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}
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if (valid_properties.size() > 1) {
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property_drop_node = node;
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resource_drop_path = res_path;
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bool capitalize = bool(EDITOR_GET("interface/inspector/capitalize_properties"));
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menu_properties->clear();
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for (String &p : valid_properties) {
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menu_properties->add_item(capitalize ? p.capitalize() : p);
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menu_properties->set_item_metadata(menu_properties->get_item_count() - 1, p);
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}
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menu_properties->set_size(Size2(1, 1));
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menu_properties->set_position(get_screen_position() + get_local_mouse_position());
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menu_properties->popup();
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} else if (!valid_properties.is_empty()) {
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_perform_property_drop(node, valid_properties[0], ResourceLoader::load(res_path));
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}
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}
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}
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void SceneTreeDock::_script_dropped(String p_file, NodePath p_to) {
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@ -3276,6 +3331,10 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
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first_enter = true;
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restore_script_editor_on_drag = false;
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menu_properties = memnew(PopupMenu);
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add_child(menu_properties);
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menu_properties->connect("id_pressed", callable_mp(this, &SceneTreeDock::_property_selected));
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clear_inherit_confirm = memnew(ConfirmationDialog);
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clear_inherit_confirm->set_text(TTR("Clear Inheritance? (No Undo!)"));
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clear_inherit_confirm->get_ok_button()->set_text(TTR("Clear"));
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@ -123,8 +123,13 @@ class SceneTreeDock : public VBoxContainer {
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HBoxContainer *tool_hbc;
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void _tool_selected(int p_tool, bool p_confirm_override = false);
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void _property_selected(int p_idx);
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void _node_collapsed(Object *p_obj);
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Node *property_drop_node = nullptr;
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String resource_drop_path;
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void _perform_property_drop(Node *p_node, String p_property, RES p_res);
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EditorData *editor_data;
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EditorSelection *editor_selection;
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@ -147,6 +152,7 @@ class SceneTreeDock : public VBoxContainer {
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PopupMenu *menu;
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PopupMenu *menu_subresources;
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PopupMenu *menu_properties;
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ConfirmationDialog *clear_inherit_confirm;
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bool first_enter;
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@ -1037,15 +1037,24 @@ bool SceneTreeEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_d
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return true;
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}
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bool scene_drop = true;
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for (int i = 0; i < files.size(); i++) {
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String file = files[i];
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String ftype = EditorFileSystem::get_singleton()->get_file_type(file);
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if (ftype != "PackedScene") {
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return false;
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scene_drop = false;
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break;
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}
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}
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tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN | Tree::DROP_MODE_ON_ITEM); //so it works..
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if (scene_drop) {
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tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN | Tree::DROP_MODE_ON_ITEM);
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} else {
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if (files.size() > 1) {
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return false;
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}
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tree->set_drop_mode_flags(Tree::DROP_MODE_ON_ITEM);
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}
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return true;
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}
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