Fixed duplicate signal connection

This commit is contained in:
RCurtis 2017-10-17 18:34:50 -04:00
parent fd8a71397d
commit 5fe2ce8199
1 changed files with 0 additions and 1 deletions

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@ -1802,7 +1802,6 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
inspector->set_read_only(true); inspector->set_read_only(true);
inspector->connect("object_id_selected", this, "_scene_tree_property_select_object"); inspector->connect("object_id_selected", this, "_scene_tree_property_select_object");
sc->add_child(inspector); sc->add_child(inspector);
editor->get_property_editor()->connect("object_id_selected", this, "_scene_tree_property_select_object");
server = TCP_Server::create_ref(); server = TCP_Server::create_ref();