GDNative: support dynamic loading of iOS frameworks
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@ -291,8 +291,26 @@ bool GDNative::initialize() {
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return false;
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return false;
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}
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}
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#ifdef IPHONE_ENABLED
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#ifdef IPHONE_ENABLED
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// on iOS we use static linking
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// On iOS we use static linking by default.
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String path = "";
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String path = "";
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// On iOS dylibs is not allowed, but can be replaced with .framework or .xcframework.
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// If they are used, we can run dlopen on them.
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// They should be located under Frameworks directory, so we need to replace library path.
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if (!lib_path.ends_with(".a")) {
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path = ProjectSettings::get_singleton()->globalize_path(lib_path);
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if (!FileAccess::exists(path)) {
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String lib_name = lib_path.get_basename().get_file();
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String framework_path_format = "Frameworks/$name.framework/$name";
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Dictionary format_dict;
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format_dict["name"] = lib_name;
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String framework_path = framework_path_format.format(format_dict, "$_");
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path = OS::get_singleton()->get_executable_path().get_base_dir().plus_file(framework_path);
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}
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}
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#elif defined(ANDROID_ENABLED)
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#elif defined(ANDROID_ENABLED)
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// On Android dynamic libraries are located separately from resource assets,
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// On Android dynamic libraries are located separately from resource assets,
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// we should pass library name to dlopen(). The library name is flattened
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// we should pass library name to dlopen(). The library name is flattened
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